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| Control panel, idea and encoder!? |
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| picrard:
...the cabinet will contain Mame, yes, but will also emulate this list of emulators and more: --- Code: ---- 3DO (3DOPlay v1.8.2, FreeDO v2.1)* - Atari 2600 (Stella v3.7.2) - Atari 5200 (Atari800 v2.2.1) - Atari 7800 (MESS v0.106-3.2)* - Atari Jaguar (MESS v0.106-3.2)* - Atari Lynx (Mednafen v0.9.22-WIP, patched) - Atari ST/TT/Falcon (hatari v1.6.2, patched) - Bandai Wonderswan (Mednafen v0.9.22-WIP, patched) - Bandai Ws Color (Mednafen v0.9.22-WIP, patched) - Capcom CPS 1 (Neubula v2.25b)* - Capcom CPS 2 (Nebula v2.25b)* - Capcom CPS 3 (CPS3 Emulator v1.0a)* - CBS Coleco Vision (MESS v0.106-3.2)* - Commodore Amiga (E-UAE v0.8.29-WIP4, patched) - Commodore C-16 (VICE sdl v2.3.1) - Commodore C-64 (VICE sdl v2.3.1) - Commodore VC-20 (VICE sdl v2.3.1) - DOS (DOSBox v0.74-2) - Fujitsu FM Towns (Xe v2.16.2)* - MAME SDL (MAME SDL v0.143u7)* - MAME SDL bezel (MAME SDL v0.143u7)* - MAME highscore patch (MAME SDL v0.143u7)* - MAME XGL (XGL MAME v0.76.1)* - Mattel Intellivision (jzIntv v1.0 beta3) - MB/GCE Vectrex (MESS v0.106-3.2)* - NEC/H. PC Engine (Mednafen v0.9.22-WIP, patched) - NEC/H. PC Engine CD (Mednafen v0.9.22-WIP, patched) - NEC/Hudson PC FX (Mednafen v0.9.22-WIP, patched) - Nintendo DS (DeSmuME v0.9.8 svnr0, patched) - Nintendo Gameboy (Mednafen v0.9.22-WIP, patched) - Nintendo G. Advance (Mednafen v0.9.22-WIP, patched) - Nintendo G. Color (Mednafen v0.9.22-WIP, patched) - Nintendo Game Cube (Dolphin v3.0-291) - Nintendo N64 (Mupen64Plus v1.5) - Nintendo NES (Nestopia v1.40) - Nintendo SNES (ZSNES v1.51) - Nintendo Virtual Boy (Mednafen v0.9.22-WIP, patched) - Nintendo WII (Dolphin v3.0-291) - RAINE (RAINE v0.51.11)* - Sammy Atomiswave (DEmul v0.57)* - ScummVM (ScummVM v1.3.1) - Sega 32X (Gens v2.15.5.-4-1) - Sega Dreamcast (DEmul v0.57)* - Sega Game Gear (Mednafen v0.9.22-WIP, patched) - Sega Master System (Mednafen v0.9.22-WIP, patched) - Sega Mega CD (Kega Fusion v3.63*, Gens v2.15.5.-4-1) - Sega Mega Drive (Gens v2.15.5.-4-1) - Sega Model 2 (Model 2 emulator v1.0)* - Sega Model 3 (Supermodel Version 0.3a-WIP) - Sega Naomi (DEmul v0.57)* - Sega Naomi 2 (DEmul v0.57)* - Sega Saturn (Yabause v0.9.11) - SNK Neo Geo (GnGeo v0.7)* - SNK Neo Geo CD (NeoRAINE v1.3.0)* - SNK Neo Geo Pocket (Mednafen v0.9.22-WIP, patched) - SNK NG Pocket Color (Mednafen v0.9.22-WIP, patched) - Sony Playstation (PCSX-Reloaded v1.9.92-3) - Sony Playstation 2 (PCSX2 v0.9.9.0) - Windows (Wine v0.97 to 1.3.31 or daily builds)[/SIZE] --- End code --- I like my 28" CRT TV which looks oldschool, and I wanna play Quake on my Cab ;-) and also Duke Nukem and other 3D- Shooter!!! Why not, when you can? :soapbox: But the question, which is shown in the headline is about the "encoder -> controller" :dunno Do I need more encoders or it this the right decission to connect these kind of controlls , including the rotary stick ::) |
| PL1:
--- Quote from: picrard on July 15, 2014, 12:14:52 pm ---I know, but isn't it possible to use a spinner instead of these rotary joysticks ??? --- End quote --- So, one hand on the stick, one hand on the buttons, and one hand on the spinner, right? jk :duckhunt --- Quote from: picrard on July 15, 2014, 12:14:52 pm ---And the control boards which are shown here are just 5 examples, which controller do you need to connect a rotary??? Do I have to add another one to the I-Pac, A-Pac. and O-Pac ???? --- End quote --- You need a rotary encoder to handle the 12 position rotary switch on the bottom of an LS-30 or Happ mechanical rotary joystick. Scott |
| picrard:
O.K. ... so I-Pac, A-Pac, O-Pac and Rotary Joystick Interface would cover these controls: - analog stick (yoke, flight stick) - digital stick - trackball (USB) - spinner - steering wheel, pedals and gear - lightgun (USB) - rotary stick - buttons RIGHT ??? Do I have forgotten a control type ??? but I think that theses are the main controls for games, right ?? :dizzy: |
| yotsuya:
--- Quote from: picrard on July 15, 2014, 01:27:49 pm ---Why not, when you can? :soapbox: --- End quote --- I think Shponglefan is simply pointing out that there are a lot of things in this hobby that you "can" do, but it doesn't necessarily mean that you SHOULD do it. Personally, playing Quake or any other FPS without a keyboard and mouse would drive me nuts, so I agree with him. |
| picrard:
Maybe in this point you both are right! If I will need a keyboard and a mouse, they will be still availabe in the drawer under the control panel :applaud: I've tested it... Quake on such a big TV rocks, also when it's only a 640x480 resolution... but it kills ... Quake 3, too!!! |
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