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| READY PLAYER ONE: Arcade Cabinet Build (First Build **ALMOST COMPLETE**) |
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| Highway J:
I somehow missed that you were in the Dallas area...I am also in the Dallas area. |
| Vidiot:
This is really looking great! :applaud: |
| futuretrunx:
Pauly - Creating an Arcade cabinet is something I've been wanting to do for a very long time - and after just finishing RPO last night this is exactly the theme I wanted to do. I searched in Google to see if anyone had done this before and lo-and-behold...I found this masterpiece. I absolutely love it, it's nearly exactly the way I wanted to make mine. I do have a couple questions for you though: 1) Do you have any updates on this build since your last post (I know it's been quite awhile)? 2) You had said in the initial post you wanted Laser Guns in the cabinet, have you implemented this yet? 3) Why do Player 3 and 4 only have 4 action buttons while Players 1 and 2 have 6? (Just curious) Thanks for any reply and also thanks for the inspiration - I absolutely love this machine and would love to make one just like it!! |
| scoodidabop:
--- Quote from: futuretrunx on April 13, 2016, 08:47:35 am ---Pauly - Creating an Arcade cabinet is something I've been wanting to do for a very long time - and after just finishing RPO last night this is exactly the theme I wanted to do. I searched in Google to see if anyone had done this before and lo-and-behold...I found this masterpiece. I absolutely love it, it's nearly exactly the way I wanted to make mine. I do have a couple questions for you though: 1) Do you have any updates on this build since your last post (I know it's been quite awhile)? 2) You had said in the initial post you wanted Laser Guns in the cabinet, have you implemented this yet? 3) Why do Player 3 and 4 only have 4 action buttons while Players 1 and 2 have 6? (Just curious) Thanks for any reply and also thanks for the inspiration - I absolutely love this machine and would love to make one just like it!! --- End quote --- I can't speak for the updates but I'll take a crack at your other questions since this thread is pretty quiet: 2) For lightguns use the Aimtraks from Ultimarc.com. They're awesome. You can even get them with recoil built in these days. There's tons of info here on setting them up and one member even wrote a really nice program for 2 player gameplay fixes in Sega emulation. If you run into any issues with them or have any questions let me know. I've encountered all the traditional hiccups with the Aimtraks and might be able to assist in the setup. 3) Players 1 and 2 take advantage of a 6 button (or more) setup in arcade fighters and some home console emulation where all those buttons are needed. For player 3 and 4 there aren't really any MAME titles that use more than 4 buttons on those players. Example - TMNT, The Simpsons, Xmen, NBA Jam - all those cool 4 player arcade games only used 2 or 3 buttons. Dungeons and Dragons uses 4 buttons on all 4 players though. If you want accurate 4 player N64 gaming though you'll want all 4 players with at least 7 buttons. Hope that helps! Good luck. |
| Asheron:
Is there anywhere I can get the artwork files for this build? Would really like to add it to my collection. |
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