Main > Driving & Racing Cabinets
Is Virtua Racing a Good Candidate for Emulator Build?
BadMouth:
--- Quote from: ryandoesntstress on July 01, 2014, 09:19:51 pm ---Yeah, strictly MAME/Emulator. Dont think I will aim much higher than supermodel games. Does this mean the standard ffb/wheel set up should work well enough?
--- End quote ---
Not sure what you mean by "the standard ffb/wheel setup".
If you mean the one in the virtua racing cab, then it depends on how you intend to interface it with the pc and whether you expect the ffb to still work. It's a lot easier to interface if you're not worried about the ffb. If you are, see my earlier comment. There are no other options. If you're not worried about ffb working, a U-HID or A-PAC from ultimarc is all you need.
If you mean a standard ffb PC wheel and pedals added to the cab (getting rid of the original arcade stuff), then yes it will work well enough.
I prefer Logitech wheels because the profiler software allows you to configure the wheel differently for different emulators if need be.
ryandoesntstress:
--- Quote from: SailorSat on July 01, 2014, 12:43:25 pm ---Back to topic - Keep in mind that, if you choose to keep the CRT monitor, Virtua Racing is a 25kHz game, so you'll be stuck at 512x384@60p or 1024x768@60i.
--- End quote ---
What are the problems with this? I realise higher res looks nicer. Will this limit what games can be ran on the screens?
TipsyMcStagger:
What path did you go down with your VR cab? Did you keep the original hardware? I'm just about to start on mine. I was planning on getting a couple of Aganyte's boards but would like to hear some feedback on how well it works with model 1 hardware before I get them made. I'm also planning on putting in a couple of 27inch LCDs to cover some of the more modern games.
ryandoesntstress:
Working on it right now man.
We did end up keeping the original hardware including screens, ffb, wheel and pedals.
Troubleshooting the l2m2 right now. Everything seems to be working but the clutch will not engage.
Navigation
[0] Message Index
[*] Previous page
Go to full version