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List of Network multiplayer capable games for twin converted cabs etc

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totoplay:
Need For Speed GT (Global VR): LAN works fine

No luck so far with NFS Underground (Global VR) and NFS Carbon (Global VR), may be someone?

dgrace:
I'm still struggling to get Wacky Races to work in LAN. Both PCs are Win10 with direct play setup and Jconfig but when i'm test menu I just can't get both PCs to link up.  If someone who has got it to work would be willing to list step by step instructions, it would be much appreciated. Thanks

Hydreigon:
Interesting thread. These linking features in arcade machines is more so an overlooked feature. I would try some pc based loaders but I unfortunately don't have a second computer atm (and most likely don't plan on so).


--- Quote from: dgrace on May 07, 2018, 03:15:14 pm ---Racing Games I would love see working with LAN in MAME one day:
-Cruis'n USA, World & Exotica
-San Francisco Rush games
-Ridge Racer games
-World Rally2

--- End quote ---
Cruis'n USA and World run on Midway V-Unit and that has some strange communication hardware (two DB25 ports using a parallel type connection). Off Road Challenge also runs on this hardware too.
Cruis'n Exotica runs on Midway Zeus II. From what I know, the main cpu has some IRQ to enable a firewire connection for cabinet linking. The Grid also runs on this hardware.
San Franciso Rush actually is linkable in Mame but requires a complicated setup involving two separate Mame directories and a VPN. The same can be said to all the Seattle and Vegas games because it uses the same linking hardware, an ethernet chip.
Ridge Racer games, where to even begin. The linking chip, Namco Custom C139/C422, is used in a lot of Namco hardware. If that were understood, all the Namco games using that custom would be linkable.
World Rally 2 actually outputs both players/screens on a single pcb similar to Sega System Multi 32. Because it doesn't support more than two players, a link feature doesn't exist.

I would look more into this stuff but I need to reorganize my local Mame directory so I can efficiently submit requests on github.

ignignot:

--- Quote from: totoplay on April 18, 2018, 10:37:42 am ---INSTALLED LAN ARCADE GAMES (at least 2 players with G27 racing wheels)

34 OK:
battle-gear-4  /  chase-hq2  /  daytona-usa  /  daytona-3  /  f1-super-lap  /
fast-furious  /  fast-furious-super-bikes  /  fast-furious-drift  /  fast-furious-super-bikes /  ford-racing  / 
gti-club  /  grid  /  indy-500  /  initial-d5  /  initial-d6aa  / 
initial-d7aax  /  initial-d8  /  manx-tt  /  mario-kart-dx  /  motor-raid  / 
nfs-gt  /  outrunners  /  outrun-2006  /  outrun-2sp  /  rad-rally  /
road-fighters-3d  /  sega-racing-classic  /  sega-rally  /  sega-rally-3  /  sega-touring-car  / 
valve-r-limit  /  virtua-racing  /  wacky-race  /  wmmt5  /
 
1 QUITE OK:
Dirt Devils [---42 fps---]

3 VERY SLOW:
Scud Race [---20 fps---]
Harley Davidson [---20 fps---]
Daytona USA 2 P.E. [---20fps---]

4 KO:
initial-d4
nfs-carbon
nfs-underground
sonic-sega-all-stars-racing

--- End quote ---


How did you get indy 500 working?  Is it not in M2emu?

Hydreigon:

--- Quote from: ignignot on May 21, 2019, 06:34:58 pm ---How did you get indy 500 working?  Is it not in M2emu?
--- End quote ---
You can get Indy 500 to link in m2emu but it requires an additional program, m2lagfix, and it's very finicky even with the program. The network code used in m2emu is quite outdated and only works with a few games without the program. I hope Sailorsat can improve on either m2lagfix or the m2emu network board emulation.

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