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Anybody using a Fanatec (GT2) with X360CE/M2/PCSX2 and get FFB to work?
nugarp:
I've been trying to get my GT2 wheel to work with FFB on the Model 2 emulator and PCSX2. The way I currently have it set up is to go through x360ce.
The reason I had to do this for M2 was that if I had XInput = off, M2 would crash whenever I tried to configure any game's controller mappings. I read that the crashing could be caused by having multiple controllers plugged in when mapping and as of right now I have 2x Vjoy, 2x wired 360, 2x aimtrak, and a GT2 wheel plugged in. I will try removing all of the other controllers and just configuring with the wheel tonight - hoping that M2 doesn't crash.
I also had to use x360ce to get the wheel to work with the qemu usb plugin for PCSX2.
In both cases, when I configure my GT2 as a wheel in x360ce and turn on FFB, when testing the motors - only the right motor test works and it moves my wheel counter-clockwise only. If I change the FFB type that x360 offers to the second option, then the wheel just vibrates instead of providing actual FFB.
It's probably worth noting that Hydro Thunder Hurricane on 360 also just turns my wheel counter-clockwise. I would love for this game to work but I fear there's not much I can do for that one. Other games like Forza, Dirt, etc. on 360, Model 3, and PC games all work just fine with FFB.
Anyone have any ideas? Is the wheel just incompatible? Is there some advanced setting I need to change? For M2, PCSX2, and for HTH.
Thanks in advance!
BadMouth:
No experience with the wheel, but.....
1. Xinput doesn't support directional force feedback, only rumble. So whatever you do, you will never have real ffb if using x360ce.
2. Model 2 should work after mapping the controllers individually with no other controllers plugged in. I didn't have any issues after plugging everything back in.
Hopefully your experience will be the same, but with so many devices it wouldn't surprise me if other issues cropped up.
I don't have any experience with PCSX2, but I've never heard of anyone else having to use x360ce with it.
The GT2 is a direct input device, same as Logitech wheels.
Howard_Casto:
Yeah xinput is rumble only. People get confused because the 360 racing wheel was released, but it does NOT use xinput as the interface, rather some custom direct-input FF driver that Microsoft has yet to publically release.
nugarp:
Thanks guys. I feel a lot better about not using XInput for M2, and now have FFB :notworthy:. I have an official MS FFB wheel for 360 so I too thought that the ffb was more than vibration. I also figured that in X360CE, left motor and right motor meant left direction and right direction, not the physical left and right vibration motors.
I was able to configure M2 by disabling my aimtrak and vjoy controllers. I had to keep the X360 controllers on, otherwise the joystick #s changed when I re-enabled all of the devices.
I was probably distracted at work when I was writing about PCSX2..that wasn't the case at all. I came home and checked my config and it worked perfectly as-is, with FFB and vibration (tested on Sega Rally 2006). Sorry about that post.
Demul is annoying as balls since if I combine pedals, the game by default moves the car at half speed instead of stopped, but I would love to get crazy taxi working at some point. Also FFB fails as I get an error everytime I launch a game (which goes away, and then the game works, but there's no ffb). It did give me FFB once, but it vibrated the wrong controller :dizzy:.
Thanks for the help! I'm really excited to have finally gotten M2 to work.
Boomslang:
Yup ive got the wheel and yes it works fine with all games really. Remember that it has a Logitech g25 mode where it will effectively become a Logitech G25 along with the Fanatec mode. Sega Rally Revo on PC for instance doesn't give FFB while Logitech mode works perfectly
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