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rablack97:
Look at slogan under the Avatar, says is all, even has your name in it.

If you don't try, you have no chance at innovation.

saint:
For what it's worth, there's no change in moderation, tone, or other direction of the site coming from me. Tact and good will towards one another are all I've ever really asked for. Beyond that I figure most everyone here is an adult and will work things out.

--- saint

yotsuya:

--- Quote from: rablack97 on October 07, 2015, 01:49:03 pm ---Look at slogan under the Avatar, says is all, even have your name in it.

If you don't try, you have no chance at innovation.

--- End quote ---
I love Rodney. I wish you lived here in Arizona, bro. I'd buy you lunch right now.

Vigo:
My props to Saint for handling this well and keeping the communications open. No matter what, I love BYOAC for the culture Saint presses of treating each other like adults and keeping order through communication. You are very appreciated. :cheers:


I honestly am going to be doing a bit of soul searching on this topic. I totally get how I am part of a camp that sounds like we are criticizing every build. Every thread that comes up with angled joysticks, too many buttons, 4 foot wide control panels, mismatched screen ratios and sizes, etc, we are challenging their decisions because those are items that we see as overkill / feature creep / design flaws. Our experience and prior mistakes told us these are pitfalls and for a project that can cost thousands, we are genuinely trying to save others from traveling down a bad path.

It seems to be a common to find these kind of issues in recent build threads. Maybe the next generation of this hobby seems to value these things I consider as mistakes as great features. That you new guys want monoliths that cover every control and play every modern game, and that's what makes a great machine.

Right now, maybe I am thinking they are right. Maybe I am obsolete and don't have the scope or vision to make a machine that encompasses the wants or needs of the next generation of this hobby. I just want a machine that I can play TMNT or Commando or Rampage on...and have fun.  I can't help but think that those of us who keep hammering on knowing limitations, design only for what you will play and avoid feature creep are just the fading generation of the guys who grew up in the arcades and are trying to recreate an experience. Maybe the new crowd is looking for something completely different. Maybe we are like the uncool geezers criticizing the kids for their skateboards and rap music....I don't know anymore.



 

yotsuya:

--- Quote from: Vigo on October 07, 2015, 02:25:02 pm ---My props to Saint for handling this well and keeping the communications open. No matter what, I love BYOAC for the culture Saint presses of treating each other like adults and keeping order through communication. You are very appreciated. :cheers:


I honestly am going to be doing a bit of soul searching on this topic. I totally get how I am part of a camp that sounds like we are criticizing every build. Every thread that comes up with angled joysticks, too many buttons, 4 foot wide control panels, mismatched screen ratios and sizes, etc, we are challenging their decisions because those are items that we see as overkill / feature creep / design flaws. Our experience and prior mistakes told us these are pitfalls and for a project that can cost thousands, we are genuinely trying to save others from traveling down a bad path.

It seems to be a common to find these kind of issues in recent build threads. Maybe the next generation of this hobby seems to value these things I consider as mistakes as great features. That you new guys want monoliths that cover every control and play every modern game, and that's what makes a great machine.

Right now, maybe I am thinking they are right. Maybe I am obsolete and don't have the scope or vision to make a machine that encompasses the wants or needs of the next generation of this hobby. I just want a machine that I can play TMNT or Commando or Rampage on...and have fun.  I can't help but think that those of us who keep hammering on knowing limitations, design only for what you will play and avoid feature creep are just the fading generation of the guys who grew up in the arcades and are trying to recreate an experience. Maybe the new crowd is looking for something completely different. Maybe we are like the uncool geezers criticizing the kids for their skateboards and rap music....I don't know anymore.

--- End quote ---
Well said, Vigo. Pretty much how I feel.

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