Main > Lightguns
Aimtrak light gun strange issue with MAME
weevil6772:
I am having a major issue with getting my aimtrak light guns to work in mame. I am running windows 7 64bit and have calibrated fine in ultimarc utility and can use the guns as mouse pointers across my desktop with no issues. I've followed their instructions on their site to edit the .ini file in Mame, that didn't work. I then followed about 20 other how-to's I found online editing the .ini file in a number of ways with no success. Basically when I go into Mame and hit Tab to change the controls, first off the guns will not show as "Gun 1" or "Gun 2", they only show as Mouse 1, and once I was able to get the 2nd to show as Mouse 2. And they are near impossible to set the controls for in mame. It doesn't matter if I barely flinch at all, I get Mouse-X and Mouse-Y for just the X setting, or just the Y setting. It's like it detects up/side movement regardless of how I stand etc. I've verified there is no light reflecting and tried every trick to set the X/Y (up/down) settings to no avail. When I see how it looks at any rate on the screen the crosshairs jump all over the screen and are unusable. I've tried every trick in the book and went over my .ini file with a fine tooth comb. I can't for the life figure this out. they worked fine on my old xp setup with Mame. And outside of Mame they work fine on the desktop with the Ultimarc software. They are set for separate ID's as well and I've verified that lightgun is set for lightgun in the mamegui. They are set to mouse in the ultimarc software and I've followed their instructions on setting them up in that software as well. I can post my .ini file or any screen shots needed. I would be sincerely grateful if someone could help me. I'm running out of ideas and hair at this point!
'
MydknyteStyrm:
Something is wrong with your Mame.ini. Post your settings and I'll see what it is. I went through the same thing.
lisowskikevin:
--- Quote from: MydknyteStyrm on August 30, 2015, 06:58:20 pm ---Something is wrong with your Mame.ini. Post your settings and I'll see what it is. I went through the same thing.
--- End quote ---
And this is why BYOAC members are friggin AWESOME!!!!! :applaud:
weevil6772:
If you can help me line this out I swear you are my favorite person at least for a week lol. Here is my config and keep in mind I've tweaked this at least 4 or 5 times changing the 1/0 etc on what I was told to try. I'm all ears though. I'm running windows 7 pro 64 bit, no other issues. I can get Utilimarc settings if need be also, or the mameui settings etc. Anything to help someone help me with this! Thanks,
#
# CORE CONFIGURATION OPTIONS
#
readconfig 1
writeconfig 0
#
# CORE SEARCH PATH OPTIONS
#
rompath ..\..\..\mame\roms
hashpath hash
samplepath samples
artpath artwork
ctrlrpath ctrlr
inipath d:\arcade\mame
fontpath .
cheatpath cheat
crosshairpath crosshair
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory cfg
nvram_directory nvram
input_directory inp
state_directory sta
snapshot_directory snap
diff_directory diff
comment_directory comments
#
# CORE OUTPUT DIRECTORY OPTIONS
#
hiscore_directory hi
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
playback
record
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
snapbilinear 1
statename %g
burnin 0
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 0
frameskip 0
seconds_to_run 0
throttle 1
sleep 1
speed 1.0
refreshspeed 0
#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# CORE ARTWORK OPTIONS
#
artwork_crop 0
use_backdrops 1
use_overlays 1
use_bezels 1
use_cpanels 1
use_marquees 1
#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 0.65
effect
#
# CORE VECTOR OPTIONS
#
antialias 1
beam 1.0
flicker 0
#
# CORE SOUND OPTIONS
#
samplerate 48000
samples 1
volume 0
#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 1
joystick 1
lightgun 1
multikeyboard 0
multimouse 1
steadykey 0
ui_active 0
offscreen_reload 1
joystick_map auto
joystick_deadzone 0.3
joystick_saturation 0.85
natural 0
joystick_contradictory 0
coin_impulse 0
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device mouse
trackball_device mouse
lightgun_device lightgun
positional_device keyboard
mouse_device mouse
#
# CORE DEBUGGING OPTIONS
#
verbose 0
log 0
oslog 0
debug 0
update_in_pause 0
debugscript
#
# CORE MISC OPTIONS
#
drc 1
drc_use_c 0
drc_log_uml 0
drc_log_native 0
bios
cheat 0
skip_gameinfo 0
uifont default
ramsize
confirm_quit 0
ui_mouse 0
autoboot_command
autoboot_delay 2
autoboot_script
http 0
http_port 8080
http_path web
console 0
#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch 0
disable_nagscreen_patch 0
disable_loading_patch 0
#
# OSD FONT OPTIONS
#
uifontprovider auto
#
# OSD DEBUGGING OPTIONS
#
debugger auto
watchdog 0
#
# OSD PERFORMANCE OPTIONS
#
multithreading 0
numprocessors auto
bench 0
#
# OSD VIDEO OPTIONS
#
video d3d
numscreens 1
window 0
maximize 1
keepaspect 1
unevenstretch 1
waitvsync 0
syncrefresh 0
#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 auto
aspect0 auto
resolution0 auto
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto
#
# OSD FULL SCREEN OPTIONS
#
switchres 0
#
# OSD SOUND OPTIONS
#
sound 1
audio_latency 2
#
# WINDOWS DEBUGGING OPTIONS
#
debugger_font "Lucida Console"
debugger_font_size 9
#
# WINDOWS PERFORMANCE OPTIONS
#
priority 0
profile 0
#
# WINDOWS VIDEO OPTIONS
#
prescale 1
menu 0
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch 1
#
# DIRECT3D-SPECIFIC OPTIONS
#
filter 1
#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable 1
hlslpath hlsl
hlsl_prescale_x 0
hlsl_prescale_y 0
hlsl_preset -1
hlsl_write
hlsl_snap_width 2048
hlsl_snap_height 1536
shadow_mask_alpha 0.0
shadow_mask_texture aperture.png
shadow_mask_x_count 320
shadow_mask_y_count 240
shadow_mask_usize 0.09375
shadow_mask_vsize 0.109375
curvature 0.0
pincushion 0.0
scanline_alpha 0.8
scanline_size 1.0
scanline_height 0.8
scanline_bright_scale 0.7
scanline_bright_offset 0.6
scanline_jitter 0.1
defocus 0.0,0.0
converge_x 0.0,0.0,0.0
converge_y 0.0,0.0,0.0
radial_converge_x 0.0,0.0,0.0
radial_converge_y 0.0,0.0,0.0
red_ratio 1.0,0.0,0.0
grn_ratio 0.0,1.0,0.0
blu_ratio 0.0,0.0,1.0
saturation 1.0
offset 0.0,0.0,0.0
scale 1.0,1.0,1.0
power 1.0,1.0,1.0
floor 0.0,0.0,0.0
phosphor_life 0.0,0.0,0.0
#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable 0
yiq_cc 3.59754545
yiq_a 0.5
yiq_b 0.5
yiq_o 0.0
yiq_p 1.0
yiq_n 1.0
yiq_y 6.0
yiq_i 1.2
yiq_q 0.6
yiq_scan_time 52.6
yiq_phase_count 2
#
# VECTOR POST-PROCESSING OPTIONS
#
vector_length_scale 0.8
vector_length_ratio 500.0
#
# BLOOM POST-PROCESSING OPTIONS
#
vector_bloom_scale 0.3
raster_bloom_scale 0.225
bloom_lvl0_weight 1.0
bloom_lvl1_weight 0.21
bloom_lvl2_weight 0.19
bloom_lvl3_weight 0.17
bloom_lvl4_weight 0.15
bloom_lvl5_weight 0.14
bloom_lvl6_weight 0.13
bloom_lvl7_weight 0.12
bloom_lvl8_weight 0.11
bloom_lvl9_weight 0.10
bloom_lvl10_weight 0.09
#
# FULL SCREEN OPTIONS
#
triplebuffer 0
full_screen_brightness 1.0
full_screen_contrast 1.0
full_screen_gamma 1.0
#
# INPUT DEVICE OPTIONS
#
dual_lightgun 1
MydknyteStyrm:
Change dual_lightgun to 0 at the end. If that doesn't solve it, change the lightgun_device to "mouse"
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