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| New to shooting games..do I need aimtrak with a tube TV? |
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| RandyT:
--- Quote from: mcseforsale on November 12, 2014, 10:35:20 am ---Yeah. It's ambitious. My my little man wants a shooting arcade. --- End quote --- I've posted this before, but I think it still holds true: 1: (you already have the CRT) 2: Pick up a Playstation2 for cheap 3: Get a Guncon1 and Guncon2 (and maybe a decent "normal" lightgun if you want to play the couple of titles which don't support the Guncons) 4: Scoop up as many of the supported titles as you can find for both systems (there are actually quite a few) 5: Be happy :) This is what I did after trying the other options and not being happy with them. It's not MAME, but the titles available are very good, for the most part, and certainly satisfy the lightgun game cravings. |
| pbj:
There's some pretty decent shooting games out on the Wii as well, and you can get those stupid things for less than $50 from Cowboom. |
| RandyT:
--- Quote from: pbj on November 12, 2014, 11:47:00 am ---There's some pretty decent shooting games out on the Wii as well, and you can get those stupid things for less than $50 from Cowboom. --- End quote --- IMHO, guns should shoot where they are pointed, not move a cursor on the screen (unless the position of both of those things coincide.) Wii shooting games have the same issues as other IR solutions, so they don't really rise to the accuracy expectations most will have. Not much you can do about it with LCD screens, but better is possible with a CRT, and different positioning technology. |
| AzureKnight:
This may be covered somewhere else, so feel free to yell at me to stop being lazy and go find it....but what made the actual arcade light guns work so well that we can't duplicate now? Was it just that every game/gun worked in a different way? |
| RandyT:
--- Quote from: AzureKnight on November 12, 2014, 12:57:24 pm ---This may be covered somewhere else, so feel free to yell at me to stop being lazy and go find it....but what made the actual arcade light guns work so well that we can't duplicate now? Was it just that every game/gun worked in a different way? --- End quote --- CRT displays. Even the projection models had CRT's as the source, so they still worked on the same principle. There is probably a newer technology in use with them now, but it's likely also more advanced and costly than what is used for consumer devices. I'm sure it's patented as well. With the newer tech, they can get away with a bit more in the arcade, as the screen size / resolution of the game will be fixed, as well as the position of the player. |
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