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M.O.R.G.
Howard_Casto:
Ok guys, I've decided to put RD on hold for a while in hopes of doing something for the "greater good."
I have a long way to go, but I wish to start a project called MORG (Mame Organizational Resource Generators). MORG would be a site dedicated to games that are emulated but have yet to be integrated into the mame code.
There is already a site dedicated to doucmenting these games, but this site would do more than that.....
As you know I've been working on some wrappers that will allow you to launch non-mame emu's via the command prompt. I'm happy to say that all of the bugs in these wrappers have been worked out and they are almost ready to prime time.
I want to release the source code to these wrappers as well. I want the site to have an open-source develpment area for utilities that make the launching and handleing of emus easier and more conformed to the mame style of things.
The ultimate goal of this site would be to make every non-mame emu have all the resources and extras that it would have if it was mame. (mameinfo.dat, history.dat, artwork packs, ect) I also want to start a database that lists all non mame games and has info that you could get via parsing mame if they were mame games. And also to have the ability to launch any non-mame emu via the command line in mame-style syntax. (I can only do windows, but those who like other os's wuld be welcome as well.)
This is a big and rather long-term project, and there's no way I can do it alone so I need your help! Anyone who wishes to contribute will be welcomed as it's an open-source project.
Also we may need help in terms of hosting.
This is all just rough ideas right now, so I would appreciate any questions or comments or general suggestions you may have.
thanks,
HAC
Halen:
Howard,
I've been waiting a while for an opportunity to give back to the emu community, and I think this is a good one. Since I've gotten Raging Dragon running 100% on my cabinet, I have some free time--apart from playing, that is... I'm very big on the non-mame arcade emu's as well as mame itself and I think that what you are talking about may give them enough exposure to help nurse them along and make them more accessible.
I don't know what exactly I could contribute, but maybe if you came up with an organized list of things that you need help on, people can decide if they have any skills that could contribute.
I think that there are enough resources on the web for almost anyone with a little spare time would be able to help.
H
enemyace:
I'll help you in any way that I can Howard. I'm not a programmer, but I always have ideas to throw at you. And I can help if you need any graphics, web design, or 3D stuff done.
-EA
Howard_Casto:
Thank's guys, what I need from the non-programmers is information gathering.... For example, KLOV has info about every game, arcade or not, I need this info searched out and put in a word document or something for me to look at...... then I'll convert it to mameinfo format and we could have a impactinfo.dat for example. The same thing goes with all the other outputs. Information gathering is the real hard part. It's farily easy to make up these documents, but you have to collect the data first, which takes a whole lot more time.
EA graphically I dunno.... I haven't even found a suitable host yet. :) So I would hate for you to work on something that might not get published.
Let's see how many people respond to this first, as I said it'll take alot of work from many people to pull this off.
Lilwolf:
Great idea! I wasn't sure what you were going to do now that RD has every possible option like ever. So I knew that you would be moving on to bigger projects.
Good luck.
If you need any help with java on the website (accessing a database from a webpage or anythign) let me know. I'm still way behind on my current projects, but if you plan on getting any of that data out on a java platform, let me know.
Also, thanks for giving other FE authors a chance to catch up. :)