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Author Topic: Hacking Hydro Thunder..err Offroad Thunder (Updated)  (Read 7982 times)

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Howard_Casto

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #120 on: November 12, 2016, 09:23:22 pm »
Ok here we go guys:

https://www.mediafire.com/?8ead0hhe7ashjzf

No force feedback yet, but xinput rumble works and I think I've covered everything else.  Remember that I've taken full control of the game, so you have to setup all of your controls within the fxtconfig exe.   


This unfortunately might be my swan song.  I said things in EE that I can't take back and honestly, after milling it around in my head for a day I've realized I don't want to take it back.  The tone I took was unfortunate, but the things I presented were no less true.  I thought I could compartmentalize this and just stick to arcade stuff on these forums but someone always has to open their big mouth.  Posting a video of somebody getting killed was appalling enough on it's own, but the following comments and the fact that nobody said anything... that's just too much for me. 

So we'll see.  Maybe after a night's sleep I'll change my mind, but I honestly don't know at this point. 

adder

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #121 on: November 12, 2016, 09:56:21 pm »
hey HC, don't worry about that crap...
     
         how about some quotes from The Enchiridion by Epictetus:

- Men are disturbed not by things, but by the view which they take of them.

- Don't demand or expect that events happen as you would wish them do. Accept events as they actually happen. That way, peace is possible.

- Freedom and happiness are won by disregarding things that lie beyond our control.

- Keep your attention focused entirely on what is truly your own concern and be clear that what belongs to others is their business, and not yours.

- It is not external events themselves that cause us distress, but they way in which
  we think about them, our interpretation of their significance. It is our attitudes and reactions that give us trouble.

- We cannot choose our external circumstances, but we can always choose how we respond to them.

typed using my...

shaolindrunkard

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #122 on: November 12, 2016, 11:10:13 pm »
Ok here we go guys:

https://www.mediafire.com/?8ead0hhe7ashjzf

No force feedback yet, but xinput rumble works and I think I've covered everything else.  Remember that I've taken full control of the game, so you have to setup all of your controls within the fxtconfig exe.   


This unfortunately might be my swan song.  I said things in EE that I can't take back and honestly, after milling it around in my head for a day I've realized I don't want to take it back.  The tone I took was unfortunate, but the things I presented were no less true.  I thought I could compartmentalize this and just stick to arcade stuff on these forums but someone always has to open their big mouth.  Posting a video of somebody getting killed was appalling enough on it's own, but the following comments and the fact that nobody said anything... that's just too much for me. 

So we'll see.  Maybe after a night's sleep I'll change my mind, but I honestly don't know at this point.

I must have missed something, sounds serious. Maybe I don't want to know. Anyway, thanks Howard for all the hard work.

Boomslang

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #123 on: November 12, 2016, 11:33:36 pm »
This unfortunately might be my swan song.  I said things in EE that I can't take back and honestly, after milling it around in my head for a day I've realized I don't want to take it back.  The tone I took was unfortunate, but the things I presented were no less true.  I thought I could compartmentalize this and just stick to arcade stuff on these forums but someone always has to open their big mouth.  Posting a video of somebody getting killed was appalling enough on it's own, but the following comments and the fact that nobody said anything... that's just too much for me. 

So we'll see.  Maybe after a night's sleep I'll change my mind, but I honestly don't know at this point.

uh what?

I have no idea what happened Howard but I hope you do reconsider. If some --missioncontrol-- was posting videos of someone getting killed on a arcade forum then what the hell is happening in this world

baritonomarchetto

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #124 on: November 13, 2016, 03:37:36 am »
I lurk only some main forum boards, so I lost the thing. Howard, please, stay: whatever happened, you have tons of arcade enthusiasts waiting for your posts here

BadMouth

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #125 on: November 13, 2016, 08:20:02 am »
.....but anyway

This will probably make me get off ---my bottom--- and get a driving cab put back together.
Also looking forward to trying out Dirt Devils on more recent Supermodel SVN releases.
There is a big hole in my gamelist as long as these type games aren't emulated.

Le Chuck

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #126 on: November 13, 2016, 09:45:12 am »
Howard, thanks for the release! I'm on vacation away from home this week but it'll be a top priority to try it out once I'm back!

shaolindrunkard

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #127 on: November 13, 2016, 02:27:51 pm »
Just gave it a try and it works great on windows 10! Thanks Howard and your right, surprisingly fun. Never had a chance to play it before...

Howard_Casto

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #128 on: November 13, 2016, 03:46:43 pm »
I'm glad it's working.  I'll try to get a final release once I install it on my cab and I can craft some sort of FF.  It's interesting, because the game already comes with a ffe file and it's mentioned in the source around the gamecube comments. 

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #129 on: November 14, 2016, 06:53:41 am »
Posting a video of somebody getting killed was appalling enough on it's own, but the following comments and the fact that nobody said anything... that's just too much for me. 

So we'll see.  Maybe after a night's sleep I'll change my mind, but I honestly don't know at this point.

Don't let the outliers win. The thread was reported and post-helled as soon as we got the report. That stuff is not welcomed here.
--- John St.Clair
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     Project Arcade 2!
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yotsuya

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #130 on: November 14, 2016, 08:14:09 am »
Posting a video of somebody getting killed was appalling enough on it's own, but the following comments and the fact that nobody said anything... that's just too much for me. 

So we'll see.  Maybe after a night's sleep I'll change my mind, but I honestly don't know at this point.

Don't let the outliers win. The thread was reported and post-helled as soon as we got the report. That stuff is not welcomed here.
I agree with Saint. Don't let stupid stuff like that get you down.

I'm sure I wasn't the only one, but I reported that thread once I saw it. Stupid political crap aside, there's no reason to post ---steaming pile of meadow muffin--- like that here.
***Build what you dig, bro. Build what you dig.***

Howard_Casto

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #131 on: November 14, 2016, 05:07:04 pm »
and... it's been posted again.  By the original poster... and he can't figure out why it's inappropriate.  This is why I'm contemplating leaving... we've got some sick people on this forum anymore and their b.s.  is loud enough to drown out the good ones. 

yotsuya

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #132 on: November 14, 2016, 05:39:45 pm »
and... it's been posted again.  By the original poster... and he can't figure out why it's inappropriate.  This is why I'm contemplating leaving... we've got some sick people on this forum anymore and their b.s.  is loud enough to drown out the good ones.
Are you sure? I'm not seeing it anywhere.
***Build what you dig, bro. Build what you dig.***

Howard_Casto

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #133 on: November 14, 2016, 10:03:39 pm »
It's the post with the person asking why they can't see a post that's been sent to post hell. 

*edit*

Looks like that part of the conversation has been removed.  The mods are doing their job, so I can't put it on them, it's just some people are so darn hard-headed.
« Last Edit: November 14, 2016, 10:10:11 pm by Howard_Casto »

Howard_Casto

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #134 on: November 17, 2016, 11:54:49 pm »
Back on topic. 

I got a minute or two to try the released build on my cab.  It has a couple of issues BUT, it appears that the issue in outrun about the wrapper crashing if any joystick other than 1 is selected is now fixed, so I can apply those changes to outrun and that's one more bug squashed.  I did notice that the Nitro lamp isn't working like it should, so I'll release a fix later. 

Le Chuck

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #135 on: November 20, 2016, 09:25:51 pm »
Getting an unexpected error.  Running a build of TinyXP64.  Unpacked everything into MOT3 where my pcoffroad.exe is located.  Ensured I had everything required installed.  Ran as admin, ran backwards compatibility for 95.  Getting unexpected errors on everything. 

Fully acknowledge I'm running a nonstandard OS so if that's going to be a deal breaker for this then I understand, however, if you can work some magic and get me going I'd appreciate it to no end man.   

Howard_Casto

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #136 on: November 21, 2016, 12:54:30 am »
95 compatibility is going to make things worse, so set that back. 

An unexpected error isn't enough info.  What happens?  What do you mean you are getting unexpected errors on everything?

If the wrapper crashes and that's it then it is probably on my end, but if, just as an example, the config program also crashes, then you are missing some windows files.  I've only ever managed to get it to crash if I bind the inputs to the wrong joystick (like one that doesn't exist). 

It should be noted that I don't run XP on anything anymore, so I'm unsure if there are any xp specific issues.  TinyXP probably makes troubleshooting even harder. 




Le Chuck

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #137 on: November 21, 2016, 09:21:35 am »
So the text box that opens when I attempt to execute anything just says, "an unexpected error has occurred" , I click okay and it closes out.  So not a lot to go on there.  The config program is crashing like that, ditto the wrapper.  I'll reinstall the window files and give that a shot, see if I get any results.  Is there anything else required beyond what was listed in the readme?

Howard_Casto

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #138 on: November 21, 2016, 12:31:36 pm »
Afaik vb can't even throw that error (all errors are handled and given a number), so it's something missing in windows.

Make sure the visual studio 6 runtime files are installed and directx 8.  In addition, I make use of comctrl32.dll, but it's optional.


Accroding to dependency walker (which is sometimes inaccurate) the wrapper makes calls to:

msvbvm60.dll
kernel32.dll
ntdll.dll
kernelbase.dll
user32.dll
win32u.dll
gdi32.dll
advapi32.dll
msvcrt.dll
sechost.dll
rpcrt4.dll
sspicli.dll
cryptbase.dll
bcryptprimitives.dll
ole32.dll
combase.dll
oleaut32.dll
msvcp_win.dll

It should be noted that I don't run XP on anything anymore, so I suppose it could be an xp issue as well, but I doubt it.

Le Chuck

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #139 on: November 21, 2016, 02:21:16 pm »
^ thanks for the rundown.  I'm sure it's something specific to the barebones xp version I'm running.  I'll recheck all this stuff over the holiday and see what gets it running.   

shaolindrunkard

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #140 on: November 28, 2016, 01:29:44 pm »
Whats weird is the first time I ran it it worked flawlessly. Now its very glitchy the sound is jumping around and it seems like its running at too high an FPS because the gameplay is super jittery.

Wierd.

VirtuaIceMan

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #141 on: December 14, 2016, 07:26:51 pm »
Just going back to Hydro Thunder for a sec; the standalone Eurocom version works fine via dgVoodoo's DirectX dlls, meaning you can run it in HD resolutions (1440x1080 for example). It looks awesome!

The MAT3 versions do some weird rendering tricks, so dgVoodoo won't work with them.

http://dege.freeweb.hu/dgVoodoo2.html

I'm currently grabbing screenshots of old racing games up-rezzed to HD. Some really look good (Colin McRae Rally 1 for example: http://forums.codemasters.com/discussion/47401/colin-mcrae-rally-1-in-hd).

Here's Hydro Thunder (Eurocom port, not MAT3DE version) in HD 1440x1080, looks tasty, although 30fps hurts (compared to Hydro Thunder Hurricane):


p.s. the MAT3DE versions I think use DirectX9+ perhaps, as dgvoodoo2 only supports up to DX8, so that might be why they don't work in high-res.
« Last Edit: December 14, 2016, 07:28:47 pm by VirtuaIceMan »

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #142 on: December 15, 2016, 03:08:22 am »
It looks really good man.  Have you tried contacting the author?  It appears that the project is still active and he is trying to add games on a case by case basis.

VirtuaIceMan

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #143 on: December 15, 2016, 04:55:13 am »
Oh yeah you can follow the project on VOGONS http://www.vogons.org/viewtopic.php?f=9&t=34931

Many, many games work on dgvoodoo2, I did a big screenshots selection of racing games, but it's only on a forum that not many people see, I may post it elsewhere soon...

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #144 on: December 15, 2016, 06:36:15 am »
Oh yeah you can follow the project on VOGONS http://www.vogons.org/viewtopic.php?f=9&t=34931

Many, many games work on dgvoodoo2, I did a big screenshots selection of racing games, but it's only on a forum that not many people see, I may post it elsewhere soon...
Thanks for posting that.  Once upon a time, I had SF Rush the Rock looking sweet with this.  But at some point I lost it and when I started messing with the game again, I couldn't find the same glide wrapper.  I knew I was missing a lot with nglide.

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #145 on: December 17, 2016, 11:11:56 am »
Oh yeah you can follow the project on VOGONS http://www.vogons.org/viewtopic.php?f=9&t=34931

Many, many games work on dgvoodoo2, I did a big screenshots selection of racing games, but it's only on a forum that not many people see, I may post it elsewhere soon...
Thanks for posting that.  Once upon a time, I had SF Rush the Rock looking sweet with this.  But at some point I lost it and when I started messing with the game again, I couldn't find the same glide wrapper.  I knew I was missing a lot with nglide.

If you mean the Quantum3D version (rather than the MAT3DE version), then I use nGlide Glide wrapper for that, with the launch command on the shortcut of Rush640.exe -U (640x480 res then nGlide can be set to upscale it), the -U unlocks frame rate, as it's really jerky by default.

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #146 on: December 17, 2016, 07:32:15 pm »
That HD Hydro Thunder picture looks awesome.

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Re: Hacking Hydro Thunder..err Offroad Thunder (Updated)
« Reply #147 on: December 19, 2016, 04:57:14 am »
That HD Hydro Thunder picture looks awesome.

I'll repost all the other upscaled old racing games images here a bit later on, in case anyone's interested? Basically I took a collection of older D3D racing games that ran at around 640x480 to 1024x768 and upscaled them to 1440x1080!

  
 

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