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Taito Ground Effects input config
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baritonomarchetto:
Hi all, have any of you figured out how to map the (analog) accelerator in "Ground Effects" for a digital input (button)?
It's mapped to Y axis in MAME, but my efforts where unsuccesful... i tryed by setting the accel via service mode too, but i had no luck.
baritonomarchetto:
Bumpy bump... :)
baritonomarchetto:
I found a typo error in the driver that broke the accel. The fix is already in Racermame and i have submitted the fix to mamedev in order to fix that in the official source code too ;)
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