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New Demul progress Update: 8/4/14 (Star Wars and Nascar graphics improved)

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dkersten:
I'm running a first gen core i7 with a GTX285 and the few games I play on Demul work just fine.. well, I don't think any of them are perfect, but pretty darn good.  I run the fighters with it, like DOA2 millennium.  I have a couple others going, although I can't think of them off the top of my head at the moment. 

BTW, that card is dx10, not 11, and while it will launch and run with the dx11 plugin, it is SLOW, like runs at about 50% normal speed.  WIth the DX10 plugin it runs smoothly.  The only glitches I have had so far are rendering and sound glitches, nothing related to performance or framerate.

SegaOutrun:
Update:7/27/14 -Even more good news coming from the Demul team. Star Wars Pod Racer has been finally properly dumped and it could be coming to the next version of demul. It is currently not working properly but it expected to be running soon. (next few days according to Mameworld)

http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=328758&page=0&view=expanded&sb=5&o=&fpart=1&vc=1





in none racing news, even more games are being added to playable.
Manic Panic Ghost
Touch de Zunou
Mazan -Flash of the blade

MrThunderwing:
Ooooooh, colour me excited! Also, looks like there's more news to come. Quote from one of the DEMUL dev guys over at MAMEworld


--- Quote from: MetalliC on July 14, 2014, 05:28:49 pm ---more VERY good news expected later today. about Hikaru in general.

--- End quote ---

SegaOutrun:

--- Quote --- also, I've started working on InitialD/ClubCart/Derby card reader/printer, with
moderate success, but atm its far from normally working.
--- End quote ---

 :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o

here is some more tidbits from today


--- Quote ---I think there are "slightly" more bugfixes/improvements:
- VF4 sound/volume glitches
- Atomiswave internal conrols system fully reverse-engineered (Bass Fishing trackball emulated, lightguns now fires without gllitches), need get time to write English docs and submit this to MAME.
- Atomiswave serial touch screens emulated.
- Hitachi SH4-based sensor board emulated (ManicPanic/Pokasuka, Touch Zunou)
- "Mazan flash of the blade" sensor boards emulated
- Capcom VS SNK 2000 intro was fixed.

I hope, I'll have enough time and will until end of summer to finish this crap.


--- End quote ---

The new Star Wars dump gave them a new way to look at Hikaru and they think they may have figured out some of the protection issues. first up is air trix that seem to be running well now. As for Star wars it self, actually its ~fully working, but lacks some YOBA functionality like "Internal resolution scaling", pixel shader filters, so if we make release right now "AS IS" - users will be completely pissed off, especially Russian ones...

SegaOutrun:
Update: 7/29/14- Star wars is now fully functional.  :applaud: :applaud: Now we wait paitently for a release.




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