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Author Topic: CP-1 Command Pod: The VR Space exploration project  (Read 53700 times)

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SpaceHedgehog

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CP-1 Command Pod: The VR Space exploration project
« on: September 29, 2014, 04:06:14 pm »
With the recent demise of my graphics card, I've found I have a bit of time on my hands while I save up for a new one. I now realise that this is going to take a while longer because I've just had a dangerous encounter with the new Elite space sim.



This has me hankering after a Command Seat and an Oculus Rift. Needless to say, I've got the itch to embark on another project ... the CP-1 (or C-Pod or Command Pod). It will take inspiration from an in-game seat and will have an integrated Throttle, Stick and Rudder pedals. The pedals will be suspended.





I already have the HOTAS and pedals so will be using those.





So, first purchases have been made. Some flint grey vinyl:



... and some firm upholstery foam. I'm currently figuring out how best to integrate the HOTAS and looking forward to designing the seat panels. The design will likely use similar elements and materials from previous builds.
« Last Edit: September 30, 2014, 05:44:31 am by SpaceHedgehog »
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Generic Eric

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Re: CP-1 Command Pod
« Reply #1 on: September 29, 2014, 05:43:24 pm »
Who knew the sad day of loss would bring us a new project?  With your attention to detail, I don't know how you will be saving money while you build this ;)



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SpaceHedgehog

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Re: CP-1 Command Pod
« Reply #2 on: September 30, 2014, 04:35:42 am »
Yup, every  :badmood: has a silver lining  :)

As to the saving, maybe deferred would be the correct word to use  :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #3 on: September 30, 2014, 01:17:14 pm »
More bits to buy. A couple of 3 digit voltmeters to embed in the seat somewhere:



No function other than aesthetics.
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SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #4 on: October 01, 2014, 04:13:48 pm »
A rough sketch of my proposed initial design:



With materials:



My material has arrived. Hopefully the upholstery foam will follow soon ...

Edit: I'm still working on the design for the seat base.

Edit 2: so basically similar design to the r-pod shifter console and side panels I made:




« Last Edit: October 01, 2014, 04:44:35 pm by SpaceHedgehog »
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Slippyblade

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #5 on: October 01, 2014, 04:51:28 pm »
So I'm assuming you bit the bullet and spent the $75 for a beta seat?  I want info on the game please.  Website is nothing but promotional material and no real meat.  I've been looking for a good space sim that was more than just combat.  Star Citizen so far seems like the most likely candidate, but this looks promising as well.

Honestly, from the fluff on the website, it sounds amazingly like a more involved version of Eve.  I really like Eve, just wish there was more PvE...  I'm not a huge fan of PvP so tend to avoid it.
« Last Edit: October 01, 2014, 04:53:54 pm by Slippyblade »

SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #6 on: October 02, 2014, 12:19:38 pm »
Yes, plumped for the beta seat. I played this on a BBC micro when it was originally released and it was the first game which had me completely hooked. Not all the features are implemented yet and I've only scratched the surface but am enjoying what I've experienced. It looks to cater for many play types (trader, smuggler, bounty hunter, explorer, pirate etc) as it's designed to make it what you want it to be. Planet landings will be available in the future also. It's all done in first person.

I'm not much into PvP either - it does provide a full off-line game mode and I'll likely be spending most of my time with that. This is set to be release far in advance of Star Citizen which I'll no doubt buy when it becomes available.
« Last Edit: October 02, 2014, 12:21:14 pm by SpaceHedgehog »
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Slippyblade

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #7 on: October 02, 2014, 12:58:50 pm »
*perks up*

Offline mode you say?  Well then, that just got a lot more interesting...

SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #8 on: October 04, 2014, 07:30:11 am »
Go on Slippy, you know you want too ...

I tend to post a lot of pictures during the build process, so this may all seem a bit dull. It's really to document everything as much as possible.

High density foam has arrived:





Flint grey material (it's important that it's sent rolled and not folded - the creases are very difficult to get out):





1 large sheet of MDF cut into 4 (£20):



4 pine strips £2.14 each)



30mm and 40mm Turbodrive wood screws (very effective in MDF and worth the expense - £9.86):



I'll have some lunch and then start measuring. Wish me good luck!
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #9 on: October 04, 2014, 10:07:02 am »
I'm using my bucket seat as a means of figuring out a comfortable position. I've measured up the first panel to reflect the angle and rake:



The first task is to make a frame. These 2 pieces will run towards the centre of the seat back and seat base. I've cut the first one.

Marked out:



Rough cut:



Router guides attached:



After routing:



First piece complete:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #10 on: October 04, 2014, 10:36:57 am »
The first piece has been used as a template for the second piece so it was simply traced, rough cut, clamped and flush trimmed.



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SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #11 on: October 04, 2014, 12:37:22 pm »
A few more pieces cut. Dull, but important.

Two pieces to create a box for the lower section of the base. It will make it nice and stable for everything else to be built around.





Back and seat pieces:



The back is slightly over cut and should extend to the bottom of the head rest. The top will be angled. I need to get this dry assembled and then I can start taking some measurements for shaping it.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #12 on: October 04, 2014, 01:36:41 pm »
This is gonna be pretty cool, right? :cheers:

SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #13 on: October 04, 2014, 02:04:09 pm »
I'm sincerely hoping so  :cheers:

It's starting to look like a seat:





Panels just placed on for now but at least I can sit on it.





The back is massively over cut, which is great because it looked a little on the large size.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #14 on: October 05, 2014, 03:53:37 am »
Today, I'll be having a go at making the seat panels. It's a slightly simplified version of the in-game seat but uses some similar design patterns.



The approach will be to cut the panels from 12mm MDF, use them at a template to cut the foam and then cover in leather vinyl and staple to the back of the panels.

The side pieces will be shaped so they bow out from the side of the seat.

I've no idea how this is going to work out ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #15 on: October 05, 2014, 06:40:52 am »
You can ignore the 'critical' word on the picture above ...

After sitting in the seat on a piece of foam and drawing around my neck and shoulders, I established the correct dimensions for the top of the seat back and cut away the excess. The head rest will be made as a separate unit.



I spent a bit of time transferring the design to the seat back, taking into consideration the width of the foam and MDF. The lowest panel is slightly larger to allow for the extra height the foam/MDF on the seat base.



Now comes the interesting part ... whether this is going to work!
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #16 on: October 05, 2014, 09:52:26 am »
Ive cut the pieces which sit in the shoulder area:



Attached some foam:



Wrapping in progress:



Completed piece:



Screwed into position:



I think these are the most difficult pieces; small and angled. Very difficult to cover tbh. I'm only really interested in the faces of these as the edges/ends will be not be visible when everything's fixed in place. It's going to take some time to do all of these but that won't stop me.
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SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #17 on: October 05, 2014, 12:57:43 pm »
Last progress update for this weekend. I'll likely post a few design thoughts during the week though.

The second shoulder section has been covered as has the upper back piece.

Mess that is the back of the seat but it's not important:



Top view:



Attached to the seat back:



Close up:



It's starting to look sufficiently space age now.

The gap between the shoulder pieces will be filled with something. Maybe a design that looks like it should connect to the back of your neck - thinking about an LED cluster of some description.

Hope anyone watching is enjoying this.
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Generic Eric

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #18 on: October 05, 2014, 01:12:20 pm »

Hope anyone watching is enjoying this.

I'm curious to know if any of the panels will be any thicker than the others? Will there be any depth or lumbar support?

SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #19 on: October 05, 2014, 01:16:27 pm »
Hey Generic. Yes, see post 14!

The sides pieces will be angled slightly as well to hold me in.
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emphatic

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #20 on: October 05, 2014, 01:57:56 pm »
I do enjoy this. :cheers:

SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #21 on: October 05, 2014, 03:40:37 pm »
Cheers emphatic  :cheers:

Just been looking around for something to fill the gap between the top shoulder pieces. I found a mini torch which looks to be around the size I'm looking for so I bought a couple:



I'll make a panel and mount them here:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #22 on: October 05, 2014, 05:45:15 pm »
Nice to see a new project of your hand  :cheers:

Is it better to paint the MDF black first befor add the leather parts, so you don't see the blanc mdf gaps

Hope to see some pictures soon  :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #23 on: October 06, 2014, 02:45:28 pm »
Yes, it'll definitely need painting Superfrog, I need to follow the lines first and then I'll unscrew, paint and re-attach.

I need to factor in the Centre Console before completing the seat pads:



I plan on using a button box, a 3D mouse or an iPad mini running the PowerGrid software:


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #24 on: October 10, 2014, 04:35:48 pm »
Bought a few emblems (badges and a keyring which I will pull apart) to embed into the build somewhere to personalise it a bit. I haven't decided where yet though:





Just thinking about what I'm going to get done this weekend. I hope to complete the seat paneling and make the central bay for the stowable centre console. This will be sculpted around the lower seat area - I want to keep it fairly low profile to avoid doing myself a mischief.

I may get onto the 'L' shaped large side pieces if I get the time.

Looking ahead, my estimate is around 7-8 weeks to complete the build.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #25 on: October 11, 2014, 08:02:11 am »
I've made a few more seat panels this morning. The one I'll be sitting on is using different foam for comfort. It doesn't look quite as defined as the others but I'm prepared to sacrifice a little for that feature.

Panels cut:



1 panel still to cover:



The folds on the bottom panel will be hidden from view when everything's in place.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #26 on: October 11, 2014, 09:10:04 am »
I don't want to get overly complicated with the build so the seat will have 2 angled pads either side of the centre console space. Upholstering is mightily tricky business, particularly with thick material.





I'm going to finish the 2 remaining panels for the seat bottom and then I'm out of material. Things should look a lot more integrated once it's all screwed together ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #27 on: October 11, 2014, 12:47:47 pm »
Front leg pads have been fabricated:



Top view:



I will start on the stowable console section tomorrow. It will obviously sit between the 2 front pads.

Not sure there's too much interest in space seat 'round these 'ere parts ... Feedback? Comments? Opinions? All welcome.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #28 on: October 11, 2014, 02:02:21 pm »
Keep on trucking!  Space Truck'n!  I assume the stapling is the same as your last project?   The real question is how comfortable the seat is?   Did you mention how thick the foam is? 

I am curious to see how you work the stow-ability of the controls.

SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #29 on: October 11, 2014, 04:12:17 pm »
Space Truckin ... blast from the past ...

We had a lot of luck on Venus
We always had a ball on Mars
Meeting all the groovey people
We've rocked the Milky Way so far
We danced around with Borealice
We're space truckin' round the the stars
Come on let's go Space Truckin'

lol

Yes, stapling is the same as the previous project although this is a little easier than the dashboard.

The foam on the back is about 15mm, the foam on the seat is 25mm. Just been sitting in it for a while. It seems fairly comfortable although it's difficult to really tell as it's currently so low too the ground and my knees are raised as a consequence. The back of the sub-frame needs drop by about 3 cm for a better angle. A simple case of trimming a few pieces of wood which shouldn't take long. The angle of the back relative to the seat seems good. Due to the increase angle, the headrest will become an important factor for comfort as well.

The throttle and stick will drop into the side pods. The centre console/pole thing will allow for removable panels so it won't get in the way when I get in and out of the seat.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #30 on: October 12, 2014, 04:42:25 am »
Today I'll concentrate on a number of things:

1. Re-cut the sub-frame base to increase the recline angle.
2. Cut the access hole between the front seat pads
3. Construct the supporting structure to fit in the access hole.
4. Cut the pieces for the stowable panel mount (just the pole section at this point)



I'm planning on using some strong neodymium magnets as a means of holding the pole in-place.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #31 on: October 12, 2014, 09:47:33 am »
Pieces for the central bay area have been cut, shaped and beveled:





Reason for the odd shape:


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #32 on: October 12, 2014, 01:29:57 pm »
I re-cut the top of one of the pieces as it was a little too pointed:



I've also made to centre pole for the console mount:





It'll need a bit of tidying up though.
« Last Edit: October 12, 2014, 01:33:58 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #33 on: October 12, 2014, 03:17:28 pm »
Centre console mechanism assembled:



The top needs a hole drilled to make an articulated mounting area.

I will use a bolt rather than a pencil when it comes to fitting.

No, I'm not giving you all the finger ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #34 on: October 13, 2014, 03:41:52 pm »
I certainly hope this will become a comfortable seat! :cheers:

SpaceHedgehog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #35 on: October 18, 2014, 02:25:22 pm »
So do I emphatic!

Worked on the casing for the HOTAS. Started on the throttle.

Pieces cut for the main section:





Everything will be smoothed of with filler before covering in vinyl:



Side pieces cut and shaped:





Internal face routed to accept rubber inlay:



I'll use this material:



Side panel upright:



That's my lot for today.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #36 on: October 18, 2014, 03:49:45 pm »
...motherfu- 

/Drool.

again.


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #37 on: October 18, 2014, 05:28:43 pm »
I'm constantly impressed with what people can do (and envisage) with MDF on this forum - this is looking amazing  :cheers:
Currently building http://forum.arcadecontrols.com/index.php/topic,137777.0.html Mass-Replicate
Built "n0tsq3" cocktail cab http://forum.arcadecontrols.com/index.php/topic,133913.0/all.html
..and restoring a Sega MegaLo 410 Candy Cab & Moon Patrol Cab

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #38 on: October 19, 2014, 03:24:46 am »
Thanks Chance and talkgeek. Hopefully this will complete my gaming setup: Arcade machine, gaming desk, sim racing rig, console cabinet and a flight sim set-up. Everything a grown man needs .... oh wait, where's the cabinet for vertical Shmups and the pinball table? Damn ....

Edit: the displays arrived yesterday also (purely for aesthetics - no real function). They look pretty good considering they were so cheap:






« Last Edit: October 19, 2014, 03:39:02 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #39 on: October 19, 2014, 04:41:14 am »
the displays arrived yesterday also (purely for aesthetics - no real function).
To make them functional, wire each in parallel with a potentiometer wiper (middle tab) and ground.

They will display a value between 0v and Vcc. (5v?)   ;D


Scott
« Last Edit: October 19, 2014, 04:45:22 am by PL1 »

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #40 on: October 19, 2014, 09:59:46 am »
To make them functional, wire each in parallel with a potentiometer wiper (middle tab) and ground.

They will display a value between 0v and Vcc. (5v?)   ;D


Scott

Cheers for that Scott  :cheers:

Made some progress on the casing for the stick today:







Currently working on the side pieces for this.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #41 on: October 19, 2014, 12:08:56 pm »

Drill holes to rough cut the window:



Rough cut the window:



Do the same for the second piece.

Attach the router guides:



Flush trim the window:



Use this piece as a guide for the second piece:



On to the beveling ....
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #42 on: October 19, 2014, 01:08:30 pm »
Side panels completed. External bevels:



Inlay routing:



Fit:



That's the weekend's building complete. The cases were more work than I'd anticipated but I'm pleased with them.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #43 on: October 19, 2014, 03:59:27 pm »
Dry assembled for inspection before I start on the finishing. Things are a little wonky or leaning as a consequence.




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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #44 on: October 19, 2014, 09:48:47 pm »
Your R-Pod MkII is perhaps my favorite project on the entire site. This is shaping up to surpass even that. Can't wait to see more.

Endaar

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #45 on: October 20, 2014, 02:30:13 pm »
Your R-Pod MkII is perhaps my favorite project on the entire site. This is shaping up to surpass even that. Can't wait to see more.

Endaar

I'm flattered Endaar, thanks very much for that! The complexity of the R-Pod is going to take some matching but with this being simpler (minus making the seat), hopefully I can include a few extra visual elements. Keep watching, plenty of pictures will be posted  :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #46 on: October 21, 2014, 09:03:56 am »
Lots of filling and sanding:





I've covered the rear lid. The edges will be painted black so there will be no visible wood to be seen once in-place.



Emblem close-up:



Rear view:



The trottle will sit on rises so will be higher than shown in the last picture.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #47 on: October 21, 2014, 09:26:45 am »
Say...are there any rank structures in Elite Dangerous?  Maybe you want to put those badges on as you increase.  Or, how about the insignia of opposing factions? You could cross them out as kills. Or do you want to smuggle contraband?  I don't suppose you'd show that off with a badge.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #48 on: October 21, 2014, 10:01:07 am »
There is indeed a ranked structure. It would be great to have swappable badges but they only make the dangerous one. Maybe I should make a suggestion to the developers.

There are different factions too. I haven't checked out the insignias though.

Interesting idea!
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #49 on: October 21, 2014, 10:49:11 am »
In case anyone else was wondering about the factions.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #50 on: October 21, 2014, 12:58:34 pm »
In case anyone else was wondering about the factions.

Cool! Thanks for that Generic  :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #51 on: October 22, 2014, 03:35:07 am »
Side pieces filled, sanded undercoated twice, sanded, filled and sanded again:



A few pictures of the flat black paint process.

2 coats (nearly - the tail has only 1 coat as I need to hold the pieces somewhere) of flat black applied:

Wet (it looks terrible and inconsistent at this point):



Drying (much better):



Close-up (this starts to bring out the inconsistencies and highlights where extra finishing needs to be done):



Inconsistencies will be filled and the paint will be sanded back with a high grit sandpaper before another coat is applied.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #52 on: October 22, 2014, 07:21:57 am »
Almost done with the painting. Just need to flip them over and do the other sides.




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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #53 on: October 22, 2014, 08:16:52 am »
Sides just leaning against the case atm.



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #54 on: October 22, 2014, 06:22:46 pm »
This is insane.  In a good way.  :applaud:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #55 on: October 23, 2014, 06:30:10 am »
This is insane.  In a good way.  :applaud:

Lol. I wish my desire to build would take a rest for a while :)

Filled, sanded and undercoated the sides of the stick case:







Working on the lid for this at the same time ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #56 on: October 23, 2014, 08:56:22 am »
i love this project!!!! Very clean work...  :applaud: :applaud:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #57 on: October 23, 2014, 09:12:23 am »
Thanks Pinfritz. You never know how it will be received as it's not a typical arcade related piece.

I've finished filling, sanding and covering the lid for the stick:





I will use Neutrik connectors for the HOTAS USB connections:




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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #58 on: October 23, 2014, 10:11:53 am »
You never know how it will be received as it's not a typical arcade related piece.


I can only speak for myself....but your work is stunning.  The attention to detail is amazing, I think what impresses me the most is how you (and a few other members on this forum) will invest an incredible amount of effort into the smallest piece of the cabinet.  I think R-Pod is the best driver I have seen and I can't wait to see this one completed!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #59 on: October 23, 2014, 02:53:43 pm »
Thanks very much for that Azure, it's appreciated. I'm enjoying the build process at the moment but there will come a time when I want to see it finished. I haven't even worked out all the details yet - I like to freestyle  :cheers:

Boring stuff: more undercoating, filling and sanding. Stick case sides are ready for painting in flat black:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #60 on: October 23, 2014, 05:29:42 pm »
Two coats of flat black applied. The backs of these still need to be done properly and the pictures are a bit rubbish because I'm tired):



A couple of wonky pictures:





I'm also working on a panel overlay for the throttle. Using someone's design (MoodyB) as inspiration, did a bit of Photoshop video googling and had a crack at making my own. This is what I may use for the legends:


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #61 on: October 24, 2014, 05:47:26 am »
I'm making the top blanking plate for the stick today.

Removed the stick from its base:



Check for clearance:



Select the correct hole saw to use:



Looks like a tight fit so I'll need to be accurate with my cutting.

Marked out the panel (over-cut so I can trim back later) and drilled the hole:



Fit is good:



The rear of the panel sits nice and flush with the lid. The front ... not so much. I'm not going to let it be a problem though:


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #62 on: October 24, 2014, 08:02:31 am »
I completed the top plate for the stick. It still nees a bit of work - this inner and outer edges will be painted black.







It's not perfect but will certainly do.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #63 on: October 24, 2014, 09:50:14 am »
My Ribbed rubber sheet arrived - perfect timing:





I made the inserts for the windows:



In-place:



Loose assembled:


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #64 on: October 24, 2014, 01:37:12 pm »
Men your work are amazing :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #65 on: October 24, 2014, 03:02:42 pm »
Thanks  jackiabu, I'm glad you're enjoying the build  :cheers:

Two coats of varnish, one more to go and I can think about assembling:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #66 on: October 24, 2014, 05:03:17 pm »
Varnishing has been done.





I will attach the sides tomorrow.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #67 on: October 24, 2014, 06:56:09 pm »
 :notworthy: man I really love your work  :notworthy:

Great detail and finishing  :cheers:

I'm hooked  :dizzy:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #68 on: October 25, 2014, 03:52:13 am »
Thanks for that Superfrog, I really liked your last project too!

Today I will be making the top panel for the throttle. This is significantly more complex than the stick.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #69 on: October 25, 2014, 07:17:03 am »
Finishing your edges and corners on 45's gives your projects a real professional and "manufactured" look. Love all your builds...keep it up ;)

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #70 on: October 25, 2014, 12:30:25 pm »
Finishing your edges and corners on 45's gives your projects a real professional and "manufactured" look. Love all your builds...keep it up ;)

Thanks Typefighter -  it's a simple way of adding extra interest and very easy to do  :cheers:

Finally finished the panel after pretty much a full day's work. There is still some additional work to do to integrate it into the case more effectively.

Covered with vinyl:



Edges painted (thumbs used to wipe any seepage on the surface - messy business):



Top in-place:







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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #71 on: October 26, 2014, 08:58:19 am »
Love it! :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #72 on: October 27, 2014, 10:24:15 am »
Love it! :cheers:

Thanks emphatic, I really appreciate your comments on my builds!

I'm happy with the top plate made for the throttle but the material is a little too thick for my liking. I ordered some HIPS (plasticard) to try instead. Drilling holes with a spade bit is a breeze:



Cutting the squared holes will be a little more of a challenge.

One of the reasons for using the thicker material in the first instance was so I could hide the screws which hold the fascia panels in place. It turns out I can just remove these and the panels still stay in position somehow. Very happy with that break ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #73 on: October 27, 2014, 11:20:19 am »
Awesome work, as always.  I have a huge appreciation for your attention to detail.  I know the level of patience it takes to spend hours on the details that don't actually lend to functionality.

I never see it in pictures, but I assume you have some form of shop you do your work in?  I can't imagine you are painting and routing in your living room...
The reason I ask is because I see some of your painted finishes you are using a flat black paint and then varnishing.  I would suggest looking into either catalyzed varnish or catalyzed lacquer.  I have been using catalyzed lacquer for years and if you have a regular shop setup, a decent HVLP sprayer is not all that expensive, the lacquer lasts for a few months in the gun so the only cleanup is when your project is finished, and the drying times are measured in minutes, not hours or days.  I would shoot a quick coat on a project, wait 20 minutes, come back out and hit it with some steel wool, then wipe it down with cheesecloth, hit it with a second coat, wait another 20-30 minutes, and repeat one final time.  Depending on the finish (flat, satin, semi, or gloss) I might hit it one last time after a few hours of curing with some 0000 steel wool just to get rid of any fuzzy stuff that got in the lacquer while it was drying (if semi or gloss, just scrub it a little with a microfiber cloth).  The finish ends up super strong, goes on FAST, and is ready for assembly in hours if you want to be careful, less than a full day if you need to handle it a lot.  Far better than any brush on finish.

And you can lacquer in colors too.  High Gloss Black Lacquer gives you an amazing finish, with drying times that are a fraction of a rattle can and none of the brush marks of a brush on varnish finish.  The only problem with the high gloss is that until it is fully cured it is easy to mar the glossy finish, and any poorly prepared piece will show the flaws.

OH, and I would try textured ABS for the cover .. the 1/16th stuff is fairly easy to cut with a knife, and the textured surface would lend itself to your other finishes.

Keep up the good work, I enjoy watching your builds. 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #74 on: October 27, 2014, 01:35:41 pm »
Thanks dkersten, I am a little obsessive about details but not as much as some on these forums! Maybe it's because my projects require so many pieces to be cut - I need to reach a point where I move on and not continually re-do pieces until they are perfect. I remember I did take that approach when making a couple of side panels for my desk - they ended up taking 6 weeks to get right. The law of diminishing returns applies for results versus effort.

I have a very basic setup; a small Black and Decker workmate bench, a router (a good one though), a jigsaw and a power drill/driver. I have 2 large and 2 smaller g-clamps to work with. A fairly meager set of tools but sufficient for building. I also use a respirator mask when cutting the MDF. I do all the woodwork either outside (the really messy bits) or in my garage (not too much space in there to be honest and just 1 100w lightbulb). I just take my time and try not to rush things too much.

Filling is done outside but I generally do the sanding in the garage and all the painting inside on the coffee table in my lounge (i just get some old pieces of wood or desk surface to avoid potential problems). A simple, cheap foam roller and tray is used.

I'd love a proper spay booth setup and think this is where a lot of time could be saved and finishing improved. As you have indicated, there's a lot of options to look at there but I don't have the setup or space to accommodate unfortunately. If I was doing this for a living, I would certainly be investing in the necessary equipment. A CNC would be on that list too!

I wasn't aware of the textured ABS - it looks great and I'm sure I'll get some of that to use at some point.

Thanks for taking the time to post the ideas and suggestions, it's appreciated and I will look further into the catalyzed lacquer.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #75 on: October 27, 2014, 03:48:36 pm »
You can get precatalyzed lacquer in a rattle can, I use it for touch up on a jobsite when I am either doing finish work or if I can't haul the HVLP sprayer to the location (or use it because of the environment I am in).  It definitely should be used outdoors if possible, or at least in a well ventilated area, but it is the same stuff you can get for a sprayer.  The type I use is by Cambell called SprayZit.  I use the clear satin or semi gloss.  A quick google search shows that it isn't widely available on the interweb, but it looks like you can find some Mohawk brand on Amazon. 


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #76 on: October 28, 2014, 04:13:14 pm »
Just tried looking for that in the UK. No luck initially. I'll keep looking though.  :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #77 on: October 29, 2014, 06:57:58 pm »
I spent the evening re-cutting the top plate for the throttle. It's a good deal thinner. The throttle itself will have to be raised a little to get it flush with the front section and the lid.







There's still a little trimming and tidying up to do yet.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #78 on: October 30, 2014, 01:36:38 am »
It's way better withe the thinner part  :applaud:

But for me, it's going TO SLOW ... I wanna see MORE  :banghead: :dizzy:

 :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #79 on: October 30, 2014, 05:06:58 am »
This is just perfect :notworthy:

i want to see more from this :cheers: project

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #80 on: October 30, 2014, 06:48:38 am »
wow very nice !!

don't forget the current models of the DK run the game fine but the text can be hard to read
but after you oculus you will never game on your monitor again with elite

such a ride !
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #81 on: October 30, 2014, 03:50:35 pm »
Thanks for the feedback  :cheers:

@Superfrog, I'm on a bit of a go-slow at the moment due to commitments. I'm intending to remodel to back of the seat slightly to angle the large upper back section slightly forwards. I should get around to that this Sunday.

@williamavished, it's far from perfect but it will hopefully come out as I expect :)

@ njay, thanks. I can't wait to get hold of a Rift. By the time I get this completed, there'll be less time to wait for the consumer version of the Rift. I hear that Elite is quite possibly the best software to showcase it.
« Last Edit: October 30, 2014, 04:19:18 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #82 on: October 30, 2014, 05:27:12 pm »
Yep, looking left and right and see all the screens popup is amazing
Now to get me a hotas  :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #83 on: November 05, 2014, 04:37:13 pm »
Yep, looking left and right and see all the screens popup is amazing
Now to get me a hotas  :cheers:

I have to get a Rift ...

After some issues with my back, I've managed to get the cases epoxy'd and I can now use the HOTAS again.

I also bought something called VoiceAttack and the ASTRA voice pack. Effectively, it's a voice control system with verbal feedback - a nice, warm, female AI voice. It's totally awesome! You can use it to activate ship functions and it also has a large galactic encyclopedia so you can ask it questions and it will respond - 'What is a Black Hole? What is and Event Horizon? What is a White Dwarf etc. The immersion levels just went up a couple of notches.

Anyway, I can play the game again now while I build the rest of the seat:







The small display in the centre is an iPhone running Roccat PowerGrid - touch controls for the game if I choose not to use VoiceAttack.

Link to ASTRA pack if anyone is interested:


« Last Edit: November 05, 2014, 05:41:19 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #84 on: November 05, 2014, 05:48:02 pm »
This keeps getting better and better. 

I think if I hadn't heard about this game already, and already had decided to purchase it, I would based on your set up. 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #85 on: November 06, 2014, 06:43:27 am »
Cheers for that Generic and I hope you enjoy it just as much as I. There's a lot more to come from Elite too :cheers:

This is the first time where I feel technology is really able to transport you into a different and immersive world without having to try too hard to suspend disbelief.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #86 on: November 06, 2014, 08:14:46 am »

I also bought something called VoiceAttack and the ASTRA voice pack. Effectively, it's a voice control system with verbal feedback - a nice, warm, female AI voice. It's totally awesome! You can use it to activate ship functions and it also has a large galactic encyclopedia so you can ask it questions and it will respond - 'What is a Black Hole? What is and Event Horizon? What is a White Dwarf etc. The immersion levels just went up a couple of notches.


What...... :o :o, that is so amazing

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #87 on: November 07, 2014, 02:58:06 pm »
What...... :o :o, that is so amazing

It's what they call a 'game changer' :)
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #88 on: November 08, 2014, 01:03:15 am »
HOTAS case attachment method:


I will purchase 2 x 6mm (but possible 5/4mm) plates for the top of the supporting poles. The poles are to be made from hardwood. I used this on my monitor mount for my rig and it's very sturdy:



The plan is to drill 2 holes into the bottom of each case. I will pass a bolt through each of these and use a washer also, These will be epoxy'd in place to prevent any movement.

I will drill a hole into each of the supporting poles which will be embedded into the pods located at the side of each seat. Each hole will have a threaded insert screwed into place.

The aluminium plate will be attached to each pair of poles using coutersunk bolts.

Each plate will have 2 channels cut into it.

The bolts extending from the underside of each of the cases will pass through the channels and will be bolted in place from the underside.

The channels will allow a degree of fore and aft movement.

This is the design:



The channels or counter sunk bolts may be off-centre depending on what it is like getting into and out of the seat - I don't want to inadvertently catch them getting in and out.

It may be possible to use only one channel between the poles and pass both attaching bolts through it. The basic principles remain the same.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #89 on: November 08, 2014, 09:07:49 am »
This looks amazing so far - well done.

I think this and star citizen are more suited this style of sat down playing than maybe building a cab containing a HOTAS (which is something I had been considering myself).
Maybe I will make some kind of intergrated controller for star citizen when it is released but just can not decide yet on a controller configeration.
I have an X52 pro HOTAS and it is great, but to me it is still not as accurate as an atari yoke, so am considering maybe using a yoke (yeah I have a spare) with the truster from the HOTAS maybe?.
Then though there is still the issue of probably needing a mouse for the planetside first person shooter elements of the game.

Any way this is not about me - but I do have a question, are you planning this set up with star citizen in mind at all? and if a mouse is to be used is there going to be a surface for it (maybe the flat section behind the stick?).

Again great work so far!.





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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #90 on: November 08, 2014, 09:28:17 am »
This looks amazing so far - well done.

I think this and star citizen are more suited this style of sat down playing than maybe building a cab containing a HOTAS (which is something I had been considering myself).
Maybe I will make some kind of intergrated controller for star citizen when it is released but just can not decide yet on a controller configeration.
I have an X52 pro HOTAS and it is great, but to me it is still not as accurate as an atari yoke, so am considering maybe using a yoke (yeah I have a spare) with the truster from the HOTAS maybe?.
Then though there is still the issue of probably needing a mouse for the planetside first person shooter elements of the game.

Any way this is not about me - but I do have a question, are you planning this set up with star citizen in mind at all? and if a mouse is to be used is there going to be a surface for it (maybe the flat section behind the stick?).

Again great work so far!.

Thanks rockyrocket  :cheers: I've definitely built this with space sims in-mind. I do have Star Citizen as well (it would be stupid not too!) I have limited experience with HOTAS configurations so don't know what the X52 is like. I did have an MS Sidewinder many years ago though.

The idea is to use the centre section for attaching various additional controls including a 3D mouse if I can stretch to that. I'll need to run a selection of cables up to the mountpoint to allow that to happen.

I've re-shaped the back section; I don't mind re-doing the seat as comfort is important. The back piece is now split with the upper section angled forwards more. I've re-cut the subframe pieces and lowered the back by about 2.5 cm so it reclines more:






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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #91 on: November 08, 2014, 10:30:39 am »
Just messing about trying to get a feel for the shaped pieces at the sides:



These will be covered in very firm foam and glued to further pieces to allow me to screw them into place. I will trim the lower piece back a little more ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #92 on: November 08, 2014, 12:15:01 pm »
The side has been trimmed back and 3 pieces have been cut for this to be glued onto. These pieces are shaped to fit along the edges of the existing contoured panels.



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #93 on: November 09, 2014, 04:44:05 am »
The shaped sides are proving impossible to wrap ... I am abandoning this approach. I will likely just make flat panels instead :(
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #94 on: November 09, 2014, 11:30:40 am »
Keep going at it ! Looks amazing thus far
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #95 on: November 09, 2014, 02:02:34 pm »
Yes, no chance of giving up :) Never mind, not everything works out as expected.

Today I have re-cut the panels to go the simpler panel mosaic route only to find the extra staples I bought some years ago are the wrong ones. I've ordered some more so should be able to get these done during the latter part of this week.

Edit: I've always had the paneling from 2001 in mind when making these. I wish I had as much skill as the creators of that set:

« Last Edit: November 09, 2014, 02:07:46 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #96 on: November 10, 2014, 10:21:21 am »

I wish I had as much skill as the creators of that set:


Just my 2 cents....YOU DO!  :D

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #97 on: November 10, 2014, 02:45:01 pm »
I wish I had as much skill as the creators of that set:
Just my 2 cents....YOU DO!  :D


Yeah, what he said... 

Mind you i am still a little let down that the Mk-II only still has ONE monitor...   :P

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #98 on: November 12, 2014, 05:23:36 pm »
You're both too kind! Thanks for that  :cheers:

I managed to get a little time to work on one of the side panels tonight. I had to refit the material on one of the centre pieces to get a better finish:





Upholstering is a slow process ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #99 on: November 12, 2014, 05:34:29 pm »
First: I really love your work! It's beyond awesome!  :notworthy:

Now: Although a part of me wants to see how this seat turns out in the end, I have to ask: Why don't you buy a decent comfortable and not to mention adjustable seat?

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #100 on: November 12, 2014, 05:38:22 pm »
First: I really love your work! It's beyond awesome!  :notworthy:

Now: Although a part of me wants to see how this seat turns out in the end, I have to ask: Why don't you buy a decent comfortable and not to mention adjustable seat?


I need to factor in the Centre Console before completing the seat pads:



I plan on using a button box, a 3D mouse or an iPad mini running the PowerGrid software:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #101 on: November 13, 2014, 04:10:06 pm »
First: I really love your work! It's beyond awesome!  :notworthy:

Now: Although a part of me wants to see how this seat turns out in the end, I have to ask: Why don't you buy a decent comfortable and not to mention adjustable seat?

Thanks and a sensible question! Generic has captured the reason succinctly. This is a custom build where visuals and other component placement are key. A standard seat just wouldn't give the required configuration or effect.

In terms of adjustability, provided the configuration of the seat is correct in the first instance, this shouldn't be an issue. My racing bucket seat is fixed and is supremely comfortable!

I also want the challenge of building something completely from the ground up.

Another panel covered and attached:


« Last Edit: November 13, 2014, 05:02:49 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #102 on: November 14, 2014, 06:35:26 am »
Looking very good :)

Now switch to frameshift and finish this :P
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #103 on: November 14, 2014, 12:23:00 pm »
Looking very good :)

Now switch to frameshift and finish this :P

Cheers njay  :cheers: I haven't got enough credits for a Frameshift upgrade ... I am working on a Procrastination Disruptor though.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #104 on: November 15, 2014, 07:37:41 am »
Shaping up nicely. :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #105 on: November 15, 2014, 08:24:33 am »
Cheers emphatic. Although it's not how I originally envisaged it, I'm pleased with how it's turning out.

My staple gun died but I managed to make and fit another panel:



I'll get a new gun this afternoon.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #106 on: November 15, 2014, 11:10:17 am »
I finished the pads for the back and made the plate for the gap between the shoulder sections. This is where the keyring badge will go. It's just stuck on with a sliver of double sided tape at the moment to show the effect:



I still need to tidy things up a little and paint the base black:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #107 on: November 15, 2014, 12:34:16 pm »
I'm surprised you haven't opted for embroidery on that. A nice dark silver logo would make that. A small one, or a massive one on the large pad.


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #108 on: November 16, 2014, 08:02:29 am »
That would indeed look very good Chance. Something I should have considered earlier probably - stuck in the middle of reshaping the lower panels at the moment.

The main seat panel has been shortened, foam re-fitted and recovered with material. The rounded piece which sits in-front of this has been completed and I'm very pleased with how it turned out. This is there to create a shallow 'bucket seat' effect. I used double sided tape to ensure that the foam stayed in place throughout the covering process. This whole piece will sit on a platform to raise it and accentuate the effect you can see in the pictures.

Shaped piece (the foam covers two faces of this panel):





Firm foam stuck to the shaped piece with the initial loose stapling done. The white strip is double sided tape waiting to have the backing paper removed:



In-place (above):



In-place (side):



In-place (front):

« Last Edit: November 16, 2014, 08:05:22 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #109 on: November 16, 2014, 11:16:50 am »
I've re-cut and re-covered the front pads. After sitting in the seat for a bit, it seems the rounded section is at about the correct height so I wont be adjusting that any further. I've created a couple of risers for the front pads but they're still a little low. I need to add some 6mm sheet to get them to sit flush. The centre console section is just rammed in at the moment, it's a very tight squeeze.







I may need to re-size the centre console section ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #110 on: November 18, 2014, 01:23:55 pm »

What might be the most important question in my mind: Is it comfortable?

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #111 on: November 18, 2014, 02:04:02 pm »
Do you have an opinion on online only play?

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #112 on: November 18, 2014, 02:30:39 pm »
Do you have an opinion on online only play?


Not everyone has a good internet connection or a connection that is stable. It'll also impact those who are peripatetic. A single player experience will still be available but the mandatory connection is understandably annoying. It won't make any difference to me but I certainly sympathise with those who are affected.


What might be the most important question in my mind: Is it comfortable?

Indeed. I've spent as much time as I can adjusting and tweaking the layout. It certainly seems like it will be comfortable but it's always going to be a bit of a leap of faith and I won't truly know until it's built.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #113 on: November 23, 2014, 12:31:20 pm »
As planned, I have dropped the rear of the sub-frame by a further 2.5cm to give more of a recline:



I have made the base plate for the seat:



The first side has been fabricated - I needed to make this from 4 sections; it's double width and the panels I could fit in my car weren't large enough to allow me to use single pieces. These sides will be covered by the side pods anyway:



The upper line is where it will need to be trimmed to. The lower lines are where the side pods for the HOTAS will follow. I will replicate this but in reverse for the front (the upper slope will be short, the lower one longer).

I will also need to re-think to cutouts due to the change in shape of the sides - they don't follow a continuous line anymore.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #114 on: November 25, 2014, 06:01:15 am »
Great project once again!

Ultimately you should combine it with this setup:

http://www.polygon.com/2014/11/24/7277041/elite-dangerous-ultimate-rig

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #115 on: November 29, 2014, 07:33:17 am »
Great project once again!

Ultimately you should combine it with this setup:

http://www.polygon.com/2014/11/24/7277041/elite-dangerous-ultimate-rig

Thanks  :cheers: Yes, I've seen that setup, it looks awesome - serious investment required!

I started on the side pods today. First piece cut:



Cloned:



Position:





Windows drawn out:



Edit: looking ad the width of the sections between the windows and the outer borders, I decided it looked too skinny. I added an extra 1cm to give a bit more of a bulky and substantial look:

« Last Edit: November 29, 2014, 07:52:47 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #116 on: November 29, 2014, 09:30:52 am »
I've cut out the windows for the left side pod.





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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #117 on: November 29, 2014, 11:14:40 am »
Cloned cutout for the outer face of the right hand side pod:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #118 on: November 29, 2014, 12:11:28 pm »
The outside and inside edges of the cutouts have been beveled:





Both sides have been completed:



In-place:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #119 on: November 30, 2014, 10:51:52 am »
After waking up with a stinking cold this morning, I struggled to get anything done. Feeling a little better now so have managed to cut the remaining side pieces for the side pods:



I'm going to make a start on the inlays for the outer pod faces next ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #120 on: November 30, 2014, 01:02:33 pm »
Finished beveling all the edges and routing out the insets for the materials to sit in:

Beveling:



Inlays:







The depth of the inlay for the wire mesh is about 2mmm whilst that for the rubber and artwork is around 7mm.

Edit: That's it for today ...
« Last Edit: November 30, 2014, 01:08:53 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #121 on: November 30, 2014, 02:20:45 pm »
Really nice work mate. I really like that you're following the same theme as your other cab so they go together. I'll be doing the same when I build my pinball cabinet (called "Flip" obviously!).

Sucks having a cold and working with MDF though...

Edited for grammar. Because my mum told me to.
« Last Edit: November 30, 2014, 02:35:01 pm by markc74 »

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #122 on: November 30, 2014, 02:52:55 pm »
...my pinball cabinet (called "Flip" obviously!).

 :D  :applaud:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #123 on: November 30, 2014, 03:47:28 pm »
Really nice work mate. I really like that you're following the same theme as your other cab so they go together. I'll be doing the same when I build my pinball cabinet (called "Flip" obviously!).

.

Thanks for that  :cheers: I'll look forward to your pinball cab; if it's anything like your Blip cab, it will be most excellent. I'm not just saying this when I consider your machine to be the best traditional style cab I've seen on here. My kind of colour scheme with something 2001'esque about it. Understated, meticulously detailed and frankly, a veritable classic. A great name for the new project, but you know that already ;)

Just a simple pic to show the position of the throttle for this build. The bottom of the case will be about level with the top of my knee when attached:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #124 on: December 01, 2014, 06:40:00 am »
First fine ribbed rubber insert complete. Backing board cut:



Rubber cut:



Glued together using this:



In-place:




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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #125 on: December 01, 2014, 07:48:21 am »
I've completed the second rubber inlay and cut the first section of mesh:





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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #126 on: December 01, 2014, 08:32:48 am »
Very nice work!  :notworthy:

Out of curiosity, how did you do the large bevel around the edge?  It is very smooth and consistent.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #127 on: December 01, 2014, 08:45:07 am »
Thanks BorgDog  :cheers: It's done with a router/chamfer bit. Very easy to do really provided you have a nice straight perimeter/edge to work with. All this has been done with a hand held router rather than a router table.

Mesh done for both sides:



Upright with throttle:



It's starting to look like something now.

Edit: Ejection seat stickers turned up in the post:



These will be embedded into the build behind some acrylic - not sure where yet.
« Last Edit: December 01, 2014, 08:57:48 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #128 on: December 01, 2014, 09:46:05 am »
Artwork/logo will be simple. I may resize the font a fraction smaller:



It will be black rather than gray, naturally.

Edit: Font is Neuropol X if anyone's interested.
« Last Edit: December 01, 2014, 09:49:51 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #129 on: December 01, 2014, 10:31:26 am »
I am so enjoying follow your projects.

You are doing an amazing job. :applaud:

By the way i see where you put the position of the throttle for this build...You do not have a problem with the USB cable length? i ask this , because I built something similar in the past  to my arcade machine.

But in the end I found a solution ...http://jackiabu.blogspot.co.il/search?updated-min=2012-01-01T00:00:00-08:00&updated-max=2013-01-01T00:00:00-08:00&max-results=2

anyway keep the amazing job you doing  ;D

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #130 on: December 01, 2014, 10:44:57 am »
Thanks jackiabu  :cheers: The USB cables for both the throttle and the stick (they have 1 each) will be fed into a Neutrik USB adapter located on the top of the side pods.



I have only made the sides for these pods so far. There will be a section 4cm in width between these which gives me space to attach the Neutrik connector to. The USB cables from these adapters will be fed through the underside of the seat into a USB hub located in the back of the seat - I'll be making an access hatch so I can get inside easily. The USB hub will connect to a USB repeater so I don't run into any issues with overall USB cable lengths:



There's plenty of space inside the cases to accommodate any 'excess' cabling from the HOTAS so it won't look untidy.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #131 on: December 01, 2014, 06:09:12 pm »
Trying to come up with a logo that's not over-stylized but simple and effective. This is what I've come up with:



Thoughts?
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #132 on: December 01, 2014, 06:10:47 pm »
Feels like the letters need depth to them.  Like a bit of extrusion or something.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #133 on: December 01, 2014, 06:12:50 pm »
Interesting idea, like an inverted drop shadow or something?
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #134 on: December 01, 2014, 08:59:50 pm »
I'd say flat. sans serif,  Just a slightly thicker than medium weigh Helvetica variant. maybe add some gaps in the P and break up it's Counter.  More of a futuristic military font. Something you'd see on Space:Above and Beyond, but before going the full rustic future dystopian spray paint feel.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #135 on: December 02, 2014, 05:16:34 am »
Cheers Chance, I'll look at that font. I did find another good one - AR DESTINE. Still trying to make the the logo pop a bit but my Photoshop skills are somewhat lacking. I think this is much better than the first:



Improvement?
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #136 on: December 02, 2014, 07:08:53 am »
Do you have a ingame name yet?

so i can shoot you from the sky?  :lol
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #137 on: December 02, 2014, 09:05:48 am »
Do you have a ingame name yet?

so i can shoot you from the sky?  :lol

Yes, it's Commander Marcus Antonius (connection with Cleopatra with the asp and all that - tenuous link with snake ship names in the game, I know). Feel free to engage  :cheers:

More work on the artwork. More complex than originally envisaged but getting to the point where I'm happy with it. I've taken the window shape into consideration when putting this together:



Edit: Frontier are the developers for Elite Dangerous btw.
« Last Edit: December 02, 2014, 09:17:45 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #138 on: December 02, 2014, 02:52:37 pm »
Hmmm ... nearly there I guess ... for now. Added a couple of lines to make it look more like corporate branding:



Anyone who's good at Photoshop, it this any good or are there any other simple effects I could be looking at?
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #139 on: December 02, 2014, 03:03:43 pm »
I like it, it has the depth I was thinking about.  Though the '1' looks a little off.  How's it look as a single piece?

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #140 on: December 03, 2014, 05:44:59 am »
Thanks for that Slippy. Your idea about the depth has definitely made a difference. I wish you hadn't mentioned the '1'; I'll have a look at that now ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #141 on: December 03, 2014, 06:55:03 am »
Still experimenting on the '1' ... Artwork printed out in draft. I will shrink this by a few percent for a better fit - it's too close to the edge at present:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #142 on: December 03, 2014, 09:31:38 am »

On the "1", to me it is the font.  I've never been a fan of fonts that round the top right corner of a 1.  I like the the Robotech font personally  :dunno

If you keep this font I'm not sure what you can do, if you square off that top corner then it might look really odd compared to the CP.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #143 on: December 03, 2014, 11:59:47 am »
Ok, after checking out the Robotech font, I decided it was an option. It doesn't lend itself to using the inner stroke approach so I used it on the outside instead. This is what I cam up with:

Looking for some feedback/critique from you guys on this as I like both:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #144 on: December 03, 2014, 12:11:26 pm »
Ok, after checking out the Robotech font, I decided it was an option. It doesn't lend itself to using the inner stroke approach so I used it on the outside instead. This is what I cam up with:

Looking for some feedback/critique from you guys on this as I like both:



Send it to the printer!

Your diligence is noted Commander, your Freagle awaits!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #145 on: December 03, 2014, 12:40:42 pm »
Yep, I think we have a winner.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #146 on: December 03, 2014, 01:15:29 pm »
Ok, after checking out the Robotech font, I decided it was an option. It doesn't lend itself to using the inner stroke approach so I used it on the outside instead. This is what I cam up with:

Looking for some feedback/critique from you guys on this as I like both:



Yep. This for sure. I like it minus the amount of gradient. I'd tweak it a bit and give it less (or none at all). Maybe a version where there's no "3D" effects and it's just a flat looking image? Simple and subtle.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #147 on: December 03, 2014, 01:18:53 pm »

I think it looks great (although I'm biased as I already admitted to liking that font).  I like the 3D depth on it due to the fact that you have beveled edges everywhere on the project so it seems to blend well.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #148 on: December 03, 2014, 02:21:21 pm »
Thanks for the input and feedback guys  :cheers:  It looks like the newer version is the clear winner. I think Chance has a point - maybe a slightly less gradient. Going to get the proportions for this right now and send off to have it printed on some nice card.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #149 on: December 03, 2014, 04:48:48 pm »
I was thinking that would look fantastic printed on vinyl with a glossy laminate, then adhered to a board you mount behind like the other panels...

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #150 on: December 03, 2014, 04:57:33 pm »
I was thinking that would look fantastic printed on vinyl with a glossy laminate, then adhered to a board you mount behind like the other panels...

Right with you there on the glossy finish dkersten. I'm going to sandwich the card between some 3mm acrylic (waiting for that to arrive) and some backing board :)

I'll use the same approach as the R-Pod:





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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #151 on: December 05, 2014, 05:27:43 am »
I have cut out the frames for the inside sections of the outer panels. The perimeter pieces will be glued into place:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #152 on: December 05, 2014, 08:19:31 am »
I started work on the inner sections of the left pod:





These will not be supporting structures. This is to be the full width of each of the side pods (89mm total):

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #153 on: December 05, 2014, 09:08:42 am »
I started on the LED cluster for the downward sloping side on the rear of the side pod. Just trying to get the spacing how I want it; it just needs to be reasonably subtle and unfussy:

These are held in with Blu Tac at the moment. The bezels will eventually be epoxy'd in place and the LEDs hot glued into those:










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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #154 on: December 06, 2014, 06:04:13 am »
The dark red vinyl (which will sit behind the black wire mesh) arrived today. The picture doesn't accurately portray the colour at all unfortunately. It's a couple of shades darker:



The 3mm acrylic also arrived.



I also ordered the artwork so hopefully that will be here in the next few days.

Currently cutting the supporting pieces for the side pods ...

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #155 on: December 06, 2014, 08:28:06 am »
Still working on the support structures and perimeter pieces but a bit of a diversion with the vinyl:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #156 on: December 06, 2014, 09:50:35 am »
I've cut enough perimeter pieces and supporting blocks to start gluing things together. The remaining blocks will be straight cuts rather than angled ones so are much simpler. I will will need to apply the glue to the pieces in 2 passes. I will complete the left pod first and then start on the right pod.

The screws have been countersunk to enable them to be screwed (and glued) into the outward face once everything is ready. There will be more pieces to accept the HOTAS poles and also an additional brace running across the centre.



I have also cut the hole for the Neutrik USB connector in the top panel:


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #157 on: December 06, 2014, 05:09:58 pm »
Really like the logo! :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #158 on: December 06, 2014, 05:30:45 pm »
Really like the logo! :cheers:

+2
 :cheers:

Great to see this one coming together

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #159 on: December 06, 2014, 11:47:59 pm »
Damn I look at your $hit and it just makes me feel completely inadequate.Totally awesome build. You got some mad skills Bro.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #160 on: December 07, 2014, 05:43:22 am »
Cheers for the positive feedback everyone :cheers:

With the glue having dried overnight, I dry assembled the left side pod. It's not completely perfect but good enough to give me the confidence to start on the second one:







I still have to put the mounting poles in place. These will slide in and out of the side pods to make the HOTAS removable. The main side piece shown in the picture will sit about 3 inches lower. The platform sitting on the poles (4mm aluminium plate which was ordered yesterday) will raise the HOTAS by 2-3 inches from the top surface of the side pods. I'll need to experiment to get the position correct:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #161 on: December 07, 2014, 06:07:11 am »
Man, what you call "not completely perfect" others would kill for.
                  

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #162 on: December 07, 2014, 07:56:03 am »
Man, what you call "not completely perfect" others would kill for.

Cheers yamatetsu  :cheers: People can be overly critical of their builds at times - me included. It can be a bit of a curse.

Cut the perimeter pieces for the second pod. I will need to cut the support blocks next:



Just to give an idea of where the side pod will sit relative to the top of the front of the seat:

« Last Edit: December 07, 2014, 08:18:02 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #163 on: December 07, 2014, 10:05:16 am »
Rinse and repeat for the second pod.

Support blocks hand cut with holes drilled for the screws.



LED and Neutric holes also drilled:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #164 on: December 08, 2014, 06:02:59 am »
More progress and a better view of the fit:









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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #165 on: December 08, 2014, 07:00:17 am »
I'm afraid to touch it.  It's so tight it pinched my finger just looking at it!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #166 on: December 08, 2014, 08:12:17 am »
Cheers Generic  :cheers: There are a couple of pads which need attending to slightly but it should be a decent fit. I can start working on the sides again soon.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #167 on: December 08, 2014, 09:12:54 am »
Man, what you call "not completely perfect" others would kill for.

That's because you work on it and see every detail what is good or bad.
And you always wanna be as good as possible  :dizzy:

I can tell you all about it....  :censored: It's hard to let it loose  :dizzy:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #168 on: December 08, 2014, 05:52:16 pm »
Man, what you call "not completely perfect" others would kill for.

That's because you work on it and see every detail what is good or bad.
And you always wanna be as good as possible  :dizzy:

I can tell you all about it....  :censored: It's hard to let it loose  :dizzy:

Seems you're struck with the same affliction as I am Superfrog   :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #169 on: December 08, 2014, 06:30:03 pm »
Count me in too. Affliction is a good word to describe it. I'm really hard on myself with it. Probably why I'm so anal retentive with my planning and construction. "It can always be better" I tell myself :D

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #170 on: December 09, 2014, 06:38:32 am »
I think these forums are probably littered with like-minded individuals with the length of time frequenting the forums proportional to its severity  ;D

Started on the sides and positioned the HOTAS cases to where they're comfortable. Unfortunately, there are a couple of things wrong here. Firstly, the HOTAS will sit on platforms so will be raised a little thereby making the handling position less comfortable. Secondly, the inside of the seat just isn't a good shape relative to the side pod. There was also an additional minor issue where the sloping angle of the front of the side pod didn't line up with the angle on the side of the seat.

I've fixed both issues by reshaping the lower areas of the sides; it looks much better now I feel. As the front section has been lowered by a few cms, I can also lower the side pods and retain the current height of the HOTAS when they're sitting on their platforms.

The pictures shows the before and after positions with the white arrows indicating where it has been adjusted.

Before:



After:



The lower angle on the side panel doesn't mirror that of the side pod but now that the seat sides have been reshaped, the symmetrical asymmetry (if you know what I mean here), looks better imho.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #171 on: December 09, 2014, 09:06:42 am »
I've cloned the main sections for the sides (the tops are over-cut at the moment). I can start to think about the window cut-outs next:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #172 on: December 09, 2014, 09:29:38 am »
The thrustmaster setup makes the chair look small...  lol

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #173 on: December 09, 2014, 09:49:11 am »
The thrustmaster setup makes the chair look small...  lol

Yup, the Warthog is a big piece of kit! The photo doesn't really present a decent perspective of its size relative to the seat though ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #174 on: December 09, 2014, 12:11:09 pm »
Intergalacticat stowaway:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #175 on: December 09, 2014, 12:23:39 pm »
Do you intend to use rudder pedals?  Are there room for rudder pedals? 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #176 on: December 09, 2014, 12:31:42 pm »
Hey Generic, yes. As shown on the first page, I will use these:



The whole behemoth of a seat is to be mounted on a base which will raise it significantly.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #177 on: December 10, 2014, 06:00:31 am »
The artwork arrived today. I've cut the backing board, acrylic and cut out a tester artwork piece:





I will move it down a fraction.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #178 on: December 10, 2014, 08:28:43 am »
Both pods done:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #179 on: December 10, 2014, 08:40:43 am »
Very impressive work, but the thing that keeps popping up in my mind is that has got to create boat loads of dust.  Do you have a shop you are doing this in? dust collection system?  And where is this going to live when done?
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #180 on: December 10, 2014, 08:50:58 am »
Yes MDF creates a lot of mess if not addressed. The Trend router has a vacuum attachment for using indoors (garage). I try to work outside if possible.

It's going to go somewhere in my games room. I will need to move some things around to accommodate it though.



« Last Edit: December 10, 2014, 08:53:42 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #181 on: December 10, 2014, 04:01:06 pm »
I just noticed the ship manufacturer icons on the elite dangerous website.













I won't pretend to have played the game yet, but perhaps once you settle on a type of ship, you might include the logo on your chair?


Holy crow those are huge
/edit

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #182 on: December 10, 2014, 05:41:39 pm »
Thanks for the idea Generic - The game allows you to have multiple ships now but I guess I could make something to allow the logos to be swapable  :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #183 on: December 10, 2014, 05:53:55 pm »
Thanks for the idea Generic - The game allows you to have multiple ships now but I guess I could make something to allow the logos to be swapable  :cheers:

USB screens in the pods?  :D

Maybe even as simple of those photo frames with memory cards for photos.  Have them rotate automatically. 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #184 on: December 11, 2014, 07:01:49 am »
Thanks for the idea Generic - The game allows you to have multiple ships now but I guess I could make something to allow the logos to be swapable  :cheers:

USB screens in the pods?  :D

Maybe even as simple of those photo frames with memory cards for photos.  Have them rotate automatically.
An excellent idea Fursphere, I will definitely look into that  :cheers:

It doesn't look like much but I have trimmed and cut the angles on all the side pieces - these will have further sections attached to them to cover the top section over the shoulders and have a single seamless piece. I will use bracing/support blocks to keep things sturdy. There will obviously be some filling required but doing it this way ensures that the external and internal bevleing will line up correctly:





Rather than windows for the upper part of the sides. I will create a separate panel with inserts to it so it will sit proud rather than embedded. I will do the same for the top. Whilst adding a bit of interest, this will also get around the problem of securely fastening the side sections to the top/shoulder sections - windowing here would severely limit my ability to create a stable structure.
« Last Edit: December 11, 2014, 07:10:47 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #185 on: December 11, 2014, 10:59:24 am »

Draw everything up, drill access holes, rough cut the insides, cut and attach the guides and flush trim. Things are going well. How wrong could I be ...



Aaaaaarrrrrrrrrgggggghhhhhhh. The window is massively overcut, extending down to the side pod.

Options:

a. Stuff it and carry on
b. Do it again

I did it again, correctly:



I'm glad I did.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #186 on: December 11, 2014, 01:02:47 pm »
I've routed the inside bevels on the windows and also inserts for both the mesh and the aluminium bars which are now fitted:



I still need to cut the bars for the other side. I'm almost out of mesh - just enough for one side - so will have to order some more of that.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #187 on: December 11, 2014, 04:14:30 pm »
I still think that you should embroider that winged crest in a silver or gun metal thread on the large seat panel.

...I may know a guy  ;) ;)

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #188 on: December 11, 2014, 11:36:33 pm »
are you ZOOP sealing those bars so they stay shiny?
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #189 on: December 12, 2014, 07:44:56 am »
I'd love to see what it looked like Chance but I'm quite digging the plain look of the upholstery :cheers:

It's anodized aluminium rovingmind so it should be good as is. I have it on my R-Pod and it's looking brand new still :)

I completed the vinyl backing and mesh on the right hand side window:



« Last Edit: December 12, 2014, 08:44:56 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #190 on: December 12, 2014, 09:11:52 am »
So is that all freehand routing?  Or do you build a lot of jigs? 

Honestly, I'm really curious what you're toolset looks like.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #191 on: December 12, 2014, 10:24:40 am »
Yes, all the routing is done freehand. The cutouts I make tend to use simple guides nailed into the back of the MDF:



Tool set is as follows:









Circular saw used very occasionally:



Old Black and Decker drill - does the job:



Small workbench:



A couple of G-Clamps:



That's it really.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #192 on: December 12, 2014, 10:52:01 am »
So you basically build a fence on one side, then use a flush trim bit to route it out?   Man, I was over-complicating that in my head.   :dizzy:

I can't cut a straight line to save my life.   :P

thanks for sharing!   :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #193 on: December 12, 2014, 10:57:54 am »
No worries  :cheers:

A quick tutorial on the paneling if anyone's interested. Cut and paste from another forum where someone asked how it was done. Simple stuff really but may be useful for someone.

You will need a router with flush trim, chamfer and rabet bits, a jigsaw, a drill a small workbench and some clamps.

It will describe how I made the outer panel for this and was my first attempt at doing it:



First, cut your basic shape and ensure you have nice clean edges. I use the flush trim router bit against a straight edge (usually another piece of MDF) to achieve this:



Also cut a second one - this will become the back plate for the panel and hold in the insert (mesh, grill, logo, acrylic etc). Typically, I will use 18mm MDF for the outer panel and 12mm for the inner one. It creates a nice thick (but heavy) piece which adds a nice bit of depth and substance to the projects. You can use the first panel as a template for the second panel. Mark the outline on the second board, rough cut and flush trim.

Next, mark out your design. Firstly, I draw out a perimeter which shows where the outer, more aggressive beveling will reach. After that, I draw out a second inner line equidistant from the edge. I used a distance of around 16mm for the first perimeter and added 5cm to that for the inner line. 5cm becomes the distance between each of the frames on the inner windows. This gives you an idea of the original design I came up with for the outer face of the shifter pod:



Once done, drill some holes towards the corners of the windows. It's best not to get too close to the corners of very tight angles. I generally use a 12mm spade bit for this:



Next, cut out the windows with a jigsaw. Don't go too near the lines, its much better to under cut rather than over cut considering the work that's required if a mistake is made:



Attach some straight wood strips at the lines marking out the windows:



Using the wood strips as a guide you can now use a flush trim router bit to get the edges straight and clean. You will also get a rounded corner which I happen to like:



Bevel the outer edges and lightly bevel the inner edges of the windows:





Then use a rabet bit to rout out the inlay areas on the inner side of the panels for the windows. You will need to determine the correct depth to accommodate the inserts. I use about 2mm for mesh and 7mm for acrylic and rubber inlays:



You should now have a panel which looks like this:



Make your inserts for the panels. I used rubber sheet (on backing board). Total thickness around 6mm. Mesh:



Rubber with backing board:





These will slot into the inlays on the main frame. This doesn't show the artwork inlay but the same approach is used as that for the rubber - 3mm cast acrylic was used as a cover with artwork sandwiched between the acrylic and backing board.

Fit the front and back pieces together and mark out the window position on the backing piece. Draw a line around 2cm from the outer edges of the windows, drill at the corners and try to keep a reasonably straight line. You should end up with a piece which looks like this:



When attached to the outer frame (glued), it will look like this:



You can see that the inner thin piece has clearance for full access to the window inlays. Once the cut section is placed into position, it will look like this:



You now have a panel you can work with. Once painted, the inserts can be put back in and the back panel be glued and screwed into place. For this piece, I was able to use additional screws into the bar in the middle of the outer frame for extra stability.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #194 on: December 12, 2014, 11:49:30 am »
I know you've mostly finished the seat but if you haven't I have a few upholstery suggestions.

On the side panels that you were trying to wrap but abandoned, if you had used a hair dryer to warm the vinyl as you were stapling you might have been more successful.

If you want to add some height to the side panels, I would glue multiple pieces of your foam together to make it thicker. Once you have this done, you can cut it to the size of your mdf backing panel and then shape it using a combo of an electric carving knife and a sander as you would sand wood. You can also do this for the panels that make up your lumbar area. Glue foam together and you can shape it to be more half circle shaped as opposed to flat.

Once that's done you can wrap in your vinyl as usual.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #195 on: December 12, 2014, 11:59:22 am »

On the side panels that you were trying to wrap but abandoned, if you had used a hair dryer to warm the vinyl as you were stapling you might have been more successful.


I don't know about things, but would that stretch it so much that when it cooled it would lead to tearing? 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #196 on: December 12, 2014, 12:16:30 pm »
You're not trying to melt it, just warm it some to give it a little more flex. And that vinyl looks pretty thick, you'd have to try really hard to rip it.


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #197 on: December 12, 2014, 12:20:49 pm »
You're not trying to melt it, just warm it some to give it a little more flex. And that vinyl looks pretty thick, you'd have to try really hard to rip it.
Ok

Of the long list of things I hope to do is something like this.

But first I'd like to do that Space Invader Sofa.  Do you know about piping?

^Not that any of this has to do with CP-1.   

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #198 on: December 12, 2014, 09:55:09 pm »
I'd love to see what it looked like Chance but I'm quite digging the plain look of the upholstery :cheers:

Just sayin.... 8)




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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #199 on: December 12, 2014, 10:37:17 pm »
Thanks for the info mpm32. If the back needs adjusting for lumbar support, I'll look into this  :cheers:

Chance, that looks freaking awesome. Colour me interested. How much would something like that cost?
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #200 on: December 13, 2014, 11:50:15 am »
Dry assembling is going slowly but well:







I use some very large batons and 6cm screws for the connection into the base. This structure isn't going to shift or creak:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #201 on: December 13, 2014, 12:37:09 pm »
Hella nice, fella. :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #202 on: December 13, 2014, 01:48:20 pm »
Thanks again emphatic  :cheers:

That's me done for today. Just a couple of batons I needed to complete but I will do those tomorrow:



The seat raiser will need to be re-cut. It's too wide.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #203 on: December 13, 2014, 04:09:25 pm »
It needs straightening up a bit but I have put some additional padding in the main seat panel:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #204 on: December 14, 2014, 07:42:53 am »
I've made the first blanking panel for the front of the seat.

Shaped the pieces:



Applied some craft foam to provide an amount of give and also to round off the edges:



Covered with material:



In-place:





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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #205 on: December 14, 2014, 10:13:04 am »
The second pad has been fitted along with the centre console:





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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #206 on: December 14, 2014, 12:15:16 pm »


You totally should add tank tracks to the sides, mount a battering ram in front, add a joystick for steering and then drive around town with it.
                  

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #207 on: December 15, 2014, 03:51:50 pm »
That would work ... but with a mini gun instead  >:D


I've completed the top shoulder sections for the seat. There's a lot of filling to do here and I've cut some recesses into the tops as the displays I will be fitting to a panel which will be attached are too deep. There's a lot of filling to do once the glue has dried. I will need to sort out the 2 top seat pads as well.







The internal and eternal faces of the side pieces have been beveled:




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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #208 on: December 15, 2014, 05:00:43 pm »
Good lord man, what's that thing weigh in at?  It looks amazing, but that much MDF and bondo has got to weigh a ton!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #209 on: December 15, 2014, 05:01:36 pm »
At least it will be sturdy.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #210 on: December 15, 2014, 06:20:39 pm »

Good lord man, what's that thing weigh in at?  It looks amazing, but that much MDF and bondo has got to weigh a ton!

It does :) I'd estimate somewhere between a 1/2 to 2/3 of the the R-Pod MkII at present.

At least it will be sturdy.

Yes, I'd rather go sturdy and rigid than light and have it flexing that's for sure :) I really should look at plywood next time ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #211 on: December 15, 2014, 06:50:32 pm »

Yes, I'd rather go sturdy and rigid than light and have it flexing that's for sure :) I really should look at plywood next time ...

I use plywood on my cabinets.  I have two major complaints:

1) Chipping - random pieces can chip off during cutting, just because of the way the ply was bonded.  It just happens.
2) Finishing - Wood grain can be a major pain to cover / smooth out.  Looks of filler, priming and sanding.  MDF seems like a dream in comparison.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #212 on: December 15, 2014, 07:22:32 pm »

Yes, I'd rather go sturdy and rigid than light and have it flexing that's for sure :) I really should look at plywood next time ...

I use plywood on my cabinets.  I have two major complaints:

1) Chipping - random pieces can chip off during cutting, just because of the way the ply was bonded.  It just happens.
2) Finishing - Wood grain can be a major pain to cover / smooth out.  Looks of filler, priming and sanding.  MDF seems like a dream in comparison.

3) Routing - goes along with finishing but it is very difficult to get that nice of chamfered or other routed edge on plywood.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #213 on: December 15, 2014, 09:27:34 pm »
Good point.  Requires lots of bondo to fill in all the imperfections and smooth it out. 

For the kind of work done here, I think MDF is the only way to go.   

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #214 on: December 15, 2014, 09:38:13 pm »
Agreed. Work like this speaks to MDF or solid hardwood.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #215 on: December 16, 2014, 02:44:10 am »
Good to know I made the right choice then! Thanks for the heads up on working with plywood, it saved me some pain and time by the sounds of it. I guess I could have used it for some of the non-visible areas such as the seat base but it's going to be monumentally heavy anyway so probably wouldn't make too much of a difference weight-wise  :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #216 on: December 16, 2014, 10:27:53 am »
MDO, plywood with the outer surfaces made of MDF mixed with resin.  Waterproof, lighter, paintable surface, and no blowouts or chips.  Edges are still not as good though.  And it is expensive.  I don't recall what it is called, but I used something similar a decade ago on a project, only it was regular mdf in the outer layers, not resin impregnated MDO.  Still was about 30% more than MDF, but great stuff to work with, especially if you are making panels that need to be painted but want the structure and weight of plywood. 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #217 on: December 16, 2014, 11:38:52 am »
That MDO sounds like it could be useful for pieces which aren't beveled at the sides. I'll check the prices.

The side panels have been completed:



With LED bezels and cap head bolts (I will be using slightly larger ones when they arrive):


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #218 on: December 16, 2014, 01:10:59 pm »
Panel fitted to the side:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #219 on: December 17, 2014, 01:06:38 am »
I saw the last picture and thought to myself, if it was large enough (since i'm 6'5") that would be an awesome custom home theater chair.  That brings up my next question.  Since you are playing a space sim with this, that includes combat and explosions, are you going to add Aura Bass shakers to the underside/inside of that chair to enhance your game play experience for tactile feedback?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH!!!!!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #220 on: December 17, 2014, 05:27:53 am »
I'm 6'2" so a fair bit shorter and I am slim. The seat is certainly nice and large and was I comparing the size with a lounge armchair - probably quite similar dimensions.

I will be fitting a Buttkicker LFE (the big one) to this at some point when funds allow. I have 4 mini LFE's on my R-Pod but I think a single, larger one would be better for this project  :cheers:
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #221 on: December 17, 2014, 09:38:23 am »
The top handle / display panels have been made:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #222 on: December 17, 2014, 11:20:22 am »
I've been keen to fill the sections where the side panels meet the shoulder panels just to ensure that everything lines up correctly.

Before:



After a first pass of filler:





One of the new panels fitted:



Powered:



The balance of the design will be improved when the headrest is made. These will have the cutouts/windows which will use the ribbed rubber sheeting.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #223 on: December 18, 2014, 02:44:51 pm »
Love it. :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #224 on: December 19, 2014, 03:41:27 am »
Awesome monkey rocker.

Living the delusional lifestyle.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #225 on: December 20, 2014, 03:31:52 am »
Cheers emphatic [again]  :cheers:

I had to look that up bones. Very rude  :o
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #226 on: December 20, 2014, 07:02:55 am »
I've made the panel for the front of the seat. This will have an additional 6mm panel bolted onto it using threaded inserts so I have those showing rather than screws. It will be covered in blackboard vinyl:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #227 on: December 20, 2014, 09:34:50 am »
Dude, your work is excellent. Have you thought about doing a video of your woodworking? I reckon a lot of people would love to see you in action  ;D

I myself wouldn't mind seeing any jig/clamping/routing setups.


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #228 on: December 20, 2014, 10:36:21 am »
Thanks shrunkenmaster, that's very kind :) I try and work outside where possible and the light isn't particularly great at the moment. If I'm working on another project next summer, I'll give it a go.

I've started working on the stow-able console mechanism. I've been giving the design of this a great deal of thought and wanted to come up with something attractive, simple and stable. The design you see here will have a rod running between the aluminium bars and the long, upright piece - the rod will be embedded in the main centre section towards the top. The bottom will have 2 additional pieces made - small sections will be cut and include a hole which will then be further cut into taking about 90 degrees out of the circle making it open. The idea will be to allow this to rest on another lower, circular rod embedded in the main centre section which will be further forward from the upper rod. To stow, I can then lift the mechanism up, push it forwards and drop it down. Simple.

The rear upright will have some convoluted sheathing (which I have split) to accommodate 2 or 3 cables - lightning, USB / mini USB.

As these parts are small, I will be filling, shaping and finishing by hand. They're too small to work with a router. The top piece shown in the picture is not attached yet. I will epoxy in place one everything has been prepared. Once dry, I will used thin screws to further secure the pieces together - I don't wand these to split so will drill pilot holed beforehand.





Edit: This approach will also ensure a natural tilt to the upper part of the platform.
« Last Edit: December 20, 2014, 10:48:47 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #229 on: December 21, 2014, 07:33:28 am »
Fiddly, small bits for the bottom of the stow-able console:



These will fit into a dowel rod embedded into the main section:



Another rod will pass between the aluminium and the back of the unit:



This is going to need to be precise to achieve a level platform. Some retro adjustment will be possible to address any imbalance if necessary.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #230 on: December 21, 2014, 08:51:10 am »
Loose fit of the mechanism in action. Lot's of things need to be tightened, painted glued yet.

Up:







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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #231 on: December 21, 2014, 03:01:46 pm »
Just to give an idea of using the mount with an iPad mini:







I've ordered some aluminium for use as a top plate for the mechanism.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #232 on: December 21, 2014, 11:51:59 pm »
the pics just before you put the ipad on it..... my thought was "NUT KICKER"  awesome practical joke potential.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH!!!!!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #233 on: December 22, 2014, 02:23:12 pm »
A  Buttkicker and a Nutkicker for an added dimension of tactile feedback. I should have made it spring loaded as well :)
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #234 on: December 22, 2014, 05:13:19 pm »

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #235 on: December 26, 2014, 12:44:36 pm »
just wow. 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #236 on: December 28, 2014, 03:11:55 am »
Still looking great! :cheers: .

Just saw this other guys rig, and thought about my earlier comment about a mouse platform for the upcoming SC FPS stuff.
Anyway his stick removes and a keyboard tray swivels over as a mouse surface - thought it may be food for thought?
http://gearburn.com/2014/09/star-citizen-inspires-monster-gaming-pc-cockpit-32gb-ram-four-radeon-r9-290x-gpus-and-one-buttkicker/

Keep it up!.


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #237 on: January 15, 2015, 09:52:33 am »
Any news on the horizon  :banghead: :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #238 on: January 15, 2015, 04:51:46 pm »
I'll be back on this on the 31st Jan. Had a nasty cough and cold which I've only just got rid of. Catching up with those I didn't get around to seeing over Xmas for the next couple of weekends.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #239 on: January 15, 2015, 05:09:32 pm »
I wish you well and a creative 2015  :cheers:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #240 on: February 25, 2015, 04:21:17 pm »
So what's up? I hope you're still finishing this project. Looks amazing!  :lol

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #241 on: February 28, 2015, 02:24:16 pm »

Holly ---steaming pile of meadow muffin--- this is the first project I have seen on this form that I actually want. How much do you want for it? lol.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #242 on: February 28, 2015, 02:27:35 pm »
 :laugh: I've got a feeling he won't be selling it.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #243 on: March 01, 2015, 04:28:26 am »
Thanks for the on-going interest  :cheers: Still waiting for improved weather before getting back on this so hopefully very soon ... also diverted a little with the R-Pod MKII at the moment as well ;)
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #244 on: May 28, 2015, 04:52:39 pm »
Weather has definitely improved, the Arcade Cabinet complete, the R-Pod had various tweaks made to it so I guess it's time to get back on this project.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #245 on: May 28, 2015, 05:15:24 pm »
Woohoo!  An update!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #246 on: July 03, 2015, 02:47:33 pm »
Well, the seat got a mention in the E: D newsletter so I'm feeling almost shamed into picking this up again this weekend. Not that I mind, anything to give me a push to get this progressing again ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #247 on: July 04, 2015, 06:12:11 am »
I cut the main box sections for the headrest pillar. This will attach to the back of the upper seat panel and the main, padded headrest section will attach to this.

Pieces:



Loose assembled:




 
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #248 on: July 04, 2015, 07:18:48 am »
I've assembled the pillar and attached it to the back of the seat:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #249 on: July 04, 2015, 10:09:52 am »
I've made the main padded section for the headrest:





The padded section will be angled forwards a little.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #250 on: July 04, 2015, 12:10:08 pm »
Cut the first side piece for the headrest. This will be cloned 3 times to allow for double thickness sides and have a ribbed rubber inlay:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #251 on: July 04, 2015, 01:10:32 pm »
Fantastic work, out of interest what tools do you use? Your cuts always look very precise and clean, and you seem to get new pieces out in no time.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #252 on: July 04, 2015, 02:01:17 pm »
Fantastic work, out of interest what tools do you use? Your cuts always look very precise and clean, and you seem to get new pieces out in no time.

Thanks! I posted this a couple of pages back but these are the tools I use:









Circular saw used very occasionally:



Old Black and Decker drill - does the job:



Small workbench:



A couple of G-Clamps:



That's it really.

« Last Edit: July 04, 2015, 02:04:35 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #253 on: July 05, 2015, 07:24:53 am »
Anyone who's followed any of my projects knows the drill with these steps.

Cloned the side pieces (2x12mm and 2x18mm MDF):



Cutouts for the outermost pieces:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #254 on: July 05, 2015, 09:22:36 am »
I've completed the main outer MDF panel sections  for the headrest.

Inlay area:



Light bevel for the inner piece:



Inner and outer panels together:



Close up:


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #255 on: July 05, 2015, 10:25:34 am »
It's good to mess about with shapes sometimes. I was originally going to go with this orientation:



Now I think that this looks better:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #256 on: July 05, 2015, 11:30:38 am »
I've made the rubber inlays for these panels:

Backing board:



Ribded rubber sheet cut to size and stuck to the backing board:



Inserted into the panel:





Close up:



I still have to cut the window into the inside 12mm panel.

Edit: Done for the day. I have a mostly free day tomorrow so I'll be able to make some more progress then.
« Last Edit: July 05, 2015, 11:48:31 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #257 on: July 05, 2015, 01:16:07 pm »
The details and craftsmanship in your projects astound me. :dizzy: Incredible stuff.  :notworthy: :applaud:


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #258 on: July 05, 2015, 03:43:25 pm »
The details and craftsmanship in your projects astound me. :dizzy: Incredible stuff.  :notworthy: :applaud:
I have to agree, but I will add that the level of patience and discipline is what astounds me.  I have a very good understanding of what kind of time it takes to do projects like this and not start skimping on the quality to get to the finish line.  And this is coming from someone who spent 1200 hours over 6 years writing a book and has built dozens of pieces of furniture.  I don't think I could make it halfway through his projects before starting to rush things just to get the thing done and start using it.  My hat's off to you SpaceHedgehog. 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #259 on: July 06, 2015, 03:40:24 am »
The details and craftsmanship in your projects astound me. :dizzy: Incredible stuff.  :notworthy: :applaud:

Thanks very much Vidiot. I don't believe anything undertaken here is beyond anyone who's reasonably competent with woodworking. You're a prolific builder with obvious skill and it would surprise me if you couldn't do something like this relatively easily. In the grand scheme of things, I have relatively little experience with woodworking with just these project builds behind me.

I have to agree, but I will add that the level of patience and discipline is what astounds me.  I have a very good understanding of what kind of time it takes to do projects like this and not start skimping on the quality to get to the finish line.  And this is coming from someone who spent 1200 hours over 6 years writing a book and has built dozens of pieces of furniture.  I don't think I could make it halfway through his projects before starting to rush things just to get the thing done and start using it.  My hat's off to you SpaceHedgehog. 

Thanks for that dkersten, your words are very kind. I do acknowledge that I have a lot of patience that is for sure and it probably stems from hours and hours spent painting figures when I was younger! In fact, this prompted me to find a box with some of them stored in. These are more recent ones but each took probably somewhere between 3 to 20 hours, possibly more. Indulge me if you will:





Some of these are tiny:



I'm a firm believer in doing things that you find interesting / enjoyable / important to the best of your ability. The sense of reward and achievement is the overriding factor as you will know first hand from your endeavors. My only advice, for what it's worth, is to put something down and walk away when you're struggling with motivation and come back to it later - you no doubt know that already  ;)

I checked out your book btw - I'll be picking a copy of that up  :cheers:
« Last Edit: July 06, 2015, 03:42:20 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #260 on: July 06, 2015, 08:38:01 am »
I cut the fiddly bits to complete the basic heeadrest shell. I will still need to make some internal bracing sections for these to help keep the shape together.

Flat sections:



In position:



Side on:



I will probably get this headrest part of the build completely finished before starting anything else.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #261 on: July 06, 2015, 11:01:41 am »
Thanks for that dkersten, your words are very kind. I do acknowledge that I have a lot of patience that is for sure and it probably stems from hours and hours spent painting figures when I was younger! In fact, this prompted me to find a box with some of them stored in. These are more recent ones but each took probably somewhere between 3 to 20 hours, possibly more. Indulge me if you will:
Wow, I am impressed.  As with your other projects, I have a lot of respect for the level of detail and know what it takes to achieve it. 
Quote
I'm a firm believer in doing things that you find interesting / enjoyable / important to the best of your ability. The sense of reward and achievement is the overriding factor as you will know first hand from your endeavors. My only advice, for what it's worth, is to put something down and walk away when you're struggling with motivation and come back to it later - you no doubt know that already  ;)

I checked out your book btw - I'll be picking a copy of that up  :cheers:
I can't agree more that motivation is EVERYTHING, and plays a key role in the patience aspect.  The hardest part about creating something like what you do is being able to stop when things don't go the way you want and go back and redo them the right way.  If you lack the motivation to have it done with all the detail and intricacy I see in your projects, you will end up cutting corners or just dropping the project altogether. 

Thanks on the book, I appreciate it!  I hope you enjoy it!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #262 on: July 06, 2015, 12:41:50 pm »
I'm sure I will enjoy the book dkersten, it sounds like just my kind of thing  :cheers:

I've cut the inlay access panels:



I am currently gluing the sections I cut earlier (epoxy will also be used once this is dry and additional braces added):




« Last Edit: July 06, 2015, 12:58:14 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #263 on: July 06, 2015, 05:20:59 pm »
I love painting minis.  The wife and I were into Warhammer Fantasy for a long time and have a couple hundred figs between the two of us.  I fully understand about the time investment - I've got a little over 20ish hours invested in my general figure. His magic glaive was the first time I ever got a color fade to flow correctly!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #264 on: July 06, 2015, 06:36:33 pm »
I love painting minis.  The wife and I were into Warhammer Fantasy for a long time and have a couple hundred figs between the two of us.  I fully understand about the time investment - I've got a little over 20ish hours invested in my general figure. His magic glaive was the first time I ever got a color fade to flow correctly!

I gave up on trying to paint fades with brushes and got a semi-cheap airbrush to paint 40k minis.  best.purchase.ever for that hobby.  :) 

/end thread derail   :P

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #265 on: July 07, 2015, 06:41:49 am »
Good to know other people on here are into figure painting too. Never had a go with an airbrush; something I've always had an eye on but never got around to it for some reason.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #266 on: July 07, 2015, 02:10:05 pm »
I love painting 40K. I used to teach a painting class in a local hobby shop when I was 16. We were actually just talking about GamesWorkshop models in another thread.  :D

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #267 on: July 07, 2015, 02:34:34 pm »
Back in the day I did some orks and rats and it was fun to do, how small they where and relaxing to paint with ONE hair brush  ;D
But I never play the board games with it.
My brother had A LOT of pieces and played long battles with friends, very nice and fun to watch.

Also fun to watch is the continue of a new masterpiece  :cheers:

I'm planning for a racing rig when I have a new home, so I lurk a lot on the net and your pod is a very good point to start at.
Thinking of 1 big projector and a rig instead of 3 monitor setup.

But it can allllll be something else  :banghead:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #268 on: July 08, 2015, 06:55:22 am »
Seems like a lot of us have been into figure painting - that's probably why we spend so much time getting so picky over the tiny details :)

A couple more badges arrived in the post. I'll embed one of these in the top of the headrest. Haven't decided which one or what to do with the other one yet ...



Good luck with your racing sim build Superfrog!
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #269 on: July 08, 2015, 03:22:23 pm »
Thanks SpaceHedgehog  :cheers:

Your right about the picky thing.
I have that with almost everything I do, sometimes it's  :banghead: :banghead: :banghead: :dizzy:
But very satisfied when all things coming together at the end.

That's all the fun for me.

And watching at fine detailed builds  :cheers:

Greetings

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #270 on: July 09, 2015, 02:32:40 pm »
Slap the body filler on and sand back to seal the MDF edges:







It'll still require more filling after I find the defects after applying the primer.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #271 on: July 09, 2015, 02:56:59 pm »
This -- and your r-pod -- is amazing! Have you ever used a product like Zinsser Ready Patch in place of body filler? I've used both (for non arcade projects, regrettably) and wondered if you had a preference, assuming you've tried both. I love reading through your posts in this thread -- some great work, for sure!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #272 on: July 09, 2015, 03:31:35 pm »
Cheers for that BGoulette  :cheers: I've tried a number of methods to get a good finish including various fillers. One thing I can be sure of with the body filler is that I will get consistent finish so it's something I've grown to trust and accept it'll take some time. Having said that, I'm always game for trying different products so will keep an eye out for that one.

Glad you enjoy reading the posts; feedback like that makes me glad I make the effort!
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #273 on: July 11, 2015, 06:55:35 am »
The headrest side panels have been prepared:



First undercoat applied:



Bracing has been made for the central shell panels:



Holes drilled to fit the badge :


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #274 on: July 11, 2015, 08:54:48 am »
A few meters of vinyl. I love this stuff:



Covered part of the shell with vinyl:





Badge close up:



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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #275 on: July 11, 2015, 11:43:20 am »
I've covered the headrest pillar and back plate with vinyl:



Approximately 75% of this won't be visible when fitted ...
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #276 on: July 11, 2015, 12:49:28 pm »
Sanded, marked, filled and sanded again:



I will start painting these black tomorrow. There's almost certainly a little more filling to do as well.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #277 on: July 12, 2015, 10:40:56 am »
Applied the first coat of flat black. I'll need to inspect for flaws once dry and fill / sand again:

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #278 on: July 12, 2015, 04:49:53 pm »
That vinyl looks really great.

I must have used some crummy vinyl but I could never seem to get it to adhere whatsoever to MDF. Do you have a trick or special vinyl that will adhere properly to bare MDF?
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #279 on: July 18, 2015, 01:24:42 pm »
This project will be dedicated to my mother, Wendie, who sadly passed away yesterday.

@vwalbridge, I use blackboard vinyl. It's thicker than regular self adhesive vinyl, is more durable (it's designed to be abused a bit), more forgiving when applying and has a great texture to it. It comes in approx 1m widths. I purchase it from here:

http://www.mdpsupplies.co.uk/blackboard.asp

For simple flat surfaces, it's self explanatory. Preparation of the surface is key - it must me flat and smooth. I will typically use a Swiffer cloth to remove any dust and then pass my hands over the surface a few times. It may sound obvious but it's best to work on an elevated surface if possible to avoid any debris being picked up from the floor.

Take your single piece of wood, cut the vinyl to size and apply. Over cut the vinyl by a sensible amount, to ensure that the whole piece is covered, draw back the backing paper by a few inches and start working from one end. Use your hand to start smoothing from the middle of the piece initially and then smooth towards the edges. Continue to draw back the vinyl a few inches at a time and repeat the process until covered (the 2 bumps at the top of this picture are due to holes drilled in the panel):



Once covered, flip the piece over, Place on a large piece of scrap wood and trim the excess the a sharp knife - a blade which extends beyond the thickness of the panel should be used:



For panels which have screws embedded or are uneven, make sure these are filled and sanded. Avoid regular filled as this tends to crack and shrink. I use car body filler (p38):



Apply liberally to fill the holes:



Sand with a 180 grit sandpaper until smooth:



You can now dust and apply the vinyl.

For more complex pieces across multiple planes where a single seamless stretch of vinyl is to be applied, I usually create some bracing to give the piece rigidity. Taking the front of the shifter pod as an example



Create some internal bracing to ensure the whole piece is well supported:





The panels can then be glued together along with the bracing. Wood strips are added so the bracing can be screwed to the outer panel:



Once you have your piece prepared, use filler and sand down:





For vinyl covering of a piece like this, it may be sensible to start in the middle rather than one end. Here, I have drawn back the backing paper and applied it to one of the middle angled sections. Be sure not to let the vinyl pick up any debris and reattach some of the backing paper if necessary. Apply the vinyl close to one of the edges and attache to the first surface. Work the vinyl around the edges pressing really firmly with your thumbs as you do so. This may well start to hurt after a while!



Continue to cover the piece by drawing back the backing paper:



Important note: If wrapping around angles greater than about 70 degrees, round off the edges by sanding very lightly. This will ensure that the vinyl doesn't bubble at the edges.

Once you reach the underside of the piece, starting in the middle, pull the vinyl firmly (it will stretch very slightly) and stick into place. Then do the same in sections working towards the outsides. Again. this avoids any unsightly bubbling.

You can then trim the vinyl. Work in sections if necessary if it's being wrapped around the ends of the panels:



You should end up with a nicely covered piece:







For larger sections, it's best to enlist the help of another pair of hands. Preparation is key so use filler as required and sand to a nice sharp angle:





Dust off and start to apply the vinyl. I go overboard with excess on larger complex surfaces. It's best to waste more vinyl here than ruin the piece and have to cut another large section and throw the original away. Here I started applying the vinyl at the top. Line the vinyl up, attach to the first surface and press very firmly with your thumbs - I cannot stress enough the need to be very aggressive with this.



Again, working slowly and drawing the vinyl backing paper a few inches at a time, apply the vinyl:



It will end up looking something like this:



If there's a lot of excess, rough cut some of it away with a blade, keeping a reasonable distance from the edges:



For a large immovable shape like this, a sharp blade and a length of wood can be used:



Place the wood on the top of the vinyl and cut from the underside, working in sections:

 

Continue around the edge until complete:



I will then usually paint the edges of the MDF black (water based blackboard paint) to ensure that no wood is visible once any side pieces are attached. As the side is painted, a piece of kitchen towel can be used to ensure any paint making its way onto the vinyl surface can be wiped away.

A few more pictures of the wrapping process for a more difficult piece - the front section of my desk. This really hurt my thumbs!







The finished piece:



Hope this was useful.
« Last Edit: July 18, 2015, 01:26:44 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #280 on: July 18, 2015, 02:22:02 pm »
I'm very sorry to hear that you Mother passed away. It's very cool that you are dedicating this build to her. I'm sure she is very proud of the hard work, dedication and a attention to detail you have put into it. Bravo.

And thank you so much for that incredibly detailed vinyl tutorial. It was very kind of you to take the time to write it up step-by-step. This is certainly going to come in handy on a future build. THANK YOU!
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #281 on: July 18, 2015, 02:39:55 pm »
^^This. Very sorry for your loss, she must've been proud to have such a creative son.


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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #282 on: July 20, 2015, 05:22:49 am »
I'm very sorry to hear that you Mother passed away. It's very cool that you are dedicating this build to her. I'm sure she is very proud of the hard work, dedication and a attention to detail you have put into it. Bravo.

And thank you so much for that incredibly detailed vinyl tutorial. It was very kind of you to take the time to write it up step-by-step. This is certainly going to come in handy on a future build. THANK YOU!

^^This. Very sorry for your loss, she must've been proud to have such a creative son.

Thank you both very much for those comments, they mean a lot. My mother was always really interested in my projects as she knew I got a lot of enjoyment from them.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #283 on: July 20, 2015, 08:35:54 am »
I'm sorry to hear about your mothers passing.

This build is incredible and I look forward to seeing the completed Pod. The detail you take on each piece is inspiring. A build thread like this will be useful for many many builders as they come through here - especially that last piece about laying down the adhesive vinyl.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #284 on: July 20, 2015, 01:51:41 pm »
  :censored: to hear your mother past away.
I hope it wasn't a struggle for her.

Take your time to give it a place and when it's building on your great project to give you piece of mind, then it's nice, but when you take a break, it's just fine and needed.

( Sorry if my English is not that good  :-[  )

 

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #285 on: July 20, 2015, 09:44:16 pm »
Hey mate, sorry to hear the news about your mother, my condolences.  I always enjoy your projects, you have a consistent design approach and very slick looking aesthetic stemming from the Vewlix angles and shapes.  Angle cut MDF and vinyl wrapping? I really like it.  So much so that I'm borrowing that approach for some shelving in my home theater rebuild, dark gray and red trim combo.  Keep on inspiring! Ond watching.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #286 on: August 08, 2015, 01:01:36 pm »
Thanks very much n3wton, Superfrog and Ond, I really appreciate your comments. We gave her a really nice send off over the weekend and held a service and party in celebration of her life in the garden of her home. It's a beautiful place and the weather was fantastic.

Whilst sorting through a few of her things things, I found she had carefully stored a number of items in a suitcase. She loved to put things away she thought I would enjoy later in life. These included both the disk and cassette versions of Elite for the BBC micro. They have their original boxes and are in excellent condition considering they're over 30 years old.









Thanks for keeping these for me mum.

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Superfrog

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #287 on: August 08, 2015, 02:22:16 pm »
Those were the days instead of digital-downloads these days.

I remember that when I bought sim or flight games for the Amiga, there was also a keyboard overlay in it.

Really nice and personal touch from your mum  :applaud: that's a special one to keep.   

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #288 on: August 08, 2015, 04:51:28 pm »
Hi SpaceHedgehog  sorry to hear your mother past away :'(


nice Box Elite you got there :)  on of my first games on my fables Amiga.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #289 on: August 25, 2015, 03:19:04 pm »
@Superfrog, yes - I definitely miss the magic of opening a box to find out what goodness was held within.

@jackiabu, thanks very much for that. It's appreciated  :cheers:

Hopefully I'll be back on this project again at the weekend ....
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #290 on: October 20, 2015, 02:56:40 pm »
During browsing through the forum to find my Tully-build I came upon this. I'm just curious how it is coming together.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #291 on: October 21, 2015, 05:39:10 am »
Sadly, my daughter has some very significant health issues at the moment and requires a lot of one on one care. She's receiving the necessary treatment and hopefully it will be resolved over the coming months. The project is mothballed at present but I'll be looking to start up again when I can. This year is turning out to be an extremely tough one :(
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #292 on: October 21, 2015, 05:41:00 am »
My best wishes go to you and your family.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #293 on: October 21, 2015, 09:08:44 am »
Shoot, dude, I'm sorry to hear about your daughter. I'm glad though that she's getting the treatment she needs, and I'll pray for a smooth recovery. Tend to your family!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #294 on: October 21, 2015, 09:49:25 am »
I'm really sorry to hear that. Best wishes for you and your family. The builds becomes very unimportant when these things happens.

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #295 on: October 22, 2015, 03:14:31 pm »
Thanks very much indeed for the messages, it means a lot.
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #296 on: October 22, 2015, 05:19:40 pm »
Good for you taking care of what matters. Family always comes first.
***Build what you dig, bro. Build what you dig.***

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #297 on: October 23, 2015, 01:27:05 pm »

I'm playing a bit of catch up so I know these thoughts are a bit late, but my condolences on your mother and I really hope that your daughter is well soon.  Family is precious.  Good Luck!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #298 on: October 25, 2015, 12:56:45 pm »
If you spend the time and detail to help your daughter just like you did in your builds, she will be in good hands.
Keep it up and stick to what you believe in whats good to do or the way to go.

Greetings

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #299 on: February 29, 2016, 02:56:37 am »
Did this project ever get completed? If so and there's another thread, can you post a link?

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #300 on: February 29, 2016, 04:03:41 pm »
Did this project ever get completed? If so and there's another thread, can you post a link?
This is the thread.  Enjoy it here, from the beginning.  It was a great time to be alive!

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #301 on: November 01, 2016, 05:34:29 pm »
Things are settling down at home after 12 months of extremely challenging family times. Hurrah!

So having had a lot of time to think about getting everything as sensibly configured and comfortable as possible, I re-evaluated the control boxes for the HOTAS. Whilst I was very happy with these from a design perspective, I've always considered these too wide to be practical and look somewhat awkward sat on the side pods. Time to consider slimming things down. In order to make the throttle fit in, it needed to be de-warthog'ed. The fascia panels were the primary issue so I thought about making another cover. I considered that it would be too complicated to undertake so I decided to figure out how they were attached. It turns out they're simply stuck down. After carefully peeling them off, I covered them with vinyl and trimmed to shape and painted around the acrylic edges with matt black paint. After a minor fiasco involving kicking half a pot of paint on the floor followed by 20 mins of cleaning up, I ended up with this:

Lower panel removed and covered with vinyl:



Panels re-attached to the throttle:





This may be helpful for anyone who simply wants to make their throttle more generic.

I'll be making some custom labels for it at some point.

Edit: I also got one of these:



... and a new rig to power it all ...


« Last Edit: November 01, 2016, 05:40:45 pm by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #302 on: November 01, 2016, 07:03:20 pm »
Nice to see this project progressing again and glad to hear the family stuff is settling down, looking forward to the updates.

Have you tried out the Oculus yet?

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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #303 on: November 02, 2016, 02:56:34 am »
Nice to see this project progressing again and glad to hear the family stuff is settling down, looking forward to the updates.

Have you tried out the Oculus yet?

Thank you for that.

Regarding the Oculus, it's a great piece of equipment and well built using some quality materials. The experience in Elite particularly is fantastic; the immersion really does take things to another level. I'm also configuring Voice Attack which will allow me to issue voice commands to direct some of the functions in the game.
« Last Edit: November 02, 2016, 03:04:04 am by SpaceHedgehog »
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Re: CP-1 Command Pod: The VR Space exploration project
« Reply #304 on: February 08, 2017, 04:31:30 pm »
Still live in this project ore did the Oculus rift sucked you in just like the South Park episode  :laugh2:

Greetings.

Ps: everything fine with your daughter now ?