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Author Topic: Pac-Man, Ms Pac-Man running to fast.  (Read 1232 times)

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timply

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Pac-Man, Ms Pac-Man running to fast.
« on: October 26, 2014, 03:17:43 pm »
Win7 64
Core i7 960
HD4350
Betson-Kortek Monitor

Using 8BitMonk's custom presets:
crt_range1    15625-16240, 50-65, 3.000, 4.700, 7.700, 0.190, 0.191, 1.018, 0, 0, 192, 248, 0, 0
crt_range2    16029-17200, 50-65, 1.220, 4.728, 7.626, 0.190, 0.191, 1.018, 0, 0, 249, 256, 0, 0
crt_range3    18300-18800, 50-65, 8.300, 2.750, 9.000, 0.190, 0.191, 1.018, 0, 0, 257, 280, 0, 0
crt_range4    18448-31000, 50-65, 6.278, 2.058, 7.410, 0.799, 0.828, .876, 0, 0, 281, 360, 0, 0
crt_range5    24000-29000, 58-65, 1.163, 3.595, 1.798, 0.081, 0.162, 0.889, 0, 0, 376, 384, 0, 0
crt_range6    24000-29000, 57-65, 1.549, 2.820, 6.502, 0.225, 0.150, 2.021, 0, 0, 392, 400, 0, 0
crt_range7    30000-34000, 58-65, 0.636, 3.813, 1.906, 0.020, 0.106, 0.607, 0, 0, 432, 496, 0, 0
crt_range8    33001-38000, 58-65, 0.942, 3.062, 2.827, 0.471, 0.118, 0.972, 0, 0, 512, 588, 0, 0

Pac-man and Ms Pac-man are the only 2 that I have found that run really fast. I've provided the Ms Pac-man and Mame settings below. There is no telling what crazy settings that I have changed. Lol!

Calamity

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Re: Pac-Man, Ms Pac-Man running to fast.
« Reply #1 on: October 26, 2014, 03:26:48 pm »
Either use ddraw or increase the value of frame_delay.

Using a value of "1" in frame_delay is ridiculously low and if combined with d3d causes this issue where the same vertical retrace is entered twice resulting in speed x2.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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timply

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Re: Pac-Man, Ms Pac-Man running to fast.
« Reply #2 on: October 26, 2014, 04:20:24 pm »
Ok sounds good.

Which one of these is the more ideal situation? Upping the frame delay or just switching to ddraw?