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DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)

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argonlefou:

--- Quote from: gstav on February 11, 2023, 03:58:58 pm ---
--- Quote from: argonlefou on February 04, 2023, 08:59:18 am ---1) Make sure you're using CtmRecoil output, as genuine Recoil output will trigger during reload
--- End quote ---

P1_CtmRecoil=cmw 1 F0x%s%x1x dont give me any solenoid action while P1_GunRecoil=cmw 1 F0x%s%x1x does (with the extra reload snap)
Dont know what to do really, havent tried flycast yet. but damage dosent work on this game either so maybe something isnt right?

I have the latest DemulShooter_v10.9.1  :angel:

--- End quote ---

Here's the file I'm using to test recoil and solenoid with mine :


--- Quote ---[General]
MameHookerStart=
MameHookerStop=
MameStart=cmo 4 baud=9600_parity=N_data=8_stop=1, cmw 4 S6M4.1R0.0.15R0.1.1
MameStop=Wat 200, cmw 4 E, cmc 4
StateChange=
OnPause=
OnRotate=
[KeyStates]
RefreshTime=33

[Output]
P1_CtmRecoil=cmw 4 F0.%S%.0
P1_Damaged=cmw 4 F1.%S%.255

--- End quote ---
Both dammage rumble and solenoid recoil worked with ninjasltu on Demul and Flycast

But most importantly, you can check with Mamehooker debug window that dammage and recoil are beeing activated (number changing between 0 and 1)
You can even try to put a "long" demulshooter "ON" output state to be sure that the display will be changed long enough to see it (without plugin the devices, to not damage circuits with too long pulses)

Demulshooter's work stops at that point (i.e : if you can see values changing in MameHooker debug window), the rest beeing more "hardware" related configuration

If you don't see some outputs moving in Mamehooker.....I don't know what else I can say... :'(
(except be sure that the -target option is corresponding to the demul rom name, as all different ninjaslt roms have their own specific memory location)

gstav:
thanks boss. It's damn strange I get credits to 1 inserting and start lamp going 1/0/1/0.. until pressing start so that's working just fine
No other outoputs though, recoil or damage all stay 0 in debug  :banghead:

MAMEHooker hooks so dont know why I only get part outputs here
Maybe its the Naomi bios used? "naomiBios = 8" in demul

Dont get it but just tried flycast and that worked so maybe Im better of just do the transfer :'D

DMB77:

--- Quote from: argonlefou on February 11, 2023, 10:07:36 am ---
--- Quote from: DMB77 on February 11, 2023, 10:05:04 am ---For the House of the dead 3 arcade mod, for some reason only player 1 gun is working.  If i shoot with player 2 gun, it still fires player 1 gun.  I played HOTD3 the old way with demulshooter and both guns work fine.  Any suggestions?

--- End quote ---
Make sure you set both player inputs to "keyboard" ans not to "mouse" in the mod config tool

--- End quote ---
So I set both player controls to keyboard and now neither gun will fire

argonlefou:

--- Quote from: gstav on February 12, 2023, 05:22:39 am ---thanks boss. It's damn strange I get credits to 1 inserting and start lamp going 1/0/1/0.. until pressing start so that's working just fine
No other outoputs though, recoil or damage all stay 0 in debug  :banghead:

MAMEHooker hooks so dont know why I only get part outputs here
Maybe its the Naomi bios used? "naomiBios = 8" in demul

Dont get it but just tried flycast and that worked so maybe Im better of just do the transfer :'D

--- End quote ---

Flycast is the future  ;)
No input lag compared to Demul, better graphics, and most important....regular updates !


--- Quote from: DMB77 on February 12, 2023, 03:57:48 pm ---So I set both player controls to keyboard and now neither gun will fire

--- End quote ---
Just to be sure...you're not trying to play the arcade mod / multiplayer  without DemulShooter   ?

gstav:
Yea, flycast is indeed much better all in all!
Tested all 6 games I have for Sega Naomi using outputs ("Manic Panic Ghosts" and "Mazan - Flash of the Blade" not included)
Some have issues on the output part from in flycast using demuslhooter (DemulshooterX64.exe as it's used with flycast)
which worked in using demul emulator

I made a list of all the games here, hopefully its something that can be fixed as flycast indeed is much better than demul.  :notworthy:
Really 2 games thats have real issues

Confidential Mission (confmiss.zip)
Player 2 recoil unresponsive

Death Crimson OX (deathcox.zip)
No output to be hooked, only credits (image)


Lupin The Shooting (lupinsho.zip)
ALL GOOD!

Maze Of Kings (mok.zip)
ALL GOOD!

Ninja Assault (ninjaslt.zip)
Kinda GOOD!
Using P1_CtmRecoil makes the recoil go off also in demo mode when not in play
Also loosing the feedback in game in some segments, as seen here


and also here


The House Of The Dead 2 (hotd2.zip)
ALL GOOD!

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