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Please help me understand this fightstick |
<< < (2/9) > >> |
BadMouth:
I'm sure it makes more sense when the correct buttons for each game are illuminated. ;) |
harveybirdman:
This guy never looked at CrapMame before he started his project. I still maintain that CrapMame filled a valuable public service. |
tomstewdevine:
"I have a lot of money invested into this my loss your gain, $800.00" :laugh2: :laugh2: :laugh2: |
BadMouth:
--- Quote from: harveybirdman on January 26, 2016, 02:17:48 pm ---This guy never looked at CrapMame before he started his project. I still maintain that CrapMame filled a valuable public service. --- End quote --- You leave Mom's Arcade out of this! :hissy: It's one of the great sit-down cabs of all time! |
Howard_Casto:
--- Quote from: harveybirdman on January 26, 2016, 02:17:48 pm ---This guy never looked at CrapMame before he started his project. I still maintain that CrapMame filled a valuable public service. --- End quote --- Not in this world we live in where nobody wants to ever hear anything negative. I was publically castrated by many people on this site for even suggesting we do a crap-mame-like, tongue in cheek system here. I also suggested that *gasp* there are wrong ways to do things, and not every snowflake is beautiful and unique. People don't seem to get that when I say your stuff sucks it isn't to hurt your feelings, it's so you'll make better stuff next time. I gave up a long time ago... I don't say anything negative on projects, I don't even comment because I'm too old to get yelled at for doing the right thing. Anyway.... My theory is the buttons are dong-shaped, some subtle warning system to let anyone who buys it know up front they are getting screwed. |
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