Main > Driving & Racing Cabinets
What would you guys want in a Racing Cab FE?
Le Chuck:
I like it! The sound of the ocean is very relaxing.
Howard_Casto:
Heh... that's 2k6's background music. I had to put something on there for the time being. The FE actually supports playlists.... I know on my pacman cab it randomly rotates between Pacman Fever, Digdug Remix and "The Pacman" by weird al.
I actually need to do rips of Daytona 2. The "gentleman start your engines" vid would be good for a startup vid and I think there is a audible "select your course" sound that would work great for a startup sound after the vid is played.
BadMouth:
Anyone have suggestions for video standards?
(640x480?, 1024x768?, avi?, mp4?)
I'm wrapping up my home improvements and feel motivated to get a driving cab back together.
If the usb video capture device I want to sue co-operates, I can take on the videos.
I'm limited to 4:3 because I'll be using the S-vid input and recording on a different machine than the games are running on.
My PCs don't have the power to run some of the games and do video capture at the same time.
Howard_Casto:
Well mame has the writeavi option and that's really what you should be using. It records to the native game resolution and regardless of how slow the game plays, the video itself will be sped up to 60fps. Of course you need to convert it afterwards.... avi is just too big. I prefer mpeg myself because it can be decoded rapidly enough to snatch frames and put them onto textures.
640x480 is too big for most games believe it or not. Some of the racers make it up to 480p but most are 240p or less. That's why it's always dumbfounded me that the emumovies guys have 480p vids as a premium feature. 90% of what's in mame never makes it that high.
As for supermodel and what not, I dunno. Don't you think a svid capture is going to hurt the quality?
Howard_Casto:
Ok just a update on the status.
I discovered that image streaming (which is required for both png set animations and grabbing frames from a video animations) was only hooked up for the list textures. My bad... I originally wrote pac-fe a few years back.
Anyway I need to fix that. I fixed the snap element... that took a decent chunk of time, but I hadn't touched that part of the code in a few years so what do you expect? Thankfully now that snap is working I can just copy the code and make it work for the other elements.
I also need to add the video element and maybe another element for people that want more complex skins. Honestly though, this is a racing FE. It's purposefully built simple due to the style of controls and the limited amount of games.
So I'm thinking this weekend for a release?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version