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UZI Lightgun |
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Xiaou2:
An Uzi isnt a weapon of grace. You dont hold it up to your eye, and snipe. You hold extended out, or between the chest and hip... and mow down anything in the sprinkler bullet spray. I dont think a mounted poat game would have any less accuracy than a Inferred sensor bar. In fact, its probably the opposite. A pot only has to be calibrated once. They rarely get de-calibrated, unless the pot locking screw gets loose.. or the pot itself strts to go bad. Pots on these guns have gearing, so they are very high in resolution accuracy. If your too short to play these games, such as Terminator 2... then you grab a step-stool. If your tall, you hunch over a little. Again, you never look down the barrel. This isnt a Silent Scope Sniper Rifle. I have a feeling Operation Wolf was intended to be a typical set of lightguns. But after doing testing, it never seemed to work well in practice... so they changed the gun to be mounted, but due to costs, just left the rest as it was. And or it might actually cost more to make a good geared pot positional gun... and easier to manufacture the optical versions. |
Sky25es:
--- Quote from: Xiaou2 on April 13, 2014, 07:32:00 am ---An Uzi isnt a weapon of grace. You dont hold it up to your eye, and snipe. You hold extended out, or between the chest and hip... and mow down anything in the sprinkler bullet spray. I dont think a mounted poat game would have any less accuracy than a Inferred sensor bar. In fact, its probably the opposite. A pot only has to be calibrated once. They rarely get de-calibrated, unless the pot locking screw gets loose.. or the pot itself strts to go bad. Pots on these guns have gearing, so they are very high in resolution accuracy. If your too short to play these games, such as Terminator 2... then you grab a step-stool. If your tall, you hunch over a little. Again, you never look down the barrel. This isnt a Silent Scope Sniper Rifle. I have a feeling Operation Wolf was intended to be a typical set of lightguns. But after doing testing, it never seemed to work well in practice... so they changed the gun to be mounted, but due to costs, just left the rest as it was. And or it might actually cost more to make a good geared pot positional gun... and easier to manufacture the optical versions. --- End quote --- +1 ;) |
Sky25es:
Update: After more tan one year... I post a Little update. I've uploaded a new video with better resolution of the UZi working on my unfinished cab (in reality only with the cabinet's monitor and a laptop outside as you can see ;)) Badmouth: I finally broke the "hacksaw" and put all the wires inside a hose. I've also uploaded a video showing the recoil-action on one of my Namco style lightguns (You know: the NAMED ones) Thanks again to HowardC for Mamehooker. Without his amazing piece of software, all this wouldn't have been possible. It would be nice if there were more games with their outputs hooked up... |
TimeCrisis:
wow you have an uzi and a pistol, pretty awesome. im still trying to make my time crisis gun from the real arcade gun in this thread here http://forum.arcadecontrols.com/index.php/topic,119610.280.html if you have any advise please post there, im close to figuring it out. do you think playing time crisis is a lot better with arcade level recoil, would you ever go back to a lightweight gun with no recoil or is it simply not the same experience. |
Sky25es:
--- Quote from: TimeCrisis on October 13, 2015, 04:55:40 am ---wow you have an uzi and a pistol, pretty awesome. im still trying to make my time crisis gun from the real arcade gun in this thread here http://forum.arcadecontrols.com/index.php/topic,119610.280.html if you have any advise please post there, im close to figuring it out. do you think playing time crisis is a lot better with arcade level recoil, would you ever go back to a lightweight gun with no recoil or is it simply not the same experience. --- End quote --- The gun recoil is a must for me. What made arcade games such an outstanding experience were not only their graphics but also the special controls and output effects (recoil, rumble, lights...) they had. Unfortunately a vast number of games in mame haven't their outputs hooked up or maybe mamehooker simply can't read them ? Time Crisis i.e. can't drive the recoil-action, so each time you press the gun trigger the slider goes back and forth even if you are out of ammo. Btw.: The UZI contains an Aim-Trak kit, but for the lightguns I replaced the inner guts with a pair of Act-Labs ones. ;) |
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