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| dkersten:
To clarify for anyone confused, the 8 button inputs show up in windows as joystick buttons, not keys. So if you ONLY use the u360 for your CP, you can use up to 8 buttons, run them into the U360, then plug the U360 into the computer, which will then show up in windows as a joystick and 8 joystick buttons (or rather 15 joystick buttons if you count the shift and 1-7). The problem here is that if you unplug your U360 and plug it back in, Windows might assign it to Joy1, Joy2, or whichever port it decides, and now any settings in mame might be wrong. One way to get around this is if you are using a separate encoder and use those inputs as joystick "switch" outputs. This makes it look (to the encoder) like any 4/8 way joystick. The result is keypress outputs for your up, down, left, and right. You can still program the u360 map for easy diagonals, 4-way only, etc, but the output is just simple digital up, down, left, right outputs, and regardless of what joystick number the PC assigns, you will never have to reprogram mame if you mistakenly unplug that stick. However, then you need an encoder with enough inputs for both joystick and buttons. |
| lamprey:
--- Quote from: EMDB on December 01, 2014, 10:41:10 am ---I use my U360 hooked up to an iPAC2 using the additional harness. The gives me the advantage of the U360 mapping but the stick and buttons still trigger keyboard events which seems to be supported better in many emulators (and HyperSpin) AND you don't get the MAME internal mapping for analog sticks messing up the U360 mapping. --- End quote --- Does that mean that you can only use the U360 as an (up to) 8-Way? Meaning, you cannot use it as a 49-way or analog..? Just curious, as I think I'm going to replace my 49-way's (with rotary "hack") with U360's when the new rotary ones come out here shortly. But, I think I still want to be able to do 49-way or analog mode for games that supported that. I guess I should check my list as see how much I care about that.. :) |
| IAmDotorg:
--- Quote from: lamprey on December 02, 2014, 01:40:29 pm ---Does that mean that you can only use the U360 as an (up to) 8-Way? Meaning, you cannot use it as a 49-way or analog..? --- End quote --- In that mode, its only got L/R/U/D outputs, so you can only work 8-way. Analog requires being a controller, and I'd assume 49 way works by mapping discrete locations in the analog output to the inputs in the emulator. |
| EMDB:
--- Quote from: lamprey on December 02, 2014, 01:40:29 pm ---Does that mean that you can only use the U360 as an (up to) 8-Way? Meaning, you cannot use it as a 49-way or analog..? Just curious, as I think I'm going to replace my 49-way's (with rotary "hack") with U360's when the new rotary ones come out here shortly. But, I think I still want to be able to do 49-way or analog mode for games that supported that. I guess I should check my list as see how much I care about that.. :) --- End quote --- You can still use the analog mapping to use it as a true analog stick (as it is also connected via USB to download the maps). |
| lamprey:
--- Quote from: EMDB on December 02, 2014, 01:45:19 pm --- --- Quote from: lamprey on December 02, 2014, 01:40:29 pm ---Does that mean that you can only use the U360 as an (up to) 8-Way? Meaning, you cannot use it as a 49-way or analog..? Just curious, as I think I'm going to replace my 49-way's (with rotary "hack") with U360's when the new rotary ones come out here shortly. But, I think I still want to be able to do 49-way or analog mode for games that supported that. I guess I should check my list as see how much I care about that.. :) --- End quote --- You can still use the analog mapping to use it as a true analog stick (as it is also connected via USB to download the maps). --- End quote --- Smooth, thanks for the info. One more question, about game mapping. If it connected to the iPac and USB, does mean that mame sees two inputs when you configure it: one from the iPac and one from USB (joystick)? Or does the UltraStick software handle where the output goes to so either the iPac or USB gets the output? Just trying to understand how it works. |
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