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Author Topic: Janky Kong - The Final Frontier  (Read 57394 times)

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yotsuya

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Re: Janky Kong - Final Artwork Applied
« Reply #320 on: February 23, 2016, 08:09:16 am »
Yeah I had trouble with 2600's rom hacks at first. A buddy of mine with a burner had to make three attempts at a set of Balloon Fight ROMs before we finally got it to work. It was ULTRA picky about voltage, and ultra picky about verifying them.  Needless to say I have BF working on a set of 0002 PPUs now. So stoked.

I ran into the same issue with the Dummy CPU with SMB when I first got my tent last year. I was trying to figure out why it wasn't working and seriously thought I screwed up something when none of my three PCB's would work with the chip sets.

Until Naz is done, I plan on collecting a few more myself.  Just got a new 0002 PPU in today, a couple more chips and I'll have a working Vs SkyKid/Ice Climber to add to my Wrecking Crew and Balloon Fight. Might just have to get a couple more PCB's so I can get a SMB/Excitebike and Dr Mario/CluClu Land ones going as well.

It's becoming an addiction.

Yeah, I might keep an eye out for some other sets myself, especially since I don't know where Naz is in the process. I wouldn't mind getting Excitebike and Ice Climber as well. I'm just glad my board works. I bought it untested on eBay, so as it is, I've been playing with house money.
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Re: Janky Kong - Final Artwork Applied
« Reply #321 on: April 02, 2016, 11:32:31 pm »
So today I took out the MAME setup in Janky Kong and installed my Unisystem board. I had to run some power wires to the harness and recrimp the speaker wires, but I now have a working Super Mario Bros setup in Janky Kong. Since she's now running a dedicated board, I'm going to take her to ZapCon. I've had a pretty good cash offer for her, but I kinda want to keep her for the Universus board coming out soon. Anyway, Janky Kong is now in her final, final form after being final. Thanks for all the kind words and encouragement along the way. Remember, you can earn the Janky Kong badge at ZapCon!
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Re: Janky Kong - Final Artwork Applied
« Reply #322 on: April 03, 2016, 12:26:39 am »
I kinda want to keep her for the Universus board coming out soon.

Nice. I'm looking forward to the Universus board too. It can't come soon enough. Looking forward to seeing Ms. Jankey in 2 weeks!
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Re: Janky Kong - Final Artwork Applied
« Reply #323 on: April 03, 2016, 12:46:02 am »
OK, although my Janky Kong Vs. Unisystem Restoration is done, plays well, and all that cal, my dream for the machine has always been to run a real Unisystem board in him, preferably running the Universus daughtercard when it's available. To do that, though, I need a Unisystem2JAMMA adapter because my cab is wired for JAMMA, I'm using a non-Sanyo monitor, and I don't have a sound amp that the Unisystem board needs. Mike's Arcade sells one, a multi pcb setup with wires and such. So I've held off on getting one because the Universus isn't available yet.

Then yesterday, Mike posted this:


http://www.mikesarcade.com/cgi-bin/store.pl?sku=VS2JAMMA

Holy CRAP have I been waiting for that! It's an all-in-one adapter that does exactly what I need. I ordered mine a few minutes ago. My plan is to convert Janky Kong to the working Vs. Unisystem board that I have. It's set to Hogan's Alley right now, but I'll do a ROM swap to change it to Excite Bike or Super Mario Bros. So now, Janky Kong is going to ZapCon. I'm going to take a Sharpie as well, because I want all my BYOAC brothers to sign it as well. Who's quite chuffed? This mofo!

Wow, I missed the release of this.

Very cool.

yotsuya

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Re: Janky Kong - Final Artwork Applied
« Reply #324 on: April 03, 2016, 06:00:22 pm »
Out with the MAME, in with the PCB...

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opt2not

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Re: Janky Kong - Final Artwork Applied
« Reply #325 on: April 04, 2016, 02:01:09 pm »
 :applaud:

Is there a better solution for that hi-score battery? Never trusted AA's to not leak on these boards.

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Re: Janky Kong - Final Artwork Applied
« Reply #326 on: April 04, 2016, 04:16:06 pm »
:applaud:

Is there a better solution for that hi-score battery? Never trusted AA's to not leak on these boards.
Probably.That's a brand new battery holder, plus I used batteries that aren't supposed to leak. We'll see.
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Re: Janky Kong - Final Artwork Applied
« Reply #327 on: April 04, 2016, 04:42:52 pm »
Mail me Janky's old computer. I don't have a Unisystem PCB yet for mine. LOL.

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Re: Janky Kong - Final Artwork Applied
« Reply #328 on: April 04, 2016, 06:27:02 pm »
Mail me Janky's old computer. I don't have a Unisystem PCB yet for mine. LOL.

DeL
That gorgeous metal-backed SSD & J-Pac all-in-one setup? You wish.

I'll either save it for my gun cab dream (which is why it exists in the first place), or I'll upgrade my existing MAME cab with it. But money talks, too...
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Re: Janky Kong - Final Artwork Applied
« Reply #329 on: April 04, 2016, 06:27:15 pm »
Erp.... slow network, double post..



[Edit:  Was going to kill this post, but the animated gif is too cool.  So leaving as is]   :applaud:
« Last Edit: June 02, 2016, 01:18:32 pm by DeLuSioNal29 »
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Re: Janky Kong - Final Artwork Applied
« Reply #330 on: April 04, 2016, 07:56:03 pm »
Did you have any issues with 5V and 12V line running to the JPAC? If I use a slot in Bullet Reign for mame and a JPAC I am interested in any necessary mods.

yotsuya

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Re: Janky Kong - Final Artwork Applied
« Reply #331 on: April 04, 2016, 08:17:02 pm »
Did you have any issues with 5V and 12V line running to the JPAC? If I use a slot in Bullet Reign for mame and a JPAC I am interested in any necessary mods.

Those weren't actually hooked up. I added the power lines this weekend when I put the switcher and PCB in.
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The Further Evolution of Janky Kong
« Reply #332 on: June 01, 2016, 12:36:07 am »
I love how this project has evolved.

I finally got my hands on a MultiVS kit. HighScoreSaves.com is selling the board, and if you read the Summer of Chuff thread, you'll see that yours truly assembled them! The board replaces the 6 game eproms, and allows you to run up to 8 different games, depending on the PPU. If you read KLOV, you'll see that the ROMS have been hacked to run on different PPUs, allowing for greater flexibility. The games are combined and written to two flash eproms, which allows me to write and re-write different combinations. The games are selected via an onboard DIP switch, but you can also install a remote header.

The kit is awesome! These are the 8 games I'm running.
















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Re: Janky Kong - Evolution
« Reply #333 on: June 02, 2016, 01:37:20 pm »
Didn't realize you had the gun for your cab.  What do those run?

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Re: Janky Kong - Evolution
« Reply #334 on: June 02, 2016, 04:25:52 pm »
Didn't realize you had the gun for your cab.  What do those run?
I don't. I'm going to do the light gun zapper hack to run those gun games on my cab.

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Re: Janky Kong - Evolution
« Reply #335 on: June 05, 2016, 10:03:11 am »
You guys ready for gun games?

I put Hogan's Alley and Duck Hunt as Games 7 & 8 on my image (I own a set of HA roms and my PPU is from the set, so I have a soft spot for it). I read about the NES Zapper hack here, so I got one from eBay. I have an empty NES case so I took one of the controller connectors out so I didn't have to hack the game cord.



I then studied schematics to see what would work best for me. I'm using one of Mike's Arcade Unisystem to JAMMA adapters, so I decided to solder wires from the connector directly to the adapter. I also had to jumper from pin 4 to pin 1 to shut off the "missing gun" alarm.



After doing the gun transitor hack, I connected the gun to the connector.



After tweaking the monitor for brightness, well...

Success! I was able to play both Duck Hunt and Hogan's Alley!

So here's what I'm going to do.. I'm going to mount that connector underneath the control panel so I can plug in the gun when I want to play gun games. I also need to install a switch to enable/disable the alarm jumper, since in other games it's the up switch, and so if it's always connected it'll cause an issue. I'm making a master remote switch panel for the DIPS on my MultiVS, so all in all, it's pretty much done and perfect for my needs. What an awesome kit!

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Re: Janky Kong - Evolution
« Reply #336 on: June 05, 2016, 11:15:34 am »
Here's the video!



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Re: Janky Kong - Evolution
« Reply #337 on: June 05, 2016, 11:31:09 am »
Now this is what BYOAC is all about right here. Very, very cool Yots!  :cheers:
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Re: Janky Kong - Evolution
« Reply #338 on: June 05, 2016, 06:06:26 pm »
Thanks, brother. There's something so cool about looking at schematics and figuring stuff out.

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Re: Janky Kong - Evolution
« Reply #339 on: June 05, 2016, 06:10:45 pm »
Hall of Famer right there
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Re: Janky Kong - Evolution
« Reply #340 on: June 05, 2016, 07:43:41 pm »
Janky Kong just keeps getting better and better! Nice job Yotsuya!     :applaud:

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Re: Janky Kong - Evolution
« Reply #341 on: June 05, 2016, 08:41:38 pm »
Janky Kong just keeps getting better and better! Nice job Yotsuya!     :applaud:
Thanks. It's become one of my favorite builds, mainly based on its evolution from a basic Unisystem MAME cab into a real multi cab using an original board.

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Re: Janky Kong - Evolution
« Reply #342 on: June 05, 2016, 08:51:48 pm »
Btw, HighScoreSaves.com just put the MultiVS on sale right now. If you have a dedicated Unisystem board, it's a great upgrade.

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Re: Janky Kong - Evolution
« Reply #343 on: June 05, 2016, 09:16:28 pm »
Yes yes yes! Nice job brotha!

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Re: Janky Kong - Evolution
« Reply #344 on: June 07, 2016, 12:26:18 pm »
So now that this thing is 8 levels of awesome, I think it needs it's own Janky Kong marquee and sideart...

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Re: Janky Kong - Evolution
« Reply #345 on: June 07, 2016, 12:34:41 pm »
So now that this thing is 8 levels of awesome, I think it needs it's own Janky Kong marquee and sideart...
Ooohh Ooohh ohhhh I'll Google for a jpg of Donkey Kong wearing a tie and late 90s console Mario RIGHT NOW!!!

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Re: Janky Kong - Evolution
« Reply #346 on: June 07, 2016, 12:40:08 pm »

yotsuya

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Re: Janky Kong - Evolution
« Reply #347 on: June 07, 2016, 01:38:55 pm »

That's going to be the artwork for the Knock-Off III!

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Re: Janky Kong - Evolution
« Reply #348 on: June 07, 2016, 01:47:04 pm »
Im pretty terrible at making new art if you want me to give it a go
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Re: Janky Kong - Evolution
« Reply #349 on: June 08, 2016, 11:40:24 pm »
Nope, art is done.

I added the passthrough jack for the Zapper. Hidden under the control panel, out of sight until I want to add a gun.



Switch it to a gun game and I'm golden.



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Re: Janky Kong - Evolution
« Reply #350 on: June 09, 2016, 12:17:11 am »
Here's a fun little project I cobbled together - a remote switch box using the header pin on the MultiVS. I picked up some mini on/off switches and a project box at Frys and wired it up. I set all the DIPs on the board to off, connected the box to the header, and now I can select a game simply by turning off the machine at the power switch I use, opening the coin door, and using the first three switches that correspond with the dips. In this photo, you can see I've got Game 7 selected. Since it's Hogan's Alley, I need to enable the jumper for  the gun alarm, so I installed another switch oriented horizontally to do that.



Quick and dirty, but it gets the job done, and I don't have to mess with the board at all.

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Re: Janky Kong - Evolution
« Reply #351 on: June 09, 2016, 01:39:17 am »
Slick!  I'm still in Phase 1:  Unpacking the PCB and Multi-VS. :-). Can't wait!



DeL
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Re: Janky Kong - Evolution
« Reply #352 on: June 09, 2016, 08:54:37 am »
Joe already sent you the MultiVS? He's good.

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Re: Janky Kong - The Final Frontier
« Reply #353 on: June 17, 2016, 08:54:50 pm »
I just picked something up for Janky Kong that will, by this time next week, put this baby into her final form. Hella chuffed, stay tuned!
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Re: Janky Kong - The Final Frontier
« Reply #354 on: June 17, 2016, 10:17:06 pm »
Just got done going through this awesome build!!  Outstanding :cheers:

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Re: Janky Kong - The Final Frontier
« Reply #355 on: June 17, 2016, 11:17:54 pm »
Just got done going through this awesome build!!  Outstanding :cheers:

Thanks, my friend. It's been a long journey, but this project is almost done! At least, done again!
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Re: Janky Kong - Now in Phase Two
« Reply #356 on: June 17, 2016, 11:36:16 pm »



Pillow balls.... :-[

It's been 9 months... Have you lubed up your pillow balls?
***Build what you dig, bro. Build what you dig.***

yotsuya

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Re: Janky Kong - The Final Frontier
« Reply #357 on: October 14, 2020, 01:52:28 am »
Those of you that have been to recent ZapCons know that I ended up trading Janky Kong a few years ago for a Galaga. Some friends wanted to mix it up, so I said OK to the trade.

Fast forward to today... it’s good to have you back, old friend...




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***Build what you dig, bro. Build what you dig.***