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| High score competition #141: Moon Cresta (Nichibutsu) |
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| JDFan:
--- Quote from: popsicle on May 26, 2014, 12:46:21 pm ---100x this. At least when I rage quit in this game it's within the first 14 seconds. I'm glad I made my cocktail control panel hardy :banghead: --- End quote --- Only problem with this is that the intro music track is soo bad that the rage quits are even worse when you listen to it 100 times in a few minutes :laugh2: |
| jasonbar:
That's why I have a throttle button on my cp, to fast forward through annoyances like this! J |
| popsicle:
Update : this game + gin equals hulk smash. |
| popsicle:
27,520 |
| kixfan:
35,930 Being the first person to get to a bonus "life" I will let everyone in on a little surprise. The bonus life is actually 3 lives. It appears that when your 3rd ship is toast, it starts the you at the beginning of a new round with 3 ships. Needless to say, my 3 ships did little to my score since I was on the 3rd round (more on that below). Hints: 1. MOST of the time if you stay to the very far left or right you USUALLY don't get hit. This does not apply to the ice cycle enemies. 2. Docking is EXTREMELY important to scoring. It can be almost 1/2 your score in a round. Losing a ship early is probably going to doom your chances of a high score. 3. At the ends of the enemies that lead to the docking phase, try your best to be at the center of the screen. 4. On the enemies that phase in and out of existence, when you get down to 1 it actually goes invisible for a time. You want to wait at the far left, as soon as he passes move to the center and aim to the right of the last ship as that is his first movement when he reappears. 5. Rounds 1 and 2 are basically the same. Round 3 the last enemy of each bunch is super fast and very difficult to kill. Good Luck! |
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