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| Building a barstool cabinet, here is my setup and am I going to have issues? |
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| PL1:
What functions will you assign to the four yellow admin buttons? (Pause, Exit, the often risky Menu button, etc.) I assume that the buttons on the front are for P1/P2 Coin, right? Have you decided what FE and emulators you want to run and installed/configured them so you can confirm which admin buttons are actually needed to make everything work the way you want? Scott |
| screamingtiger:
I am not thinking any of this through and it is totally on the fly. I mentioned I wanted to this over 10 years ago and suddenly last week, out of no where just took it on. I cant explain why now. I have the XI MO encoder and I am not even sure how many buttons that can handle, I currently have 22 buttons. I would like to add 2 more for flippers. though I did see this cool machine just for pinnball that was pretty sweet, it had a horizontal and vertical monitor! I thought it was totally dumb at first until I seen it in action and realized how auwsome it is. If I decide to do that I will omit the flippers. The front buttons are coin buttons. The 4 yellow will be: Exit Pause Save State Load State I want to play through some old NES games and I use save and load alot, so I wanted dedicated buttons for that. I just assumed MAME can assign those functions to a button. Thinking this through now, 22 buttons and 16 total for the two 8 way for the controllers, that is 38 functions. How many does the XI MO have? May need another one perhaps? Please if you feel I am going to run into road blocks let me know, this is not well thought out :) |
| Malenko:
if you are limited on inputs, you can just wire the pinball buttons in parallel with another button , so hitting either will work. IE player 1 button 1 can double as the left flipper and player 2 button 1 can double as the right flipper. |
| screamingtiger:
Thats a really good idea. I am bit confused by the XIN MO description, it says http://www.monsterarcades.com/#!xin-mo-enoder/c1nw5 " This simple controller is recognized by Windows as a plug and play controller. Get 30 inputs (2 Joysticks with 8 each and 22 buttons)..." 22 buttons and two 8 way joysticks is 38 needed inputs. If it were 1 joystick and 22 buttons that would be 30 inputs. what the heck? |
| Malenko:
an 8 way stick is only 4 inputs (up down left and right) it will just hit 2 inputs at once for diagonals. "2 joysticks with 8 each" is just worded poorly. It should say "(2) 8way joysticks and 22 buttons" |
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