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Demul Exit?

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Howard_Casto:
I'm just confirming because it's so dumbfounding to me that it boggles the mind.  There's no exit key in demul right?

I thought we were done with that crap years ago. 

BadMouth:
As of v.57, I was still using closemul to exit and a program called nomousey to hide the mouse cursor.


--- Code: ---cd \Emulators\demul057
start nomousy.exe /hide
closemul.exe demul.exe -run=atomiswave -rom=%1
nomousy.exe
exit
--- End code ---

It could all be done in ahk, but I throw things together and once they're working there isn't much motivation to redo them.



I gave v.58 a try when it first came out, but never did anything related to incorporating it into a front-end.

Howard_Casto:
*grumbles*

Well this is getting annoying.  ahk's don't launch cleanly from the command line, so that's out... and the ahk 2 exe program can't seem to compile the ahk I made!

Howard_Casto:
Ok I got it... apparently I have to manually set the compile mode to 32 bit ansi.

Let me add some mouse move code so you can get rid of your exe.  ;)

Howard_Casto:
Ok here is a script that should work ok (you need to compile it)

Run, Demul.exe -run=%2% -rom=%1%
sleep 4000
MouseMove, 1920,1080
~Escape::
Process, Close, demul.exe
ExitAPP
return

After you compile it, put it in your demul folder and launch like so

demulload.exe rom system

I set the mouse move coordinates to 1920,1080.... I figured nobody is going to be running a resolution larger than that. 

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