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How many player buttons (six or eight)?

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GSXRMovistar:

Hi all, after a long time away from the hobby (just under ten years) I'm looking to build a new cabinet, this time round a 2 player side by side cocktail table.

Already seen so much has changed and after ordering a load of new parts its a lot easier to put it all together. I have the software side of things 90% there (Hyperspin, emulators and all associated media setup) but wondering if to go for six buttons per player or eight.

Cabinet will be playing a mix of systems including MAME, older consoles like SNES/Genesis, and not so old platforms such as Gamecube and Dreamcast.

So any recommendations/advice?

Many thanks, Andy.

shponglefan:

For console support, go for 8 buttons.

Brian74:

I run mame, emulated consoles and real consoles in my cab. So I went with 8.

GSXRMovistar:

Thanks guys, eight it is then.

keilmillerjr:

For dreamcast, there is 2 pull triggers, 4 buttons, start, a joystick, and a 4-way d-pad. If you were to translate that to arcade buttons, thats a lot of buttons (11 + joystick).

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