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Aimtrak light gun strange issue with MAME |
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weevil6772:
I am having a major issue with getting my aimtrak light guns to work in mame. I am running windows 7 64bit and have calibrated fine in ultimarc utility and can use the guns as mouse pointers across my desktop with no issues. I've followed their instructions on their site to edit the .ini file in Mame, that didn't work. I then followed about 20 other how-to's I found online editing the .ini file in a number of ways with no success. Basically when I go into Mame and hit Tab to change the controls, first off the guns will not show as "Gun 1" or "Gun 2", they only show as Mouse 1, and once I was able to get the 2nd to show as Mouse 2. And they are near impossible to set the controls for in mame. It doesn't matter if I barely flinch at all, I get Mouse-X and Mouse-Y for just the X setting, or just the Y setting. It's like it detects up/side movement regardless of how I stand etc. I've verified there is no light reflecting and tried every trick to set the X/Y (up/down) settings to no avail. When I see how it looks at any rate on the screen the crosshairs jump all over the screen and are unusable. I've tried every trick in the book and went over my .ini file with a fine tooth comb. I can't for the life figure this out. they worked fine on my old xp setup with Mame. And outside of Mame they work fine on the desktop with the Ultimarc software. They are set for separate ID's as well and I've verified that lightgun is set for lightgun in the mamegui. They are set to mouse in the ultimarc software and I've followed their instructions on setting them up in that software as well. I can post my .ini file or any screen shots needed. I would be sincerely grateful if someone could help me. I'm running out of ideas and hair at this point! ' |
MydknyteStyrm:
Something is wrong with your Mame.ini. Post your settings and I'll see what it is. I went through the same thing. |
lisowskikevin:
--- Quote from: MydknyteStyrm on August 30, 2015, 06:58:20 pm ---Something is wrong with your Mame.ini. Post your settings and I'll see what it is. I went through the same thing. --- End quote --- And this is why BYOAC members are friggin AWESOME!!!!! :applaud: |
weevil6772:
If you can help me line this out I swear you are my favorite person at least for a week lol. Here is my config and keep in mind I've tweaked this at least 4 or 5 times changing the 1/0 etc on what I was told to try. I'm all ears though. I'm running windows 7 pro 64 bit, no other issues. I can get Utilimarc settings if need be also, or the mameui settings etc. Anything to help someone help me with this! Thanks, # # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0 # # CORE SEARCH PATH OPTIONS # rompath ..\..\..\mame\roms hashpath hash samplepath samples artpath artwork ctrlrpath ctrlr inipath d:\arcade\mame fontpath . cheatpath cheat crosshairpath crosshair # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory cfg nvram_directory nvram input_directory inp state_directory sta snapshot_directory snap diff_directory diff comment_directory comments # # CORE OUTPUT DIRECTORY OPTIONS # hiscore_directory hi # # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record mngwrite aviwrite wavwrite snapname %g/%i snapsize auto snapview internal snapbilinear 1 statename %g burnin 0 # # CORE PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 seconds_to_run 0 throttle 1 sleep 1 speed 1.0 refreshspeed 0 # # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0 # # CORE ARTWORK OPTIONS # artwork_crop 0 use_backdrops 1 use_overlays 1 use_bezels 1 use_cpanels 1 use_marquees 1 # # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65 effect # # CORE VECTOR OPTIONS # antialias 1 beam 1.0 flicker 0 # # CORE SOUND OPTIONS # samplerate 48000 samples 1 volume 0 # # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 1 joystick 1 lightgun 1 multikeyboard 0 multimouse 1 steadykey 0 ui_active 0 offscreen_reload 1 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0 # # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device mouse trackball_device mouse lightgun_device lightgun positional_device keyboard mouse_device mouse # # CORE DEBUGGING OPTIONS # verbose 0 log 0 oslog 0 debug 0 update_in_pause 0 debugscript # # CORE MISC OPTIONS # drc 1 drc_use_c 0 drc_log_uml 0 drc_log_native 0 bios cheat 0 skip_gameinfo 0 uifont default ramsize confirm_quit 0 ui_mouse 0 autoboot_command autoboot_delay 2 autoboot_script http 0 http_port 8080 http_path web console 0 # # CORE MKChamp OPTIONS # disable_hiscore_patch 0 disable_nagscreen_patch 0 disable_loading_patch 0 # # OSD FONT OPTIONS # uifontprovider auto # # OSD DEBUGGING OPTIONS # debugger auto watchdog 0 # # OSD PERFORMANCE OPTIONS # multithreading 0 numprocessors auto bench 0 # # OSD VIDEO OPTIONS # video d3d numscreens 1 window 0 maximize 1 keepaspect 1 unevenstretch 1 waitvsync 0 syncrefresh 0 # # OSD PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto # # OSD FULL SCREEN OPTIONS # switchres 0 # # OSD SOUND OPTIONS # sound 1 audio_latency 2 # # WINDOWS DEBUGGING OPTIONS # debugger_font "Lucida Console" debugger_font_size 9 # # WINDOWS PERFORMANCE OPTIONS # priority 0 profile 0 # # WINDOWS VIDEO OPTIONS # prescale 1 menu 0 # # DIRECTDRAW-SPECIFIC OPTIONS # hwstretch 1 # # DIRECT3D-SPECIFIC OPTIONS # filter 1 # # DIRECT3D POST-PROCESSING OPTIONS # hlsl_enable 1 hlslpath hlsl hlsl_prescale_x 0 hlsl_prescale_y 0 hlsl_preset -1 hlsl_write hlsl_snap_width 2048 hlsl_snap_height 1536 shadow_mask_alpha 0.0 shadow_mask_texture aperture.png shadow_mask_x_count 320 shadow_mask_y_count 240 shadow_mask_usize 0.09375 shadow_mask_vsize 0.109375 curvature 0.0 pincushion 0.0 scanline_alpha 0.8 scanline_size 1.0 scanline_height 0.8 scanline_bright_scale 0.7 scanline_bright_offset 0.6 scanline_jitter 0.1 defocus 0.0,0.0 converge_x 0.0,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.0,0.0,0.0 grn_ratio 0.0,1.0,0.0 blu_ratio 0.0,0.0,1.0 saturation 1.0 offset 0.0,0.0,0.0 scale 1.0,1.0,1.0 power 1.0,1.0,1.0 floor 0.0,0.0,0.0 phosphor_life 0.0,0.0,0.0 # # NTSC POST-PROCESSING OPTIONS # yiq_enable 0 yiq_cc 3.59754545 yiq_a 0.5 yiq_b 0.5 yiq_o 0.0 yiq_p 1.0 yiq_n 1.0 yiq_y 6.0 yiq_i 1.2 yiq_q 0.6 yiq_scan_time 52.6 yiq_phase_count 2 # # VECTOR POST-PROCESSING OPTIONS # vector_length_scale 0.8 vector_length_ratio 500.0 # # BLOOM POST-PROCESSING OPTIONS # vector_bloom_scale 0.3 raster_bloom_scale 0.225 bloom_lvl0_weight 1.0 bloom_lvl1_weight 0.21 bloom_lvl2_weight 0.19 bloom_lvl3_weight 0.17 bloom_lvl4_weight 0.15 bloom_lvl5_weight 0.14 bloom_lvl6_weight 0.13 bloom_lvl7_weight 0.12 bloom_lvl8_weight 0.11 bloom_lvl9_weight 0.10 bloom_lvl10_weight 0.09 # # FULL SCREEN OPTIONS # triplebuffer 0 full_screen_brightness 1.0 full_screen_contrast 1.0 full_screen_gamma 1.0 # # INPUT DEVICE OPTIONS # dual_lightgun 1 |
MydknyteStyrm:
Change dual_lightgun to 0 at the end. If that doesn't solve it, change the lightgun_device to "mouse" Sent from my iPhone using Tapatalk |
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