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c64 Game Night
ark_ader:
--- Quote from: DaveMMR on May 02, 2014, 04:33:52 pm ---
--- Quote from: Xiaou2 on May 02, 2014, 02:42:05 pm ---The Last V8 - Pure awesome. Difficult, but fast speeds, with very precise scrolling and control.
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I remember this game being the few titles you can actually play on the 128 without having to go into 64 mode. Since you're using an emulator, not an issue. (From what I've read: 128 mode has three levels as opposed to two in 64 mode.)
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I had a C128. Two 128 Modes 40 column and 80 column and your third CPM. C64 mode only had the 40 column. Unless the 2 modes was power on C64 mode than the go64 mode. I also had the 1902a monitor which would be awesome for Mame. Sadly not enough of the C128 games existed. It had the best keyboard. :)
eds1275:
I used to drool over the commodore 128. I did a lot of programming at the time, and the idea of a number pad blew my mind.
ark_ader:
I just powered up my game server (its been poorly for a few months) and I found I had a 2 gb C64 complete archive, with every :censored: game ever made and all the magazines too. Its surprising how many games and demos they made for it, which continued right through to the CBM Amiga. I'll be going through your list this weekend also. ;)
Xiaou2:
A great little game I used to play on grampa's 128, was this driving game, where the surface was all ice. One screen, with lot of walls... you had to made it into the garage in a set time limit, without hitting the walls. Great fun.
Never remembered the name... but just found it was called "Miami Ice".
It exists now in several ported versions, including the 64.
http://www.atarimagazines.com/compute/issue73/miami_ice.php
eds1275:
Ahhhh this morning I just wanted to test everything to make sure it all worked and BAM 3 hours later I had to stop myself.