Main > Driving & Racing Cabinets
New Demul progress Update: 8/4/14 (Star Wars and Nascar graphics improved)
twistedsymphony:
Interesting
I own several Dreamcast consoles so I never had any real interest in emulation. I only became interested in NAOMI emulation around Demul .57 and I was using HyperSpin as a front end so setup was a breeze.
I tried Makaron and I spent several days trying to get it working right and I couldn't figure out why everyone sang it's praises.
BadMouth:
--- Quote from: twistedsymphony on June 26, 2014, 09:42:43 am ---I tried Makaron and I spent several days trying to get it working right and I couldn't figure out why everyone sang it's praises.
--- End quote ---
Again, I think it comes down to when you jumped into emulation.
If someone were coming into it now and their PC is capable, they should just use Demul.
The state of NAOMI games in Makaron was way ahead of Demul for a while.
It could also be launched fullscreen via command line so was front-end friendly.
It was the only way to play the arcade version of Marvel Vs Capcom 2 for a long while.
Makaron is weird in that it wasn't really ever made for distribution.
The dev just shared it on his blog every once in a while in whatever state it was in at the time.
Sometimes it wouldn't include all the files, sometimes the .ini files were only partially complete.
You almost had to be following along with his blog throughout the development and have used the previous version to know how to set it up.
My Makaron romset is a weird collection of .bin, .dat, & mame zips from the time. The mame zips work for some games, others require the .bin
Someone made an unauthorized UI version of it, but I didn't try it because it set my anti-virus software off.
I use it for a fair number of NAOMI games that my PC falls just short of running full speed on Demul. (mostly shmups that experience occasional slowdown in demul)
IIRC it doesn't have any screen rotation so if you don't have a rotating screen, you'll be playing them sideways. ;D
He doesn't post as often as he used to, but his latest project might interest you.
http://dknute.livejournal.com/
hiljak:
What is considered a capable PC for demul? My driving cab is an i7-4770 3.4, 8GB RAM, and GTX-560ti 1GB. Will that cut the proverbial mustard??
MrThunderwing:
--- Quote from: hiljak on July 14, 2014, 08:12:10 am ---What is considered a capable PC for demul? My driving cab is an i7-4770 3.4, 8GB RAM, and GTX-560ti 1GB. Will that cut the proverbial mustard??
--- End quote ---
I've got a core i5-2310 @2.90GHz, 8 Gb RAM and an Nvidia GeForce GT530 -1GB and it runs the Dreamcast, Gaelco and Atomiswave stuff without issue. Likewise, the Naomi games run ok too if I keep them at a lower resolution, but I may get an occasional frame-rate hiccup. The Hikaru games seem to need a fair bit of PC horsepower though. I can only get Sega Nascar and Planet Harriers running at about 50 fps, which speedwise doesn't actually look too bad, but it does distort the audio horrifically. I could actually get them both running at closer to 55 fps in the previous DEMUL build. I've seen a video on YouTube though of someone running Sega Nascar at full speed though, without the mangled audio, so it can be done. All the latest DEMUL builds (I think 0.58 and onwards) won't play the Hikaru (and I think Naomi as well) games if your graphics card doesn't support DX11.
SegaOutrun:
ive got two computers. one has a 550ti and it can run the games at low resolution with a few hiccups here and there. I get better performance using the dx10 plugin instead of the DX11 in some games. The other computer has an overclocked 7850 and it run all the game at 2x native smoothly with a rare exception here and there. I have 7950 coming at the end of the week so hopefully demul will run like butter once it arrives. It be even better once this new version get released with the assumption that they have made improvements to the backend as well as multiboard support.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version