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Do you label your buttons?
ChanceKJ:
--- Quote from: Nephasth on July 05, 2014, 08:14:36 pm ---
--- Quote from: yotsuya on July 05, 2014, 06:33:16 pm ---I use LEDBlinky to light the buttons that go with the game.
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LEDBlinky is awesome!
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It was one of the deciding factors for me when planning my cab.
I can always add a second display in a few places on my build if I want to add something that shows controls. But I think just lighting the buttons needed per game will be the way to go.
Sarver Systems:
Put an LCD monitor in as the marquee. Have it display the currently selected game name/logo, and a control panel map.
Rick:
--- Quote from: SpatzST on July 07, 2014, 01:16:22 am ---where would I find such a utility?
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I've seen this demonstrated before, but I've since lost the links to this. There are programs that pop-up prior to the game start-up, which show the button layouts, and then highlight each of the buttons as to what they do when they are activated. IIRC, they may also manage what would happen if the joysticks and buttons were activated for different admin functions. (e.g. "Joy 1 down and button 6 engage a coin drop")
If this doesn't exist, maybe it was a very beautiful, very lucid dream. (One I'd love to see again, however!)
:D
stigzler:
CPWizard is setup to work 'out-the-box' for mame games. It takes a little setting up, but can get up and running with a second monitor. Link here:
http://headsoft.com.au/index.php?category=cpwizard
I believe Headkaze may be either updating the standalone, or maybe updating it to work with the new version of GameEx (GameEx Evo) - on the teaser trailer, there's a brief section that show button mappings for individual games.
I played around with CPWizard for a while. Like I say - I works great for MAME setups. Bit sticky getting it to run on a second monitor, but it could have been me ;) The Emulator side wasn't overly developed, but I also got it up and running with a few systems. Problem was, there were no map files for emulator systems, that's why I'm deep in designing a database to produce these (still very WIP). I'm awaiting the GameEx Evolution release to see if controls mappings are built into this, but if not will be returning to develop it further...
I think there are others. One's called "Johnny 5" - not sure still being dev'd. The other (Marquee Magician???) uses IfranView + I could never get this up and running, although I know others have.
Good luck on this one. Feels a little bit like a Holy Grail of Emulation systems to have a good database of controls and also software to display these.
Oh, what I'm using at the moment is this:
http://www.gameex.info/forums/files/file/46-controller-image-kit/
It displays a default setup for each emulator on my second display. Edit the file, export a png and then get your front end to do it's jiggery pokery to display it wherever:
You can use it with a plugin in GameEx to display an individual image matching the game name (so could display individual controls for each game). Of course, it may take a long time to create each individual game, that's why I'm waiting/aiming for fully automated like CPWizard.
eds1275: