Main > Software Forum
M.O.R.G.
Halen:
--- Quote ---Thank's guys, what I need from the non-programmers is information gathering....
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Howard_Casto:
--- Quote ---Yea the hits aren't a problem I can handle 10,000 hits a month it all has to do with how many files people are downloading. I have 6gb of transfers per month and that can get chewed up really quick with 100mb downloads. What do you forsee the file size being for these wrappers?
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depending upon the complexity of the wrappers, thy're anywhere from 53kb all hte way up to a meg or two, but they're still realitively small. The artwork packs on the other hand will be about 5 megs for a misc pack(everything non-mame) and probably 15+ megs if we decided to do visual pinball.
enemyace:
We HAVE to do Visual Pinball... =)
Getting all the images for it would be a beetch, but worth it. Has anyone heard anything about AJ's PinMAME Tables site lately? It's still down. Does anyone know anyone from that site that might have all the artwork archived to CD? I currently have all the tables downloaded.
Lilwolf_at_home:
btw, is there a reason your moving to the -listinfo format?
It kinda sucks. You might consider moving everything to a better format.
Sure, then it wouldn't work with FE's that currently support mame, but they will all need to be slightly modified anyway (to append from different listinfos instead of removing them).
But if you do continue with mame. How about this for an idea.
Write a mame wrapper that would start other emulators. IE, write a rdmame.exe that would know where the real mame.exe is. Then when you ask for it's -listinfo it would get the mames, and add all the other from the other emulators.
then...
If you say
rdmame spiderman
it would say to itself, thats a modeler, and launch it.
So instead of having 10 launchers that all have the same interface, you would have one that knows about all 10!
Just an idea.
One last note. People are talking about clones and parents above. I had an idea (haven't implemented it yet, because of the way I'm storing data, but I plan to). Have some emulators parents or clones of others. Why? Well, I run project64 95% of the time, but it would be cool to have the same rom run from another n64 emulator look like a clone of the project64 version. So if one game runs better in nemu, you can run it there instead.
Last, whats the plans of data storage? Are you going to imbed it into the application, or start sending some special files?
Howard_Casto:
I never said anything about sticking to the listinfo format. I said It would be good to have mameinfo.dat files (totally different animal.) As for one wrapper that does it al I thought about it, but there's one problem. Which mame? Do you just limit the user to one or do you allow then to pass to it which they wanna use? And if you have to pass which mame then that's an extra bit of code for the fe, that same extra bit of code could be used to launch individual wrappers instead, so it's the same difference. I'm not sure about that idea, not because it's a bad one, but because it's looking less like a utility and more like a full-fledged backend. We'll have to think on that one, you better convince me of it. :)