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Author Topic: CRT Emudriver 2.0 - Emulator compatibility list  (Read 16915 times)

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jhonny_d

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #120 on: June 10, 2017, 07:40:52 am »
Are raine and neoraine doing ok with crt emudriver?

Guilt

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #121 on: August 25, 2017, 12:29:20 am »
I didnt quite see anyone outright say it in the thread... Is there any ps1 emulators that handle the switch from 240p to 480i? I would love to get my Mednafen up to 100%.

silmalik

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #122 on: August 25, 2017, 09:25:17 am »
I didnt quite see anyone outright say it in the thread... Is there any ps1 emulators that handle the switch from 240p to 480i? I would love to get my Mednafen up to 100%.

Hi,
I'm currently working on it.  ;)
If you are interested to test, just send me a private message.

Calamity

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #123 on: September 12, 2017, 10:56:47 am »
As per Silmalik's request I've moved his emu4crt Mednafen fork related topics to a separate thread.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead or pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

silmalik

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #124 on: September 12, 2017, 04:43:25 pm »
As per Silmalik's request I've moved his emu4crt Mednafen fork related topics to a separate thread.

Thank you.

Nodoyuna

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #125 on: September 15, 2017, 03:24:07 am »
Does anybody tried PCEM?

I'd like to have old 240p DOS games, but I can't get it... I'm only able to get 640x480...
Do I need to something special?

Thanks in advance

alex2005

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #126 on: October 03, 2017, 01:26:11 pm »
After a few days of testing I can confirm that supermodel (Model 3 emulator) does not work correctly. No matter you set 640x480 on the supermodelui or less, it will display as if the monitor is out of sync (flickering up and down all the time)
I thought it was enough to change on winmodelines from arcade monitor 15khz to nanao ms2930 (which is my current monitor and eventually worked), but just today, I boot up, tried sega rally 2, vf3 etc and all them have the same problem.
How can I troubleshoot this? I tried with the ddraw.dll from the first posts but this didnt do the trick :)
I am running W7x64, under an hd 7750 with atom 15 and latest crtemudriver.

What makes me wonder why it worked yesterday, but today without any config change, it just doesn't anymore.

I had an arcadevga5000 before and this emulator has always been working fine with it.

Thanks in advance for any hints :)

Calamity

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #127 on: October 03, 2017, 01:38:56 pm »
No matter you set 640x480 on the supermodelui or less, it will display as if the monitor is out of sync (flickering up and down all the time)

Try this: http://forum.arcadecontrols.com/index.php/topic,155264.msg1627332.html#msg1627332
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead or pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

alex2005

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Re: CRT Emudriver 2.0 - Emulator compatibility list
« Reply #128 on: October 06, 2017, 03:29:42 pm »
No matter you set 640x480 on the supermodelui or less, it will display as if the monitor is out of sync (flickering up and down all the time)

Try this: http://forum.arcadecontrols.com/index.php/topic,155264.msg1627332.html#msg1627332

Thanks Calamity! I'll give it a try, will take me some time since I am not familiar with this software.
It seems to work fine now again, but I will take a look as I'm sure the issue will reoccur in the future.

  
 

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