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What would you guys want in a Racing Cab FE?

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Howard_Casto:
Umm art suggestions:

Well while we are looking for art anyway, we might want to forward it to progretto for the official packs.  I know some of the racing games in particular have questionable marquees or none at all (Cruis'n USA has the "1" marquee for multiplayer instead of the stand-alone one for example.... this is odd considering I found the real one via a simple google search). 

As for size, the larger the better, we can scale down.  What I've been trying to do for the logos it to just cut the background out of the marquee and use that.  I don't think aspect is super important, but I think a "marquee-like" aspect would be best. 

We can do animations but each frame needs to be the same dimensions.  If you want to do an animation, put all the pngs in a folder and name the folder after the rom ("polepos" or what have you) the png names don't really matter in that case.  Personally I'm not big on animations... I don't want to build another hyperspin clone.... BUT if you are subtle about it....  Like having animated flames for Rave Racer would be cool, or a shine mark on chrome letters, ect....

There's one pesky bug I need to get rid off (when compiled the FE sometimes hangs when exiting) but after that I'll release a demo so it's easier to make skins/art. 

BadMouth:
I'm not worried about animations, at least not now.

Official marquees probably won't look right anyway.  The originals were all kinds of different shapes and sizes.
Most of the photographs of them that I used the last time around were taken at an angle.

Personally I think we're better off making new marquees that are consistent in dimensions.
Not just for this FE, but for use with any FE.

Howard_Casto:
Well yeah, but some people do prefer marquees and since a marquee would probably be the basis of the art anyway.....

Howard_Casto:
This might help.... I really need to download and configure MAWler, but in the mean-time.

Here are all the games in MAME with "driving" in their category.  783... eeek!  Then again, that includes clones (each mame game averages two clones... don't ask how I know) and unplayable games.  The real number is probably closer to 260 or so. 

Also note that a lot of games that would be in other emulators (m2, supermodel, ect) are also in mame... so do this list and aside from PC games, we are done. 

BadMouth:

--- Quote from: Howard_Casto on August 05, 2014, 01:34:53 pm ---Well yeah, but some people do prefer marquees and since a marquee would probably be the basis of the art anyway.....

--- End quote ---

I'm talking about making new marquees that are all the same size, but based on the original marquees where possible.
They wouldn't be the same shape as the original, but would still be representative of it.

Spreadsheet of MAME driving games:
https://docs.google.com/spreadsheet/ccc?key=0Aq37CSO6oe1fdERrVGt0emFCWnh1WDBiaFdoUmcweHc&usp=sharing#gid=0
There aren't that many.  You can throw out all the joystick based ones. 
Most people will be using PC steering wheels which don't play 360 degree games very well anyway.
If we started out doing the working potentiometer based ones first (good & imperfect emulation status), it would only be like 50.

My old driving cab utilized 6 different emulators and only had around 65 arcade games on it.

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