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List of SD card hack, carts, alternative replacements to CD drive.

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Locke141:

--- Quote from: Howard_Casto on May 28, 2016, 12:24:09 pm ---Oh btw found another gamegear to master system site:

http://www.smspower.org/Hacks/GameGearToMasterSystem

There are 52 patches on the site and I think around 100 games are game gear exclusives (not master system ports and not available on the genesis or other, more powerful systems).

So I think these might be all the gg games worth playing at home.  Even in this list I see a few that I wonder why they ported them.... like Super Return of the Jedi.... everybody knows the best versions are on the snes....  they even have "super" in the title.  ;)

--- End quote ---

Thanks, this is good timing. Just talk to my mom back home and my Mega ever drive (China version) has arrived. I'll be home in a few weeks. Between the upscaler, all the RGB SCART cables, the ever drive, and the Rhea it looks like I am going to have a Super Summer of Sega.

Howard_Casto:
Ok so I'm trying to research another knock-off cart.  This one is the ed64plus for the N64, which, apparently is not a simple hardware clone and has some fundamental differences.  One version allows you to plug a real cart in the top, similar to a game shark, and it will use any of the on board chips the cart has, so super fx or mode 7 games aren't a problem, in theory at least.  I was about to order it but I ran across another version that doesn't have the ability to plug in carts.  I can't figure out which version is the newer version or which is the "best" version. 

If anyone can find some info let me know.  I'll buy this one as well and give my thoughts once it comes in. 

Locke141:
Links?

thomas_surles:

--- Quote from: Locke141 on June 01, 2016, 11:08:22 pm ---Links?

--- End quote ---
http://www.nesworld.com/n64-everdrive64plus.php

It is a clone of the ever drive based off of the 1.4 version.
When you buy an everdrive you select which cic you want installed. Pal, ntsc, or both. The ed64 plus doesn't have a cic so it borrows one by placing the correct region game on top.

I assume the other one without the cart slot either comes with a cic or requires you to solder one on from a donor game.
I
The firmware is all everdrive. (Old version)


Edit: read this:
https://gbatemp.net/threads/ed64-plus-my-impressions-any-owners-around-here.343004/

So being based on the version 1 everdrive it will have most of the compatibility.

-banjo Tooie will work but requires a patch. (V2 everdrive and up auto patch this rom when booted)

-No animal crossing/animal forest due to the real time clock
I have a v2 everdrive so I don't have this either.

-No pokemon stadium 2. Only fully working on v3 everdrive.

- DK 64 has unknown save problems on all versions. There are threads on the everdrive forums telling which rom to use and save type to force. (It randomly erases your save after so many hours of play. Some kind of piracy lockout in the game)

-2 Japanese games only work on v3.

Other than that all other games will work. ( keep in mind all the Mario 64 hacks don't work on real hardware)

Also be sure to reset the console before turning it off or you will lose your save ( I did this a couple times by accident. It sucks)


Howard_Casto:
Sorry about the mode 7 talk... I was tired and got my snes and n64 mixed up (I was researching both at the same time) but the site went down yet again and I couldn't change the post. 

I found a video of the newer version.... apparently it's just as you say, the cic chip is pre installed on the newer version.  There is a price difference of around 10 dollars, so nothing significant.  I'm just wondering if there is any benefit to the older version.  There is a ntsc/pal switch on the top of the new version but I noticed that vendors are advertising it as "enhanced ntsc (Japan/US) only".  So maybe you need the older version to bypass the region lockout?

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