Main > Lightguns
Lightgun owners please chime in on what your experiences have been.
<< < (4/5) > >>
Howard_Casto:
That trick I use for Outrun 2k6 would work for the border.  I just create a transparent window and draw graphics on it.  Games would have to run in windowed mode to support it though. 

Honestly I can think of any solution that's going to work on a lcd that wouldn't require the full screen to be in view unfortunately.  That's why I really like the zapper rom hacks I mentioned in that other thread.  At least they work. 
BadMouth:

--- Quote from: Howard_Casto on November 08, 2018, 04:18:08 pm ---Honestly I can think of any solution that's going to work on a lcd that wouldn't require the full screen to be in view unfortunately.  That's why I really like the zapper rom hacks I mentioned in that other thread.  At least they work.

--- End quote ---


The Sega arcade systems flash the IR LEDs around the screen at different rates, so the gun only has to see a corner.  It can tell by the pattern of flashes which corner it is in.

I'd like to see a setup that inserts a full screen pattern (fast enough to barely be noticeable) when the trigger is pulled and then be able to tell where you are aiming based on what part of the pattern the camera is seeing.
The camera could be extremely close.  Wouldn't work as well for positional gun games unless it was fast enough to be imperceptible.
pbj:
They've already solved this problem with LCDs on modern arcade games.  Maybe whatever technology they're using will trickle down to us peasants some day.

Titchgamer:
TBH I dont see why you would want to be close enough to a monitor to not see the whole screen?
I mean me personally I like the challenge of playing from a short distance not to mention its smaller movements to cover 1 side of the screen to the other!
Zebra:

--- Quote from: pbj on November 08, 2018, 05:10:27 pm ---They've already solved this problem with LCDs on modern arcade games.  Maybe whatever technology they're using will trickle down to us peasants some day.

--- End quote ---

It already has (kinda). The newer flatscreen arcade gun games use IR sensors (or cameras) like the current home guns. It's just that all of the currently available home IR guns all use cheap crappy Chinese sensors (and too few of them).

It's not that different with light guns. For the most part, arcade light guns were awesome. Accurate, sturdy, nice recoil and playable without visible crosshairs. While 90% of the home light guns I have used are flimsy lifeless clickers with inconsistent accuracy.


The exception for me has been the Namco Guncon 2 (and 1) for the PlayStation 2. They are fantastic. So accurate. You still have to add your own recoil to make it arcade-like but it's actually worth the effort.

I wish that someone with coding experience would take on and finish the Guncon 2 drivers for Windows 7 as that be solve all gun game issues for me.

For flatscreen gun gaming, I'd rather have nothing than what's currently available. The Raw Thrills LCD arcade guns connect via USB to a PCB which is basically a PC, so I assume they could be made to work with mame if anyone has a spare $800 to try it out...



Navigation
Message Index
Next page
Previous page

Go to full version