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Archlinux sdlmame multipointer issue
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Pitou:
Hello,
I'm using sdlmame under archlinux along with the minipac and the u-track trackball.
When hitting tab in mame, I go to Player 1 controls and try to map the track X axis and when moving the ball, nothing is detected.
What's strange is that in missile command for example the trackball works fine as it seems to be mouse 1, but cannot make Mame detects it. The issue is that I also have a hacked PS2 mouse connected (to accomodate 2 spinners) which is also mouse 1. I have enabled multimouse in mame.ini
The trackball and spinners works fine in Linux.
Any idea?
Thank you.
Pitou!
Pitou:
I just found out something about Xorg and xinput.
Here is the output of xinput list command: (Note that I have connected some more mice)
[manager@Arcade ~]$ xinput list
⎡ Virtual core pointer id=2 [master pointer (3)]
⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
⎜ ↳ Ultimarc MINI-PAC Ultimarc MINI-PAC id=11 [slave pointer (2)]
⎜ ↳ PS/2 Generic Mouse id=13 [slave pointer (2)]
⎜ ↳ Logitech USB-PS/2 Optical Mouse id=14 [slave pointer (2)]
⎜ ↳ HID Keyboard Device id=9 [slave pointer (2)]
⎣ Virtual core keyboard id=3 [master keyboard (2)]
↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)]
↳ Power Button id=6 [slave keyboard (3)]
↳ Power Button id=7 [slave keyboard (3)]
↳ Ultimarc MINI-PAC Ultimarc MINI-PAC id=10 [slave keyboard (3)]
↳ Ultimarc MINI-PAC Ultimarc MINI-PAC id=12 [slave keyboard (3)]
↳ HID Keyboard Device id=8 [slave keyboard (3)]
[manager@Arcade ~]$
Anybody have an idea of what I should do to have separate pointers? (xorg.conf config perhaps?)
Thanks.
Pitou!
Pitou:
Found something about multi-pointer X (MPX) in Linux/Xorg
https://wiki.archlinux.org/index.php/Multi-pointer_X
http://ao2.it/en/blog/2010/01/19/poor-mans-multi-touch-using-multiple-mice-xorg
http://forum.arcadecontrols.com/index.php?topic=98815.0
Does anybody had success with this?
Do you know if sdlmame in Linux supports MPX?
Pitou!
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