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| BadMouth:
--- Quote from: AzureKnight on November 12, 2014, 12:57:24 pm --- This may be covered somewhere else, so feel free to yell at me to stop being lazy and go find it....but what made the actual arcade light guns work so well that we can't duplicate now? Was it just that every game/gun worked in a different way? --- End quote --- http://en.wikipedia.org/wiki/Light_gun See the Cathode Ray Timing section. All the light gun games from my youth worked that way, whether they were in the arcade or on a home console. Remember how the screen flashed white every time you pulled the trigger? The only ones that didn't work that way were the ones that had the gun mounted, like T2. Those used potentiometers and were basically joysticks. (There are a couple oddballs. Operation wolf uses a true light gun mounted to a base like a positional gun) |
| pbj:
--- Quote from: RandyT on November 12, 2014, 11:59:31 am --- --- Quote from: pbj on November 12, 2014, 11:47:00 am ---There's some pretty decent shooting games out on the Wii as well, and you can get those stupid things for less than $50 from Cowboom. --- End quote --- IMHO, guns should shoot where they are pointed, not move a cursor on the screen (unless the position of both of those things coincide.) Wii shooting games have the same issues as other IR solutions, so they don't really rise to the accuracy expectations most will have. Not much you can do about it with LCD screens, but better is possible with a CRT, and different positioning technology. --- End quote --- I've posted this 20 times already, but what's 21? The Wii native shooting games, in my opinion, have been adjusted to work better with the technology. Considering as you can pick one up, soft mod it, and steal all the games for less than one PC light gun costs I encourage you to try it for yourself. :cheers: |
| RandyT:
--- Quote from: pbj on November 12, 2014, 01:39:08 pm ---<snip>... I encourage you to try it for yourself. --- End quote --- I absolutely agree. Different folks will have different ideas as to what constitutes an enjoyable "gun" gaming experience. Quite a few of the Wii "zapper" titles which are the most recommended, are the traditional first person shooter type. Most, if not all, have some sort of sighting icon displayed, and would normally rely on a different pointing device which does the same function. I can definitely see how this might be enhanced with a gun-type pointing device. But if you are the type of gamer who considers on-screen crosshairs an unnecessary, or even distracting option, and who might rather rely on the accuracy of pointing the "gun" at the target, it's tough to do better than GunCon (1 or 2) technology. It's pretty easy to test for this kind of accuracy: find a game for the Wii (target shooting would be the best) which allows you to turn off the crosshairs. Then, play a few games with them both on and off, while moving freely about the play area. If you can do as well in both instances, then they've probably made some pretty substantial improvements to the algorithms. Otherwise, the crosshairs are masking the shortcomings of the technology. If you don't own, or have never really used a firearm, or haven't experienced true lightgun gaming, you might not be as picky. I don't fall into this category, so I probably have higher expectations. |
| mcseforsale:
I have very limited experience with light gun games. I've only done a couple in my long history of arcade gaming. As for Wii titles, I could just buy the gun and the games and skip the cab altogether since this is the primary console in the house anyway. I was hoping that building a dedicated MAME-based arcade with light guns would be fun to play games you see in the arcade. But it sounds like everyone here disagrees. AJ |
| RandyT:
--- Quote from: mcseforsale on November 12, 2014, 03:38:52 pm ---I have very limited experience with light gun games. I've only done a couple in my long history of arcade gaming. As for Wii titles, I could just buy the gun and the games and skip the cab altogether since this is the primary console in the house anyway. --- End quote --- I would start by following PBJ's advice in this case. If you decide that it's not cutting it for you, then take the next step. Just be aware that the options for MAME aren't going to be substantially better, but you will have the option to play arcade shooting games which may not be available on other platforms. |
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