Main > Linux
GLSL not working
sairuk:
Linux Mint 17 on that particular machine although you should be able to have it running under you existing distro provided you have acceleration, I would have thought.
nitrogen_widget:
Then I'm doing something wrong.
I installed mint 17 with the open source drivers on the same system running hlsl no issue and I get nothing.
No error messages either.
It just isn't showing the affect.
I can get non glsl effects to work though.
Thanks though
nitrogen_widget:
A little follow-up.
I got GLSL working.
Even though I had full openGL acceleration in games with the Catalyst driver my system was just ignoring the shaders.
When I removed those drivers & used the default opensource driver everything started working.
Go figure.
erwan:
I too have problems with GLSL. The effects are not applied, but I don't see any error message.
I had a working install with Ubuntu, but I switched to Arch because it's much faster to load, and I can install only exactly what I need. So I want to insist with my Arch install.
Here is the content of my mame.ini:
gl_glsl 1
gl_glsl_filter 1
glsl_shader_mame0 /home/arcade/.mame/crt/CRT
(I have a file name /home/arcade/.mame/crt/CRT.vsh that describes the effect.)
Since I had it working with Ubuntu I know that my hardware and the drivers allow to do it. What can I do to troubleshoot that? Is there a log somewhere where I can see what's going on?
Could it be possible that the sdlmame version from the Ubuntu repos is different enough from the Arch one that the settings are incompatible? I think the Arch version is much more recent.
Edit: with -verbose I got this output:
http://pastebin.com/WzTPRJpj
nitrogen_widget:
Did you set your video mode to opengl in the mame .INI?
I can post the relevant parts to mine later tonight.