| Main > Main Forum |
| Your sketchup process |
| (1/4) > >> |
| eds1275:
Since the vast majority of us seems to be using sketchup to zip up our ideas, I want to know if anyone has any tips or tricks on their order of operations. For me, I draw one side and make it a component, then draw the inside edge of the machine along the face of the component and "push/Pull? it out to form the machine. Then I copy and flip the side component, and stick it on the other side. From there I usually dump it into blender because I have drawn up a few coin doors, joysticks, and button types so I assemble the controls and then render it out just because of the image quality of blender. Of course, blender is the most confusing program in the world :angry: but I've started wrapping my head around it. I have seen some people draw up every single batten and even animate things in Sketchup. |
| Nephasth:
Push/pull is my most used tool in Sketchup. |
| HaRuMaN:
I draw everything in 2D, import the DWG into sketchup, push pull to make the parts and then assemble |
| EightBySix:
Everything is a component, nested within others |
| Slippyblade:
I'm one of those folks that sketch up every single part. The way I use it I SHOULD be using SolidWorks, but I don't have a spare $10k burning a hole in my pocket... :angry: |
| Navigation |
| Message Index |
| Next page |