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Hacking Hydro Thunder..err Offroad Thunder (Updated)

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rvs0002:
That's what i thought but doesn't seem to work. I'm sure there are afew hundred youtubes on it though; )

Howard_Casto:
Ok gentlemen... thanks for the links.... now I know wtf is going on.  ;)

The small 60mb version that many of you linked to seems to be the overall best version.  The differences between all the versions are very minimal (been switching back and forth) but I'll try to list the pros/cons.

Standalone PC:

Has crisper in-game textures.
Properly uses a 4:3 aspect (might be a con for some of you oddballs out there). 
Supports analog axes and rumble.
Hud appears crisper.

Game only supports X, Y and Z axis on the joystick... so if your wheel defaults to RX, RY and RZ for the pedals, you'll have to use the digital ones.
Menus use lower quality textures.
Translucency effects don't seem to be there.
No split-screen multiplayer (irrelevant on a racing cab). 
Some slight differences make me think it might be running on a slightly different engine than the arcade and DC versions.

I think overall this is the version to use.  I could still enhance it though when I take a notion.


What about the other games in the MAT collections?  I don't want to work on ones that already have a good pc port. 

p.s.  To jump you release the gas, hold the brake and press the turbo button while holding.  Or at least that's what worked for me. 


Badmouth: 

Could we start a list of pc ports along with the best version to use?  I know we can't link to them, but we could list the overall image/archive size and some of the files in the archive so people know if they are using the correct version.  I've found this ordeal enlightening as to why some people say "port X" is horrible while others say it's great.  They might be talking about completely different ports.

DarthMarino:
I know there that weird version of Rush: The Rock for PC that included a video card.  Supposedly this is much closer to the arcade compared to the Midway Arcade Treasures 3 version. 

Howard_Casto:
Yeah that was the voodoo cards if I remember correctly.  Glide wrappers are pretty good these days, so it shouldn't be a problem to get it running.

BadMouth:
Well, the games in MAT2 supported analog controls just fine.

For MAT3:

Badlands - playable in MAME

Offroad Thunder - Not Playable in MAME.  No PC port.

Race Drivin' - Playable in MAME, Hard Drivin in MAT2 might be worth having to some people for the sake of simplified controls over the arcade version

San Francisco Rush the Rock: Alcatraz Edition - There is a rare PC version that was only released as a pack in with a video card.  It can work with a glidewrapper
It requires you to press certain buttons after the race has started to activate analog and wheel control.  The ffb just shakes the whole time.
It can look pretty close to the arcade version with the right glidewrapper settings.  One website said the MAT version was rebuilt completely and plays differently.
I don't know how they could tell with the controls being so bad.  EDIT:  It also requires you to have a disc image mounted to play the music.

S.T.U.N. Runner - playable in MAME

Super Off Road (including its upgrade/add-on pack, Super Off Road Track Pack) - Playable in MAME

Hydro Thunder (console port) - PC version available.  I've been watching youtube videos of the real arcade version.  Man it looks nicer.

San Francisco Rush 2049 (console port) - I do not think there is a standalone PC version.  This is supposed to be a port of the dreamcast version, but I read some comments by people saying that it doesn't have the option to sprout wings.  I haven't played it recently enough to remember.

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