I've been trying to get my GT2 wheel to work with FFB on the Model 2 emulator and PCSX2. The way I currently have it set up is to go through x360ce.
The reason I had to do this for M2 was that if I had XInput = off, M2 would crash whenever I tried to configure any game's controller mappings. I read that the crashing could be caused by having multiple controllers plugged in when mapping and as of right now I have 2x Vjoy, 2x wired 360, 2x aimtrak, and a GT2 wheel plugged in. I will try removing all of the other controllers and just configuring with the wheel tonight - hoping that M2 doesn't crash.
I also had to use x360ce to get the wheel to work with the qemu usb plugin for PCSX2.
In both cases, when I configure my GT2 as a wheel in x360ce and turn on FFB, when testing the motors - only the right motor test works and it moves my wheel counter-clockwise only. If I change the FFB type that x360 offers to the second option, then the wheel just vibrates instead of providing actual FFB.
It's probably worth noting that Hydro Thunder Hurricane on 360 also just turns my wheel counter-clockwise. I would love for this game to work but I fear there's not much I can do for that one. Other games like Forza, Dirt, etc. on 360, Model 3, and PC games all work just fine with FFB.
Anyone have any ideas? Is the wheel just incompatible? Is there some advanced setting I need to change? For M2, PCSX2, and for HTH.
Thanks in advance!