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Building from the ground up - Hardware Advice Request

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Ond:

So now I have to rush out and get me a 4K G-Sync monitor to play my mame games?  Damn.  Well I am a bit of perfectionist and always on the lookout for little things that bug me about the quality of my setup.  I can't see any line tearing on my LCD once everything is all configured as optimally as I can get it.  HLSL looks pretty damn good at 1600x1200, if I wanted it any more authentic looking I'd stop trying to emulate and get a CRT instead.






Skinnysloth:


--- Quote from: JDFan on August 18, 2014, 07:03:31 pm ---
--- Quote from: TorgoHiggins on August 18, 2014, 06:53:05 pm ---Hot dang, thanks for that link, PL1. They'll ship me a monitor for less then ten bucks! :applaud: I'll take a b-grade refurb for that price fo sho.

This project just got a lot cheaper. I was prepared for the screen to be the most expensive component!

--- End quote ---

Just remember to put in the Coupon code "Dealnews" -- right now it gets you half off the already 30% off on monitors and systems so worth the effort to type in !!!!

They have an IPS panel 20" Dell 2001FP that's a 4:3 20" monitor for $58 - $29 with the code + $9 shipping makes it about $40 for a good IPS panel flatscreen with 178 degree viewing angles and great picture quality.

--- End quote ---

Thanks for the heads up with this deal.  Got 2 monitors for under $90 shipped.

bulbousbeard:

dkersten, send me a PM when you have some time. Let's get on Vent or Mumble and talk. You are completely misinformed and ignorant about how emulation works. You need an education from the ground up, and I'm tired of writing novels trying to correct you when you're just going to ignore what I type and vomit up some more textual garbage.

bulbousbeard:

Just a little taste of how objectively wrong this kid is:

http://en.wikipedia.org/wiki/Refresh_rate

"screen tearing (caused by altering the graphics faster than the electron beam can render the picture)"

Literally everything you typed is objectively wrong. You have no idea what you're talking about. Get on Vent or Mumble, where you can't weasel out of it, and I will educate you.

Slippyblade:


--- Quote from: bulbousbeard on August 20, 2014, 09:01:18 pm ---"screen tearing (caused by altering the graphics faster than the electron beam can render the picture)"

--- End quote ---

Which is pretty much exactly what he said.  You get tearing when you modify the frame buffer faster than than it is drawn out.  So you end up with part of one frame and part of another displayed on screen.  Simple concept, we get it.

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