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Mame cp button order

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DeLuSioNal29:


--- Quote from: WakiMiko on April 16, 2014, 09:31:52 am ---My solution might not be perfect for everyone but it solves Benzinbruder's problem without having to spend a ton of time remapping every fighting or neogeo game.

--- End quote ---
Yes, this is a known solution to remap buttons for the Neo Geo layout.  http://forum.arcadecontrols.com/index.php/topic,138676.msg1432590.html#msg1432590

D

eds1275:

I used a program to remap all my buttons for me. I have a 7 button layout like this, with the 1's wired together:

   5 1 6
   2 3 4
1

for anything 4 buttons or less I made everything the bottom row, 1 2 3 4. And for 5 or more buttons, it remapped everything 1-3, 4-6, top to bottom like a street fighter layout. And then I manually remapped all my mortal kombats.

The program is called CFG Magician and is the best thing ever for this.

http://forum.arcadecontrols.com/index.php/topic,88948.0.html

Benzinbruder:

AWESOME!  :applaud:

Thank's for all the great feedback.

I felt that the Neo-Geo row should be at the bottom, as then there is no bottom row of buttons in the way when you want to rest your palms on the CP.

Not sure about the action button for the MAME games though. I'll have to try and see whatever I (and my guests) prefer. Good thing that there are so many ways of remapping the buttons.  :)

surface tension:


--- Quote from: WakiMiko on April 16, 2014, 12:31:49 pm ---I don't see how

1 2 3 4
5 6 7

allows for Street Fighter

--- End quote ---

Well, fighters such as SF2 have a 3 x 2 layout. So inputs 4 and 5 are both mapped to 4, giving this layout.

1 2 3 4
4 5 6



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