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Arcade games you can play with a Star Wars Yoke
NuclearWarren:
Lunar Lander
Pitch for main thrust, triggers for left and right thrusters, thumb button for abort.
leapinlew:
--- Quote from: wp34 on December 31, 2020, 01:53:21 pm ---Keep them coming. I've been debating a Yoke/Star Wars cabinet build and this list is helping push me over the edge. Outrun is not one I would have considered and am happy to see it is playable. :cheers:
--- End quote ---
Outrun, Turbo Outrun, Outrunners all play well. The shifting with the triggers and gas pedal with the handles is very playable. The emulated game has a graphic showing whether you are in low or high gear. So far, not having a brake isn't a big downside. In the arcade, I would either let off the gas or down shift, so I do the same thing here. If you're the kind of person who would use the brake, that could be a deal breaker.
I'm done putting games on the list, but I suspect nearly all on rail shooters will work (as long as it's not a shoot off screen for a reload) will work. I have all the games I want on the list.
wp34:
--- Quote from: leapinlew on December 31, 2020, 07:23:37 pm ---
--- Quote from: wp34 on December 31, 2020, 01:53:21 pm ---Keep them coming. I've been debating a Yoke/Star Wars cabinet build and this list is helping push me over the edge. Outrun is not one I would have considered and am happy to see it is playable. :cheers:
--- End quote ---
Outrun, Turbo Outrun, Outrunners all play well. The shifting with the triggers and gas pedal with the handles is very playable. The emulated game has a graphic showing whether you are in low or high gear. So far, not having a brake isn't a big downside. In the arcade, I would either let off the gas or down shift, so I do the same thing here. If you're the kind of person who would use the brake, that could be a deal breaker.
I'm done putting games on the list, but I suspect nearly all on rail shooters will work (as long as it's not a shoot off screen for a reload) will work. I have all the games I want on the list.
--- End quote ---
I wasn't really a brake guy but I do have an extra Atari throttle pedal and was thinking of working that into the cabinet. I'd like to do a High/Low shifter as well but would need the knob to match the Star Wars aesthetic. I'm thinking the Hyperdrive handles on the Falcon. Dunno.
Has anyone tried Spyhunter with a Yoke?
leapinlew:
Spy hunter was a no for this for a couple reasons.
1. Need 5 buttons. I could skip the van button and map it to another button, but it was a small hit to gameplay.
2. The monitor is 19” horizontal and since spyhunter is vertical, it would be a pretty small viewing angle.
3. I have no shifter on the cabinet and in my experience, I would need to map a button or use a low to high return to center shifter. There is no on screen display to show which gear you are in.
All adds up to a no go, but I really thought hard about it.
NuclearWarren:
--- Quote from: leapinlew on January 01, 2021, 12:48:23 am ---Spy hunter was a no for this for a couple reasons.
1. Need 5 buttons. I could skip the van button and map it to another button, but it was a small hit to gameplay.
2. The monitor is 19” horizontal and since spyhunter is vertical, it would be a pretty small viewing angle.
3. I have no shifter on the cabinet and in my experience, I would need to map a button or use a low to high return to center shifter. There is no on screen display to show which gear you are in.
All adds up to a no go, but I really thought hard about it.
--- End quote ---
An appeal:
1. The van button always was a small hit to game play, you have to take one hand off the yoke and hit a button. Its just off to the side, and just as easy to hit.
2. I was surprised to find out the game rez is actually square. Its stretched out vertically--yes its a vertical game--but not by much. Look up some screen shots. As far as MAME goes, I think its square.
3. I mapped the shift to one of the yoke triggers, and the missile to one of the button panels. I like having the shift as a trigger (think paddle shifter) for one thing your right hand is never off your weapons. The missile is more single press, and lesser used (or Im not good enough to see many Mad Bombers...). I actually like having the missile launch button on the panel. I think the sound isn't working quite right or you could hear which gear you're in...
You'd need to adapt a little, but I think the game play is pretty good with the yoke! You have to eliminate your yokes dead zone if there is one.
nuke