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| Control Panel template - See anything that should be changed before I cut? |
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| lamprey:
--- Quote from: PL1 on June 26, 2014, 02:51:20 am ---Good call, Randy. Slagcoin FTW. Scott --- End quote --- I get that this slagcoin is just showing templates that have come before. But, I just don't get why people use the templates where the upper row of buttons is sifted to the right from the loser row. That seems so unintuitive to the natural angle of the hand. To the OP, yeah check the spacing on the buttons. Also, is your trackball really that big? I thought most where 3"...? |
| HighScoreDan:
--- Quote from: lamprey on June 26, 2014, 11:09:44 am --- --- Quote from: PL1 on June 26, 2014, 02:51:20 am ---Good call, Randy. Slagcoin FTW. Scott --- End quote --- I get that this slagcoin is just showing templates that have come before. But, I just don't get why people use the templates where the upper row of buttons is sifted to the right from the loser row. That seems so unintuitive to the natural angle of the hand. To the OP, yeah check the spacing on the buttons. Also, is your trackball really that big? I thought most where 3"...? --- End quote --- Yeah, it's pretty snug: I actually kind of like it, but I'm more scared of being off a half mm on the cut and ruining the board. I think I'll put a little more space between the buttons. I'll look at the slag coin templates again to see if anything jumps out as more appealing, too. The trackball measurement that I got is from the Ultimarc website to install the U-Trak trackball. I'll double check the site, but I believe that's what the installation called for. |
| EMDB:
The Exit button is not to shutdown the cabinet but to exit the emulator to get back to your frontend. I myself defined 4 possible admin buttons. I now use Exit, Pause, Mute and Shift. I use shift-Player1 to bypass inserting an actual coin, Shift joystick up /down to control the volume and Shift - Button 7 of player 1 to shut down the cabinet. I used slagcoin layout and came to this layout / button spacing: |
| RandyT:
Also keep in mind when doing mock-ups that cardboard is way more forgiving than a solid panel. Plastics, over time, can deform when subjected to any type of heat and pressure. It's always good to make sure buttons have a little "breathing room" and are centered in the holes to help prevent problems down the road. A typical button will need at least 1.3" on centers of the holes (the original layout appears to be ~.025 shy of that). Some arcade games space them out quite a bit more, but I don't recall any where the spacing is this tight. It's always a good idea to lay out a pattern which is right for you, rather than rely on things found on the web, which may not be especially well thought out. I tend to prefer a layout like the one EMDB shows, which has somewhere between .125 and .180 between the bezels. |
| HighScoreDan:
Great advice here, I'm glad I made my post. I've been playing with a few things and thought I'd post the update. This is much tried and true, so I think it should work without too much issue. Still, if anybody notices anything please let me know. I would still like to know, though -- has anybody mounted the U-Trak trackball? If so, is the 3.25" hole correct? I believe it to be, but would like to confirm with somebody who's installed one if possible. |
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