Main > Driving & Racing Cabinets

List of Network multiplayer capable games for twin converted cabs etc

<< < (20/36) > >>

totoplay:

--- Quote from: Howard_Casto on August 30, 2020, 02:11:09 am ---Eh I think mame actually has a few networked games working.  I've never messed with it though.  Most of the ones on that list are model 2, supermodel or technoparrot games.

--- End quote ---

Yes you're perfectly right, Boomslang managed to make several Vegas games work: http://forum.arcadecontrols.com/index.php/topic,161667.0.html

As far as I am concerned I've never been able to use network with them.

buttersoft:
I have a couple of questions about the games in the graphic...

-Is Doytona 3 on there? And does anyone remember how to network it?

-Is it really possible to network Sega Rally Revo? Or only to shoehorn the tracks into SR3? Revo looks to have superior terrain deformation, but the return-to-centre control system is bizarre anyway.

-Does anyone have a guide to setting up Mario Kart mulitplayer?

-Is Outrun 2 networkable on the latest releases on TP? It was broken for a while...

-Does anyone know which of these games are v-sync locked? I run a setup on old Arcade CRTs, and if a game is v-sync locked then i can't run it at 800x600@50i at full speed. I know WMMT is locked, BG4 is, and ID6 is so ID7 probably is too. How about ID8? Does that run on the same machine? How about Grid or SnoCross?

EDIT: browsing this thread and thought i'd better update - you can use RivaTuner Statistics Server to both disable V-sync and then framelimit (to 60fps) OR2SPSDX, WMMT5, ID6 (and so probably ID7 and ID8). The only failure i've had so far is BG4 Tuned, which is actually still pretty playable at 50fps because it's more simulation-like.

totoplay:

--- Quote from: buttersoft on August 30, 2020, 08:04:33 pm ---I have a couple of questions about the games in the graphic...

-Is Doytona 3 on there? And does anyone remember how to network it?

-Is it really possible to network Sega Rally Revo? Or only to shoehorn the tracks into SR3? Revo looks to have superior terrain deformation, but the return-to-centre control system is bizarre anyway.

-Does anyone have a guide to setting up Mario Kart mulitplayer?

--- End quote ---

- Daytona 3 <=> Daytona Championship USA (Google "daytona championship lan")

- No network with Sega Rally Revo (Split Screen) - Use tracks with Sega Rally 3 (most of them are compatible)

- Google "Mario Kart DX Arcade GP 1.10, including banapassport save and online play, QR codes and LAN versus play !"

buttersoft:
I would argue that Revo doesn't count for "twin converted cabs" but i suppose it's covered in the "etc." I have SR3 running the extras tracks, it's great. But Revo has better physics, save that the actual control system itself is utter garbage. Shame, really.

Thanks for the info on the other titles tho!

marco86:

--- Quote from: totoplay on May 28, 2019, 04:14:59 am ---
--- Quote ---How did you get indy 500 working?  Is it not in M2emu?

--- End quote ---

Since I use high quality Ethernet hub and cables it works good with 2 players.
No more use of m2lagfix, just have to go to TEST menu (both machines) and quit at the exact same time to sync perfectly.
It is now very rare to lose connection!


--- Quote ---I'm still struggling to get Wacky Races to work in LAN. Both PCs are Win10 with direct play setup and Jconfig but when i'm test menu I just can't get both PCs to link up.  If someone who has got it to work would be willing to list step by step instructions, it would be much appreciated. Thanks

--- End quote ---

You have to hex edit your IP's (up to 4) in the executable and use it for Master & Slave.
This way I got 4 players working (3 Win10 & 1 Win7).



--- End quote ---
hello, i'm newbie,  i'm trying to connect wacky racer and chase hq in lan, but don't understand how to edit the exe file, could you explain it to me? thank you so much

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version