Main > Lightguns
DemulShooter (Dual light gun on DEMUL, Model2, Dolphin, Silent Hill, etc...)
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argonlefou:

--- Quote from: dgrace on July 13, 2016, 11:30:07 pm ---Having some trouble with Silent Hill Arcade.  I followed all the instructions, set keys, loaded DemulShooter, changed settings in test/service mode, game loaded fine but once I press player 1 start button, it looks like it's about to load from there and then it kicks me out and this error message shows up. "A Problem caused the program to stop working correctly."  My computer is connected to my HD TV 720 16:9 so I don't know if it's a resolution issue.  Help?

--- End quote ---
As I wrote in the README file, setting up the game correctly might be the hardest part sometimes for this game.
So please make sure that the game simply runs fine before adding DemulShooter for it.
My 2 cents :
1) Make sure you installes K-lite codec pack (this is if the game hangs out when the intro should be playing)
2) Launch the game with KASH_no_cursor.exe directly (instead of using the loader) to verify if the game is working fine
3) If you reach this step, crash is caused by enhancements in the loader settings (fullscreen, resolution, etc....) and that's all on you ...I didn"t make this loader :(


--- Quote from: hyo2012 on July 13, 2016, 11:35:10 pm ---First, I'm not good at English grammar, because I'm south Korean. Consider that :)

I'm looking for dual lightgun method for demul and I found this forum and article. So I just now resister the forum, to write reply.

I'm very  glad that you uploaded and explained everything that I wanted.

Read me tutorial is very helpful so I easily setup my dual lightgun for demul. Thanks a lot.

And I have a request.

Recently, Dolphin 5.0 comming out, but it supports only x64.

Can you modify demulshooter for Dolphin 5.0? Appreciate for your  work

--- End quote ---
Thank you !
As I said a few posts back, I worked a little on it and it's on my To-Do-List for a future update.
But I can't tell you when (and if it will work !)
Boojakascha:

--- Quote from: argonlefou on July 13, 2016, 07:14:42 pm ---The link is working fine bu I understand it's not easy to know what to do for non-french people
I made a Mega account, it will be easier. Here's a mirror link : BEGame.upk

--- End quote ---

Thank you so much argonlefou!!! You are just the nicest person!

I had French in School for about 7-8 years... I think I am just dumb^^ :-)
dgrace:
I got Silent Hill to work. Pretty awesome. Thanks. Quick question. Is there a trick to playing it two player without the cursor/crosshair? Do you just change something in the ini file?
fjser:
Im getting further with the dolphin player 2 setup, but have a question, in your final steps you mention pushing a joystick button, nbut i have the two side buttons on my aimtrak configured for mouse middle and mouse right...are you not supposed to do that for player 2 with dolphin?  in the other emulators in the read me you mention setting the buttons to mouse right and mouse middle, so i did that for both guns. If i change aimtrak config to make the buttons on the side joystick buttons and not mouse buttons, then the presses are seen in the dolphin config tool..
fjser:
I spent some more time testing after I posted above, and I think im finding out the Dolphin doesnt work for P1 or P2 - here is what i have observed -

1) If i run the demulshooter config to replace the controller config, then i open demul 4.0.2.  I can see the P1 controller settings are set as expected.  At this point, if i move my mouse, or either aimtrak gun, the little red dot on the wiimote config screen moves around the square as normal.

2) Next while leaving dolphin open, i run demulshooter -target=dolphin -rom=ghostsqu from command line.  Now, the mouse and P2 aimtrak stop controlling the red dot on the wii mote config screen.  The P1 aimtrak moves the dot, which to mean, means demulshooter is doing its job (great!)

3) I then start ghosesquad, get to the start screen, hit + on my keyboard, but the p1 aimtrak no longer controls the cross hair in game. I have a feeling that when i thought it was working for p1 previously, i had forgotten to start demulshooter maybe, and it was just the standard mouse control i was seeing.

4) For P2, I have found that if demul shooter is not running, and i use the aimtrak config utility to set the side buttons to button 1 and button 2, then the dolphin config registers the button presses. If i have demulshooter running, it does not detect them,  Changing the buttons in aimtrak utility back to mouse middle and mouse right also fail to have any impact


At this point, I have some wii motes i can use for teh dolphin shooters, but if you would like me to do any other troubleshooting or have any other ideas on whats going on, let me know and I will be happy to test or provide feedback.

Thanks again for the awesome program...
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