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MortalKab 4 player DIY slim arcade cabinet/ Finished / Update?
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Nephasth:

--- Quote from: deezdrama on July 28, 2015, 10:56:43 am ---anything breaking away from traditional is frowned here it seems.

--- End quote ---

Disagree. Take a look at Ond's work. It is FAR from traditional, yet is the most exalted work on the forum. Some people are too close to their work, with little to no experience, to realize their mistakes. Even when multiple members point them out. I do find the "I'll show 'em" attitude entertaining though, it's not my money wasted.
vwalbridge:

--- Quote from: deezdrama on July 28, 2015, 03:56:42 pm ---give up and hire an artist

--- End quote ---

My apologies deezdrama. It's hard to convey tone in a forum. Please understand that I didn't mean to have to you just throw in the towel and give up on the art. Rather, I just wanted you to know that there are very skilled artist on this forum that you can utilize. Just in case you didn't know. I didn't know when I first started. Just like their are skilled CRT guys, wiring guys, soldering/circuit guys, woodworking guys, etc.  It's actually kinda the point of the whole forum really. Some guys are good at everything and can do it all. Some guys are really, really exceptional in some areas and like to help out others. It's the spirit of this community. There is no shame in outsourcing some of your work.

I'm also absolutely terrible with creating original art so I would surrender myself to the experts on my build.

All this being said, it doesn't mean you still have to use a professional. You can certainly do the artwork yourself and many people have. For example, the 2 recent threads that come to mind are:

http://forum.arcadecontrols.com/index.php/topic,145188.0.html

http://forum.arcadecontrols.com/index.php/topic,145989.0.html

In each of these threads you will see the OP getting some good old fashioned criticism. They can take it or leave it. But the OPs took it in stride and had many revisions in their artwork. Their builds evolved and in the end their artwork was better for it. They kept refining it and making it better and yet their original vision still held up.

Stick with it, I think you are on the right track it just may take some time and several rips at it.  :cheers:

I think most guys here will agree that when the build is over and their thread posting is done that the "Journey is the reward"
yotsuya:

--- Quote from: deezdrama on July 28, 2015, 10:56:43 am ---anything breaking away from traditional is frowned here it seems. Or my layout is just really that bad.... doesnt matter

--- End quote ---

Anything LAZY is generally frowned upon. Breaking away from traditional isn't if it's inspired.

I thought your first layout was really that bad. This second one is better.
deezdrama:
Maybee third time will be the charm. I just cant find crap for images big enough to use so very limited.
I dont know where everyone gets there giant sized images
Slippyblade:
Most of the images you see folks using are actually vector images.  Vector images scale.  What you are using is raster images - those don't scale.  Vector images are created with programs like Inkscape (free) or Illustrator (not free).  If you don't mind learning a new program, you can import a raster image into one of these programs and trace them out into a vector format, then you can scale them to any size you want without loss of quality.
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