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High score competition #145: Mr. TNT
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JDFan:
Previous winners:

#001 thru #099 - For list of winners for those competitions  please refer to this link
#100: Indiana Jones and the Temple of Doom: Winner - Gray_Area, Second - Tafoid
#101: Marvin's Maze: Winner - Kixfan, Second - Hammerfist
#102: Rally-X:  Winner - Tafoid, Second  djm858
#103: Lock 'N Chase:  Winner - Kixfan, Second - Jasonbar
#104: Space Fury: Winner - Gray_Area, Second - kixfan
#105: Pig Out: Winner - Kixfan, Second - Gray_Area
#106: Carnival: Winner - rick6668, Second - Kixfan
#107: Rastan: Winner - popsicle, Second - rick6668
#108: Peguin-Kun Wars Winner-dancawar, Second - Popsicle
#109: Blood Bros.* Winner - harveybirdman, Second - Jasonbar *scores reflect use of game features considered cheats
#110: Rabbit Punch: Winner - jasonbar, Second - mimic
#111: Alien Syndrome: Winner - mimic, Second Comtek
#112: Block Hole: Winner - Comtek, Second - idsane
#113: Pepper II: Winner - Comtek, Second - Kixfan
#114: Break Thru: Winner - jasonbar, Second - mimic
#115: Ninja Baseball Bat Man: Winner - mimic, Second - Tafoid
#116: Shao-lin's Road: Winner - mimic, Second - Kixfan
#117: Scramble: Winner - Kixfan, Second - jasonbar
#118: Lost Tomb: Winner: Jasonbar, Second: mimic
#119: Green Beret: Winner: LeapinLew, Second: popsicle
#120: Lady Killer: Winner: Comtek Second: Mimic
#121: Qix: Winner: Comtek Second: sorhp
#122: Halley's Comet: Winner: Jasonbar Second: Mimic
#123: Cyber-Lip: Winner: Jasonbar Second: epetti
#124: Lode Runner: Winner: JDFan Second: kixfan
#125: Snow Bros. - Nick & Tom: Winner: Comtek Second: JDFan
#126: Bosconian: Winner: Cynicaster Second: kixfan
#127: Eggs: Winner: Cynicaster Second: kixfan
#128: Eyes: Winner: kixfan Second: Comtek
#129: Galaga '88: Winner: jasonbar, Second: opt2not
#130: Final Fight: Winner: opt2not, Second: Comtek
#131: Hammerin' Harry: Winner: lettuce, Second: kixfan
#132: Battle Circuit: Winner: lettuce, Second: jasonbar
#133: Giga Wing: Winner: edekoning, Second: spoot
#134: Osman: Winner: edekoning, Second: lettuce
#135: Surprise Attack: Winner: Comtek, Second: edekoning
#136: Anteater: Winner: Kixfan, Second: Comtek
#137: Jr. Pac man: Winner: Kixfan, Second: Popsicle
#138: Chelnov: Winner: Popsicle: Second: Comtek
#139: Berzerk: Winner: Popsicle: Second: Kixfan
#140: Mystic Marathon: Winner: Popsicle: Second: JDFan
#141: Moon Cresta: Winner: Kixfan: Second: Jasonbar
#142: Star Force: Winner: big10p: Second: Jasonbar
#143: Armored Car:  Winner: Popsicle:  Second: Kixfan
#144: Pinball Action:  Winner: JDFan:  Second: popsicle


Arcade Museum: Mr. TNT

--------------------------------------------
Game Name: Mr. TNT
  ROM Name: mrtnt
      Settings: Default (3 lives, 75,000 extra life)

Controls: 4 way Joystick, 1 button




Description: Move along lines, erasing them as you go, to collect flashing or spinning items. If you collide with one of the yellow dots that are moving around erasing lines or if you end up at a dead end with nowhere to go, you lose a life. You cannot go back, only forward.

Last day: Friday, Aug. 1st 2014 midnight Pacific
--------------------------------------------

General Rules:
- One Credit, No Continues.
- Highest score wins.
- No savestates, savestate practices, etc. during the round.
- MAME INP recordings are encouraged but optional.
- A screenshot is required to enter a score (press F12 to save screenshot showing your final score) or take a photo of the game screen.
- If you're a MARP competitor on this title, keep in mind this is just a friendly competition among forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!
- Even if you don't have a competitive score or if you don't *think* that you have a competitive score, please post it anyway to keep the thread fun & to give everybody a good sense of score ranges.
- Please make sure your scores are from games that take place during the competition period (no posting your best score from last year, etc.).
- Use of autofire or other non-standard hacks within MAME or your PC's OS are not allowed.  No program or other person or entity of any sort may manipulate your controls during your game.  Coaching & back-seat driving is fine as long as the party doesn't directly influence the game or controls.
- If you can beat any of the high scores from the previous competitions, you can submit your score to the BYOAC High Game Scoreboard.



- Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy. See this thread for details:The BYOAC Bronze Joystick.
Happy Gaming!

Scoring Updates:

kixfan            907,880
comtek            675,110
popsicle          650,480
jasonbar          639,150
epetti            610,170
AlienInferno      562,130
JDFan             414,280
big10p            277,160
pbj               143,920
Generic Eric      142,560
...
...
...
kixfan:
Ok, I'll go first.

278,290

Decent game.   I can't seem to figure what the button actually does?   Helpful hint: don't race a fuse, you will lose.  You need to ignore your instinct and head in the opposite direction of fuse (except in a different line of course).
jasonbar:
Pretty cool game. Very simple & primitive, but polished & well-balanced.

For a game with "TNT" in the name, they sure could use some explosions or something...

514,440 on my 2nd game.

The button says "Speed" when entering initials. Holding it down slows you down...which seems like a dumb thing to do...

-J
JDFan:

--- Quote from: jasonbar on July 20, 2014, 12:42:15 am ---Pretty cool game. Very simple & primitive, but polished & well-balanced.

For a game with "TNT" in the name, they sure could use some explosions or something...

514,440 on my 2nd game.

The button says "Speed" when entering initials. Holding it down slows you down...which seems like a dumb thing to do...

-J

--- End quote ---

It seems to do the same in game !! ( Slow you down ) - I guess so you can slow down and decide where to turn when getting close to a spark or when you're heading for a dead end and need to hopefully wait long enough for the sparks to kill themselves first !

Found a site with a couple hints that may( may not) help :


--- Quote --- Scoring

Grid section - 10 points x stage number.

Defusing bomb - 1,000, 4,000 or 8,000 points.

Playing hints/tips

o There are infallible patterns for every stage. If you find one which works once in a game, use it again the next time you are on that stage.

o If you are heading towards a dead end, stop on a corner, and wait for the fuses to burn themselves out - better than losing a life!

o On the early levels clear as much of the maze as possible for extra points.

o If you manage to cut the fuses off completely from you, feel free to leech points by clearing as much of the maze as you can.

o Use the blocks inside the grid to keep the fuses at bay. You can force them to take a particular route by clearing the grid and leaving them no option.
--- End quote ---

SO guess it is like Pacman in that there are paths that can be followed if you memorize them (but that might take longer than 2 weeks to do )

MY initial game : 215,510
AlienInferno:
Haven't done one of these in awhile.  Fun little game.  Here is my score: 244,110

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