Ok the download link in this post from intealls still works fine so I grabbed that. Luckily the 0.162 version should do nicely for the asio tests I need to run. I am hoping this build will help with some minor audio issues I am having with pacman/galaga/dkong that otherwise run in Mame Nirvana with Calamity's awesome CRT_Emu drivers. Thanks!
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Re: GM ASIO PRE-ALPHA
« Reply #51 on: May 30, 2015, 04:02:37 pm »
Quote from: vicosku on May 29, 2015, 11:02:03 am
Quote from: intealls on May 28, 2015, 03:00:54 pm
. I could patch up the latest GM and refresh my memory a bit, I'll probably have it done sometime this weekend.
I forgot to mention that I would greatly appreciate this. I haven't investigated how to do it myself yet. Now that MAME and MESS are merged as of .162, would this mean that the ASIO functionality would work with MESS drivers as well?
Thanks alot for your tests. Great to know that the ASIO stuff does not seem to affect the input latency.
Building with ASIO is a pain right now, since MAME just recently updated its build system, and GMASIO (64-bit) needs to be built using Visual Studio. I also had to employ a couple of truly terrible hacks to the sound structures, since there were changes there a couple of versions back.
Nonetheless, here's 0.162
It includes both MAME and MESS.
http://www.mediafire.com/download/n2jyl6f773p530h/gmame162-asio.zipEDIT: Also, -audio_latency 5.0 is no longer needed. The only parameter that affects the latency is -asio_holdoff (and of couse the latency of the ASIO driver).
« Last Edit: May 30, 2015, 04:11:50 pm by intealls »