I'm not having much luck finding data on my old dell monitors. And display lag seems to have dropped 4:3 displays from it's database, last year I bought a new NEC panel and I'm sure it was on their database.
No, but you get to know the ballpark, which is probably somewhere between 9 and 40 ms.
So I'm back to setting up a CRT benchmark system (JROK or groovymame), or a lag test arrangement (high speed camera or oscilloscope) if I want to know for sure where my system is at.
If you have an old CRT computer monitor laying around, the easiest way to measure LCD lag is to mirror the displays, display a stopwatch (with a millisecond counter, for instance
this one) and take a picture.
But for a complete system test the most practical is probably a high speed camera. I use the PS3 eye, which is really cheap on eBay and records at 125 fps.
Edit:
hmmm, now I'm thinking about DisplayPort. It gives the possibility of squirting the information into the monitor faster. In theory the overall speed could be faster than a CRT I think??? because the bottom of the CRT screen is drawn 16ms after the start of the the frame, but the LCD could maybe receive the info and turn all the pixels on faster than that?
It appears (probably most) LCDs update the screen in the exact same manner as CRTs, check out this video:
Edit again:
But yeah, as long as the pixels are scanned out really fast they can be output faster than on a CRT (if there's no LCD processing delay). Let's say you use a display mode according to the one below (assuming 60 Hz).
<- begin active video ->
. .
. 480 lines .
. .
<- end active video ->
<- begin blanking ->
. .
. as many lines as .
. possible .
. .
<- end blanking ->
This can output the complete image faster.
It's of course also possible to use a 120/144 Hz display, which will lead to a similar result, but this can be done on CRTs as well (without processing delay).
Edit again:
Come to think of it, the first method could probably be applied on CRTs as well. CRT computer monitors have size and position controls which could be used to achieve a similar result, probably not as flexibly though.