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Help/Advice for multiple USB controllers
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IAmDotorg:

--- Quote from: jshel65 on November 20, 2014, 04:22:12 pm ---It's definitely frustrating as all hell man! I am really anxious to see what this upcoming KADE product is all about...I'm hoping it will remedy all of our controller woes! Any ideas when it will be coming out???

--- End quote ---

I actually figured out the problem -- more of a UI issue with HyperLaunchHQ. For it to get them in the right order, you have to go under GLOBAL -> Settungs -> Main Settings -> Keymapper and enable JoyIds. Its not really documented, and that has nothing to do with the JoyIDs program (which doesn't work on Win8). It basically re-orders the sticks in the registry which is enough to get everything else mapping in the right order. With it off, things won't map correctly if your joysticks are currently out of order.

HyperLaunchHQ really should change that label and description to make clear what its doing. (I only figured it out because I went into the Keymapper.ahk code and saw a function to do that and couldn't figure out where it was being called from. )
jshel65:
That is interesting...I just checked mine and sure enough it is set to true.
What I have done is a little different than you I think though. I have 2 controllers for each system and have set as similiar xpadder profiles as possible for each controller. I also do not have hyperspin launching any profiles at all, I just have them always with the same profiles assigned when they are plugged in which has worked decent so far. The only issue at this point is the loss of analog.
TheSlim:
I built a new control panel that has ipac32, a USB happ trackball, 2 gamecube, 2 n64, 2 snes, and 2 snes ports.  the control ports were via usb from raphnet.  unfortunately, i got it configured but they messed up all the emus i had set up.  for instance, i would have liked to use the arcade controls as default and then when i entered an emu if i plugged in a controller use either the arcade controls or the controller.  but once the gameports were activated the emus all defaulted to game controllers and the arcade controls i had set up no longer worked.  i just unplugged the usb hub that held the game ports.

my original id was to assign unique usb ids to each game port, that works in theory but this really messes up all the emulators. 

now they are just decorations.  it was a good idea on paper but hard to implement. 
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